Player Matchup

King Arthur
King Arthur
CyborgDragons
King Arthur
Level 88
God Stats
5W - 4L
1,332 SR
Queue Stats
123W - 117L
1,512 Elo+
Party 1
Ra
Ra
Furbatron5000
Ra
Level 29
God Stats
6W - 4L
1,556 SR
Queue Stats
53W - 72L
1,418 Elo+
Party 1
Rama
Rama
pizaria101
Rama
Level 107
God Stats
2W - 1L
1,586 SR
Queue Stats
91W - 77L
1,579 Elo+
Party 1
Team Averages
Level 75
1,491 SR
1,503 Elo+

VS

Team Averages
Level 46
1,395 SR
1,240 Elo+
Hachiman
Hachiman
Akbal
Hachiman
Level 24
God Stats
0W - 1L
1,277 SR
Queue Stats
7W - 15L
1,146 Elo+
Party 2
Cthulhu
Cthulhu
Steimos
Cthulhu
Level 49
God Stats
2W - 2L
1,421 SR
Queue Stats
10W - 16L
1,182 Elo+
Party 2
Hera
Hera
ajagTking
Hera
Level 64
God Stats
21W - 26L
1,487 SR
Queue Stats
271W - 354L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CyborgDragons
King Arthur
12
1 / 2 / 9
9,661
644
10,075
19,203
16,462
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 3 / 6
10,291
686
12,078
8,600
3,379
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
7 / 1 / 4
11,120
741
12,031
10,549
3,971
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Akbal
Hachiman
12
1 / 4 / 3
9,183
612
8,388
10,943
4,498
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Steimos
Cthulhu
13
2 / 2 / 4
9,524
635
11,080
17,280
20,866
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hera
12
3 / 6 / 2
9,766
651
10,159
11,374
5,640
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
15
12
Kills
6
6
Deaths
12
19
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Akbal
Hachiman
1
4
3
0.63
W
King Arthur
CyborgDragons
King Arthur
1
2
9
2.75
W
4
3
6
2.33
L
Cthulhu
Steimos
Cthulhu
2
2
4
2
L
Hera
3
6
2
0.67
W
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,184
Damage
29,627
38,352
Taken
39,597
23,812
Mitigated
31,004
19,847
Healing
4,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Akbal
Hachiman
8,388
5,420
0
1,296
10,943
4,498
0
3,246
7,522
0
34,631
W
King Arthur
CyborgDragons
King Arthur
10,075
1,069
0
7,209
19,203
16,462
8
9,323
9,880
0
20,179
W
12,078
871
3,339
4,013
8,600
3,379
198
5,948
2,652
48,442
0
L
Cthulhu
Steimos
Cthulhu
11,080
1,309
1,235
1,091
17,280
20,866
0
5,733
11,322
29,415
0
L
Hera
10,159
1,587
0
719
11,374
5,640
96
3,175
7,974
45,812
0
W
12,031
7,077
0
5,286
10,549
3,971
868
6,054
4,495
0
70,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,072
Gold Earned
28,473
201
Minions Killed
171
0
Camps Cleared
0
818,351
Distance Traveled
785,840
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,183
612
51
3
0
250,740
5
W
King Arthur
9,661
644
14
1
0
289,861
2
W
Ra
10,291
686
71
5
0
279,386
0
L
Cthulhu
9,524
635
26
2
0
286,772
4
L
Hera
9,766
651
94
6
0
248,328
3
W
Rama
11,120
741
116
8
0
249,104
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role