Player Matchup

Rama
Rama
GemCrest
Rama
Level 29
God Stats
2W - 3L
1,398 SR
Queue Stats
9W - 7L
1,496 Elo+
Party 2
Zeus
Zeus
Shorty420notdown
Zeus
Level 10
God Stats
1W - 1L
1,892 SR
Queue Stats
1W - 1L
1,681 Elo+
Party 2
Erlang Shen
Erlang Shen
TehTriggers
Erlang Shen
Level 79
God Stats
0W - 1L
1,627 SR
Queue Stats
32W - 33L
1,433 Elo+
Party 2
Team Averages
Level 39
1,639 SR
1,536 Elo+

VS

Team Averages
Level 11
1,446 SR
1,485 Elo+
Merlin
Merlin
FotonShadow
Merlin
Level 13
God Stats
4W - 1L
1,650 SR
Queue Stats
23W - 12L
1,612 Elo+
Party 1
Achilles
Achilles
KevinNumberFive
Achilles
Level 12
God Stats
3W - 5L
1,419 SR
Queue Stats
34W - 29L
1,591 Elo+
Party 1
Susano
Susano
dragontorch111
Susano
Level 7
God Stats
8W - 13L
1,268 SR
Queue Stats
19W - 19L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
10
1 / 10 / 3
7,368
614
3,792
11,849
4,139
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 8 / 2
7,463
622
6,473
8,884
4,658
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
TehTriggers
Erlang Shen
11
2 / 8 / 2
7,757
646
4,140
14,406
5,558
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
11 / 0 / 14
10,571
881
12,929
6,235
2,323
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
14
14 / 1 / 11
10,822
902
11,712
11,813
11,493
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 3 / 17
8,486
707
4,926
6,667
2,427
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
4
Kills
26
26
Deaths
4
7
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
0
14
18
L
Rama
1
10
3
0.25
W
Achilles
14
1
11
19.5
L
1
8
2
0.25
L
Erlang Shen
TehTriggers
Erlang Shen
2
8
2
0.38
W
1
3
17
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,405
Damage
29,567
35,139
Taken
24,715
14,355
Mitigated
16,243
2,986
Healing
4,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
12,929
1,069
0
1,158
6,235
2,323
765
1,785
4,425
53,309
0
L
Rama
3,792
2,507
0
91
11,849
4,139
99
4,518
7,056
0
20,954
W
Achilles
11,712
3,459
0
2,938
11,813
11,493
797
2,831
8,807
0
22,605
L
6,473
697
0
221
8,884
4,658
155
3,316
5,568
20,951
0
L
Erlang Shen
TehTriggers
Erlang Shen
4,140
1,545
0
2,674
14,406
5,558
41
5,160
9,099
0
29,091
W
4,926
959
330
340
6,667
2,427
1,236
2,077
4,415
0
22,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,588
Gold Earned
29,879
116
Minions Killed
125
0
Camps Cleared
0
557,108
Distance Traveled
693,494
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,571
881
71
6
0
214,208
2
L
Rama
7,368
614
43
4
0
159,783
1
W
Achilles
10,822
902
25
2
0
263,001
2
L
Zeus
7,463
622
34
3
0
175,979
4
L
Erlang Shen
7,757
646
39
3
0
221,346
4
W
Susano
8,486
707
29
2
0
216,285
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role