Player Matchup

Set
Set
DrvgDealerPulse
Set
Level 3
God Stats
3W - 4L
1,365 SR
Queue Stats
3W - 10L
1,281 Elo+
Party 2
Hera
Hera
Hairlesshipster
Hera
Level 79
God Stats
0W - 1L
1,570 SR
Queue Stats
16W - 20L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
Nija97
Cthulhu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,537 Elo+
Party 1
Thor
Thor
TenX_Texmex
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 30L
1,281 Elo+
Party 2
Hachiman
Hachiman
TsukuyomiEVO
Hachiman
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
112W - 108L
1,455 Elo+
Solo
Team Averages
Level 25
1,487 SR
1,386 Elo+

VS

Team Averages
Level 22
1,553 SR
1,458 Elo+
Bacchus
Bacchus
CombatantMoth
Bacchus
Level 27
God Stats
3W - 0L
1,889 SR
Queue Stats
96W - 100L
1,478 Elo+
Solo
Loki
Loki
Cr1spyLegend
Loki
Level 20
God Stats
26W - 19L
1,549 SR
Queue Stats
42W - 46L
1,471 Elo+
Party 3
Apollo
Apollo
Jo_Talaband6112
Apollo
Level 26
God Stats
3W - 1L
1,318 SR
Queue Stats
32W - 35L
1,441 Elo+
Solo
Kukulkan
Kukulkan
PDXstreetninja
Kukulkan
Level 29
God Stats
213W - 188L
1,511 SR
Queue Stats
261W - 249L
1,430 Elo+
Solo
Artemis
Artemis
cAt reverse
Artemis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 19 / 4
9,956
905
9,470
25,719
17,837
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

16
3 / 4 / 3
10,254
932
17,264
11,677
4,460
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Nija97
Cthulhu
15
0 / 3 / 3
9,505
864
5,830
16,701
8,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

15
1 / 16 / 2
9,415
856
9,448
21,094
7,933
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hachiman
TsukuyomiEVO
Hachiman
15
1 / 5 / 5
9,557
869
9,429
13,043
4,746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
20
6 / 1 / 31
12,864
1,169
11,789
14,289
20,854
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
10 / 3 / 19
11,928
1,084
13,043
11,426
5,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
9 / 0 / 21
11,882
1,080
12,794
11,468
6,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
20
16 / 0 / 20
13,656
1,241
27,161
9,972
5,059
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
cAt reverse
Artemis
18
6 / 4 / 18
10,779
980
14,718
8,558
4,267
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
156
8
Kills
47
47
Deaths
8
17
Assists
109
Player
Kills
Deaths
Assists
KDA
W
Bacchus
6
1
31
21.5
W
10
3
19
6.5
L
3
19
4
0.26
L
3
4
3
1.13
W
9
0
21
19.5
L
Cthulhu
Nija97
Cthulhu
0
3
3
0.5
W
Kukulkan
16
0
20
26
L
1
16
2
0.13
L
Hachiman
TsukuyomiEVO
Hachiman
1
5
5
0.7
W
Artemis
cAt reverse
Artemis
6
4
18
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,441
Damage
79,505
88,234
Taken
55,713
43,511
Mitigated
41,708
3,552
Healing
4,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
11,789
1,552
366
597
14,289
20,854
0
5,307
8,685
27,608
0
W
13,043
5,066
0
454
11,426
5,284
0
4,400
7,026
0
23,267
L
9,470
3,438
0
428
25,719
17,837
0
11,404
14,315
0
17,461
L
17,264
4,086
135
768
11,677
4,460
0
5,696
5,981
50,845
0
W
12,794
10,520
0
2,871
11,468
6,244
0
6,591
4,877
0
22,024
L
Cthulhu
Nija97
Cthulhu
5,830
392
293
660
16,701
8,535
0
9,644
7,057
21,751
0
W
Kukulkan
27,161
4,496
0
0
9,972
5,059
0
3,463
6,340
65,137
0
L
9,448
2,098
0
0
21,094
7,933
0
7,451
13,643
0
19,336
L
Hachiman
TsukuyomiEVO
Hachiman
9,429
5,340
0
1,268
13,043
4,746
0
4,755
8,288
0
28,513
W
Artemis
cAt reverse
Artemis
14,718
9,636
0
0
8,558
4,267
0
3,333
5,225
0
25,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,687
Gold Earned
61,109
173
Minions Killed
205
3
Camps Cleared
5
783,988
Distance Traveled
943,262
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,864
1,169
39
4
0
217,216
3
W
Loki
11,928
1,084
16
1
2
206,043
0
L
Set
9,956
905
14
1
0
162,387
1
L
Hera
10,254
932
58
5
1
171,854
0
W
Apollo
11,882
1,080
11
1
1
181,809
0
L
Cthulhu
9,505
864
40
4
1
160,494
1
W
Kukulkan
13,656
1,241
114
10
2
183,006
0
L
Thor
9,415
856
25
2
1
141,408
1
L
Hachiman
9,557
869
36
3
0
147,845
0
W
Artemis
10,779
980
25
2
0
155,188
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role