Player Matchup

Set
Set
BbyPayter007
Set
Level 9
God Stats
3W - 6L
1,356 SR
Queue Stats
33W - 32L
1,244 Elo+
Solo
Anhur
Anhur
PuncHulk
Anhur
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 51L
1,386 Elo+
Solo
Ymir
Ymir
ZIGGYLIVEE
Ymir
Level 29
God Stats
32W - 10L
1,727 SR
Queue Stats
153W - 133L
1,383 Elo+
Solo
Sobek
Sobek
ianjack
Sobek
Level 11
God Stats
7W - 12L
1,348 SR
Queue Stats
73W - 103L
1,269 Elo+
Party 2
Cthulhu
Cthulhu
ttonyv
Cthulhu
Level 13
God Stats
7W - 5L
1,500 SR
Queue Stats
65W - 96L
1,306 Elo+
Party 2
Team Averages
Level 17
1,486 SR
1,318 Elo+

VS

Team Averages
Level 24
1,509 SR
1,270 Elo+
Persephone
Persephone
Airoco87
Persephone
Level 25
God Stats
16W - 14L
1,454 SR
Queue Stats
122W - 177L
1,246 Elo+
Party 1
Bacchus
Bacchus
Lambo_X11
Bacchus
Level 27
God Stats
4W - 4L
1,528 SR
Queue Stats
173W - 226L
1,247 Elo+
Party 1
Kukulkan
Kukulkan
Sn1p3eSs
Kukulkan
Level 23
God Stats
5W - 4L
1,911 SR
Queue Stats
143W - 183L
1,321 Elo+
Party 1
Skadi
Skadi
TDHC UZI
Skadi
Level 18
God Stats
17W - 25L
1,382 SR
Queue Stats
44W - 60L
1,274 Elo+
Solo
Thor
Thor
dicedicedice23
Thor
Level 25
God Stats
0W - 2L
1,269 SR
Queue Stats
171W - 219L
1,264 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 2 / 0
4,084
817
822
3,635
995
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
PuncHulk
Anhur
6
1 / 0 / 2
3,775
755
1,613
2,063
326
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
2 / 0 / 1
3,874
775
602
1,823
707
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sobek
ianjack
Sobek
4
0 / 0 / 0
3,156
631
147
1,500
719
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cthulhu
ttonyv
Cthulhu
4
1 / 3 / 0
3,118
624
937
3,587
1,500
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Airoco87
Persephone
6
3 / 1 / 1
3,999
800
2,154
1,251
262
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes

Shoes

+6%
Movement Speed

Bacchus
Lambo_X11
Bacchus
5
1 / 1 / 3
3,625
725
897
2,067
1,092
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Kukulkan
Sn1p3eSs
Kukulkan
6
1 / 1 / 0
3,566
713
1,120
1,355
355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Skadi
TDHC UZI
Skadi
2
0 / 1 / 0
2,753
551
85
840
105
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

5
0 / 1 / 0
2,996
599
809
3,422
428
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
9
5
Kills
5
5
Deaths
5
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Persephone
Airoco87
Persephone
3
1
1
3.5
W
1
2
0
0.5
L
Bacchus
Lambo_X11
Bacchus
1
1
3
2.5
W
Anhur
PuncHulk
Anhur
1
0
2
2
L
Kukulkan
Sn1p3eSs
Kukulkan
1
1
0
1
L
Skadi
TDHC UZI
Skadi
0
1
0
0
W
2
0
1
2.5
L
0
1
0
0
W
Sobek
ianjack
Sobek
0
0
0
0
W
Cthulhu
ttonyv
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,121
Damage
5,065
12,608
Taken
8,935
4,247
Mitigated
2,242
2,363
Healing
2,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Airoco87
Persephone
2,154
337
0
34
1,251
262
382
0
1,251
10,732
0
W
822
520
0
1,110
3,635
995
0
1,090
2,545
0
15,771
L
Bacchus
Lambo_X11
Bacchus
897
311
0
412
2,067
1,092
558
853
1,214
2,745
0
W
Anhur
PuncHulk
Anhur
1,613
598
0
635
2,063
326
459
0
2,063
0
10,430
L
Kukulkan
Sn1p3eSs
Kukulkan
1,120
439
0
476
1,355
355
217
388
967
14,471
0
L
Skadi
TDHC UZI
Skadi
85
16
0
87
840
105
0
111
729
0
2,415
W
602
104
99
222
1,823
707
332
249
1,574
7,769
0
L
809
212
87
991
3,422
428
0
334
3,088
0
4,958
W
Sobek
ianjack
Sobek
147
62
0
297
1,500
719
0
752
748
5,067
0
W
Cthulhu
ttonyv
Cthulhu
937
390
0
0
3,587
1,500
0
2,080
1,507
3,755
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,007
Gold Earned
16,939
93
Minions Killed
61
0
Camps Cleared
0
465,319
Distance Traveled
443,760
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
3,999
800
12
2
0
94,742
0
W
Set
4,084
817
41
8
0
71,995
0
L
Bacchus
3,625
725
8
2
0
102,674
2
W
Anhur
3,775
755
22
4
0
83,074
2
L
Kukulkan
3,566
713
29
6
0
103,024
1
L
Skadi
2,753
551
5
1
0
40,695
1
W
Ymir
3,874
775
18
4
0
98,886
2
L
Thor
2,996
599
7
1
0
102,625
1
W
Sobek
3,156
631
9
2
0
95,608
0
W
Cthulhu
3,118
624
3
1
0
115,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role