Player Matchup

Chaac
Chaac
Digidi88
Chaac
Level 84
God Stats
2W - 1L
1,740 SR
Queue Stats
77W - 70L
1,438 Elo+
Party 2
Da Ji
Da Ji
SCchampiUuU
Da Ji
Level 144
God Stats
10W - 16L
1,475 SR
Queue Stats
1,171W - 1,140L
1,415 Elo+
Solo
Sol
Sol
Sup3rdude
Sol
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
76W - 73L
1,428 Elo+
Party 2
Chronos
Chronos
Коляныч
Chronos
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
人生如戏K
Serqet
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,393 Elo+
Solo
Team Averages
Level 85
1,543 SR
1,435 Elo+

VS

Team Averages
Level 88
1,599 SR
1,497 Elo+
Ymir
Ymir
Dobbin2008
Ymir
Level 48
God Stats
2W - 0L
1,707 SR
Queue Stats
163W - 178L
1,451 Elo+
Party 1
Medusa
Medusa
ITeeKI
Medusa
Level 63
God Stats
2W - 0L
1,414 SR
Queue Stats
32W - 32L
1,477 Elo+
Solo
Ganesha
Ganesha
Kazasukho
Ganesha
Level 160
God Stats
1W - 0L
1,789 SR
Queue Stats
65W - 42L
1,631 Elo+
Party 3
Mulan
Mulan
Winged-Wraith87
Mulan
Level 140
God Stats
8W - 8L
1,526 SR
Queue Stats
683W - 696L
1,469 Elo+
Party 1
Pele
Pele
ZenithRaiden
Pele
Level 28
God Stats
2W - 0L
1,561 SR
Queue Stats
54W - 31L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Digidi88
Chaac
17
3 / 8 / 10
9,777
752
10,783
18,548
8,939
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 7 / 7
10,013
770
7,390
12,563
5,108
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 7 / 9
9,761
751
13,992
13,848
4,093
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
6 / 5 / 8
10,090
776
20,552
17,487
6,187
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 6 / 11
9,341
719
9,244
12,874
4,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 16
10,844
834
9,081
17,739
12,778
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
ITeeKI
Medusa
16
4 / 2 / 9
9,991
769
11,119
12,115
5,581
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ganesha
Kazasukho
Ganesha
18
0 / 4 / 31
10,347
796
18,759
16,110
14,256
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
13 / 5 / 17
11,781
906
16,591
17,498
18,047
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
10 / 5 / 13
10,825
833
12,692
14,478
6,539
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
118
18
Kills
32
33
Deaths
19
45
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Chaac
Digidi88
Chaac
3
8
10
1
W
5
3
16
4.33
W
Medusa
ITeeKI
Medusa
4
2
9
4.25
W
Ganesha
Kazasukho
Ganesha
0
4
31
3.88
L
4
7
7
1.07
L
3
7
9
1.07
W
13
5
17
4.3
W
10
5
13
3.3
L
6
5
8
2
L
2
6
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,961
Damage
68,242
75,320
Taken
77,940
28,659
Mitigated
57,201
22,949
Healing
22,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Digidi88
Chaac
10,783
1,339
1,226
4,598
18,548
8,939
776
5,695
12,753
0
21,927
W
9,081
1,886
3,031
2,372
17,739
12,778
517
11,482
6,257
21,093
0
W
Medusa
ITeeKI
Medusa
11,119
5,237
2,671
4,262
12,115
5,581
3,012
3,835
8,280
0
27,369
W
Ganesha
Kazasukho
Ganesha
18,759
967
123
2,056
16,110
14,256
599
5,984
9,045
30,502
0
L
7,390
1,526
1,280
1,800
12,563
5,108
829
4,183
8,305
0
14,430
L
13,992
1,239
453
4,013
13,848
4,093
734
6,119
7,578
25,077
0
W
16,591
2,199
2,934
3,131
17,498
18,047
107
7,546
9,709
2,132
27,602
W
12,692
2,249
0
1,803
14,478
6,539
1,347
5,697
8,683
0
23,138
L
20,552
3,520
1,017
5,017
17,487
6,187
741
8,251
9,110
33,982
0
L
9,244
1,278
1,707
1,838
12,874
4,332
749
4,740
8,031
0
13,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,982
Gold Earned
53,788
98
Minions Killed
123
0
Camps Cleared
0
1,026,649
Distance Traveled
1,170,184
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,777
752
22
2
0
205,938
0
W
Ymir
10,844
834
20
2
0
216,545
1
W
Medusa
9,991
769
38
3
0
236,050
1
W
Ganesha
10,347
796
4
0
0
244,300
2
L
Da Ji
10,013
770
16
1
0
209,100
4
L
Sol
9,761
751
24
2
0
180,707
1
W
Mulan
11,781
906
35
3
0
233,427
1
W
Pele
10,825
833
26
2
0
239,862
2
L
Chronos
10,090
776
24
2
0
207,813
0
L
Serqet
9,341
719
12
1
0
223,091
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role