Player Matchup

Izanami
Izanami
MagicalAcorn
Izanami
Level 26
God Stats
0W - 1L
1,692 SR
Queue Stats
10W - 9L
1,401 Elo+
Party 1
Olorun
Olorun
Seraph78
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,219 Elo+
Party 1
Discordia
Discordia
WolfKnightDark
Discordia
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,443 Elo+
Party 1
Team Averages
Level 26
1,564 SR
1,354 Elo+

VS

Team Averages
Level 34
1,447 SR
1,379 Elo+
Neith
Neith
Asherlee
Neith
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,370 Elo+
Solo
Baron Samedi
Baron Samedi
HackerTarget
Baron Samedi
Level 62
God Stats
339W - 286L
1,547 SR
Queue Stats
423W - 385L
1,517 Elo+
Party 2
Ullr
Ullr
d3ad2night
Ullr
Level 24
God Stats
10W - 17L
1,293 SR
Queue Stats
173W - 170L
1,251 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
MagicalAcorn
Izanami
15
5 / 10 / 4
12,179
761
12,012
18,201
5,143
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
Seraph78
Olorun
13
2 / 9 / 6
10,233
640
5,526
12,152
3,760
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Discordia
WolfKnightDark
Discordia
15
5 / 6 / 5
11,684
730
12,089
16,072
3,873
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Asherlee
Neith
17
18 / 5 / 3
13,742
859
20,840
12,234
4,746
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
HackerTarget
Baron Samedi
16
5 / 4 / 14
12,128
758
15,718
13,525
7,531
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
2 / 3 / 12
11,281
705
5,360
11,325
4,442
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
12
Kills
25
25
Deaths
12
15
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Neith
Asherlee
Neith
18
5
3
3.9
W
Baron Samedi
HackerTarget
Baron Samedi
5
4
14
3
L
Izanami
MagicalAcorn
Izanami
5
10
4
0.7
L
Olorun
Seraph78
Olorun
2
9
6
0.56
L
Discordia
WolfKnightDark
Discordia
5
6
5
1.25
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,627
Damage
41,918
46,425
Taken
37,084
12,776
Mitigated
16,719
5,992
Healing
9,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Asherlee
Neith
20,840
8,417
0
2,724
12,234
4,746
125
8,347
3,887
0
53,421
W
Baron Samedi
HackerTarget
Baron Samedi
15,718
160
439
4,667
13,525
7,531
48
4,688
8,837
61,572
0
L
Izanami
MagicalAcorn
Izanami
12,012
8,432
0
1,860
18,201
5,143
0
7,928
10,273
0
49,152
L
Olorun
Seraph78
Olorun
5,526
2,620
582
1,591
12,152
3,760
0
3,218
8,934
16,605
0
L
Discordia
WolfKnightDark
Discordia
12,089
320
140
1,819
16,072
3,873
0
4,600
11,472
33,540
0
W
5,360
3,186
0
1,924
11,325
4,442
614
4,616
6,709
0
33,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,096
Gold Earned
37,151
141
Minions Killed
199
0
Camps Cleared
0
785,206
Distance Traveled
802,127
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,742
859
67
4
0
239,182
3
W
Baron Samedi
12,128
758
84
5
0
272,013
1
L
Izanami
12,179
761
80
5
0
238,506
1
L
Olorun
10,233
640
32
2
0
266,165
0
L
Discordia
11,684
730
29
2
0
280,535
0
W
Ullr
11,281
705
48
3
0
290,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role