Player Matchup

He Bo
He Bo
JohnTsoukalos
He Bo
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
Roicks
Heimdallr
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 2
Hercules
Hercules
Tacodaninja
Hercules
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 31L
1,585 Elo+
Party 2
Team Averages
Level 89
1,500 SR
1,528 Elo+

VS

Team Averages
Level 95
1,553 SR
1,510 Elo+
Raijin
Raijin
WhyYouDoThis0
Raijin
Level 119
God Stats
4W - 6L
1,536 SR
Queue Stats
148W - 99L
1,665 Elo+
Party 1
Sun Wukong
Sun Wukong
funanirudh
Sun Wukong
Level 36
God Stats
9W - 6L
1,586 SR
Queue Stats
73W - 49L
1,570 Elo+
Party 1
Fenrir
Fenrir
rolliro
Fenrir
Level 129
God Stats
0W - 1L
1,537 SR
Queue Stats
33W - 50L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
13,275
632
11,957
5,552
1,858
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
Roicks
Heimdallr
17
4 / 6 / 10
13,206
629
7,327
12,234
4,510
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Tacodaninja
Hercules
18
9 / 4 / 7
14,729
701
22,001
30,311
35,400
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 1 / 1
15,132
721
20,892
12,013
4,978
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
funanirudh
Sun Wukong
14
1 / 9 / 9
12,379
589
8,257
21,385
19,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
rolliro
Fenrir
14
3 / 8 / 3
12,545
597
8,087
16,848
7,434
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
26
18
Kills
13
13
Deaths
18
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
W
Heimdallr
Roicks
Heimdallr
4
6
10
1.5
W
Hercules
Tacodaninja
Hercules
9
4
7
3.13
L
9
1
1
9.5
L
Sun Wukong
funanirudh
Sun Wukong
1
9
9
0.61
L
Fenrir
rolliro
Fenrir
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,285
Damage
37,236
48,097
Taken
50,246
41,768
Mitigated
31,654
15,375
Healing
10,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,957
612
0
513
5,552
1,858
568
2,591
2,961
30,938
0
W
Heimdallr
Roicks
Heimdallr
7,327
4,183
0
0
12,234
4,510
1,656
5,818
6,416
0
72,330
W
Hercules
Tacodaninja
Hercules
22,001
5,759
1,570
13,292
30,311
35,400
571
12,585
17,726
17,103
55,785
L
20,892
613
0
2,946
12,013
4,978
301
3,309
8,579
115,013
0
L
Sun Wukong
funanirudh
Sun Wukong
8,257
1,253
354
5,529
21,385
19,242
0
7,346
13,364
0
34,293
L
Fenrir
rolliro
Fenrir
8,087
1,935
0
1,226
16,848
7,434
840
4,798
11,850
0
29,287

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,210
Gold Earned
40,056
223
Minions Killed
238
0
Camps Cleared
0
1,106,172
Distance Traveled
1,094,774
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,275
632
36
2
0
349,671
2
W
Heimdallr
13,206
629
111
5
0
337,772
0
W
Hercules
14,729
701
76
4
0
418,729
4
L
Raijin
15,132
721
179
9
0
394,216
3
L
Sun Wukong
12,379
589
28
1
0
365,738
1
L
Fenrir
12,545
597
31
1
0
334,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role