Player Matchup

Cthulhu
Cthulhu
TallerSr
Cthulhu
Level 14
God Stats
1W - 2L
1,220 SR
Queue Stats
13W - 11L
1,408 Elo+
Party 1
Neith
Neith
bandy_
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,071 Elo+
Party 1
Vulcan
Vulcan
yohmadd
Vulcan
Level 6
God Stats
1W - 2L
1,407 SR
Queue Stats
9W - 15L
1,095 Elo+
Party 1
Team Averages
Level 8
1,376 SR
1,191 Elo+

VS

Team Averages
Level 23
1,503 SR
1,203 Elo+
Tsukuyomi
Tsukuyomi
Aferalinstinct
Tsukuyomi
Level 15
God Stats
22W - 30L
1,477 SR
Queue Stats
71W - 91L
1,245 Elo+
Party 2
Xing Tian
Xing Tian
bagelnai
Xing Tian
Level 29
God Stats
32W - 33L
1,533 SR
Queue Stats
143W - 172L
1,308 Elo+
Party 2
Merlin
Merlin
konbro
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 88L
1,055 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TallerSr
Cthulhu
10
6 / 3 / 5
8,553
713
8,608
9,681
5,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
bandy_
Neith
10
4 / 1 / 6
8,283
690
9,123
6,101
2,111
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
yohmadd
Vulcan
12
3 / 2 / 5
8,422
702
8,479
4,817
2,042
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Aferalinstinct
Tsukuyomi
10
1 / 6 / 3
7,429
619
5,675
12,964
4,288
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
bagelnai
Xing Tian
11
3 / 1 / 2
8,192
683
8,001
12,794
8,923
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
konbro
Merlin
10
2 / 6 / 3
7,860
655
2,546
6,483
2,145
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
13
Kills
6
6
Deaths
13
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Aferalinstinct
Tsukuyomi
1
6
3
0.42
W
Cthulhu
TallerSr
Cthulhu
6
3
5
2.83
L
Xing Tian
bagelnai
Xing Tian
3
1
2
4
W
Neith
bandy_
Neith
4
1
6
7
L
Merlin
konbro
Merlin
2
6
3
0.58
W
Vulcan
yohmadd
Vulcan
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,210
Damage
16,222
20,599
Taken
32,241
9,415
Mitigated
15,356
2,126
Healing
2,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Aferalinstinct
Tsukuyomi
5,675
2,407
0
1,341
12,964
4,288
0
7,427
5,537
0
23,214
W
Cthulhu
TallerSr
Cthulhu
8,608
711
486
709
9,681
5,262
623
4,467
5,214
21,349
0
L
Xing Tian
bagelnai
Xing Tian
8,001
575
195
1,012
12,794
8,923
0
5,191
7,603
21,775
0
W
Neith
bandy_
Neith
9,123
4,892
0
793
6,101
2,111
1,338
3,332
2,769
0
23,066
L
Merlin
konbro
Merlin
2,546
542
0
279
6,483
2,145
0
4,533
1,950
14,116
0
W
Vulcan
yohmadd
Vulcan
8,479
3,327
0
138
4,817
2,042
1,034
2,800
2,017
32,380
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,258
Gold Earned
23,481
111
Minions Killed
83
0
Camps Cleared
0
606,761
Distance Traveled
522,611
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,429
619
37
3
0
189,031
0
W
Cthulhu
8,553
713
16
1
0
210,531
2
L
Xing Tian
8,192
683
21
2
0
229,411
0
W
Neith
8,283
690
36
3
0
200,168
0
L
Merlin
7,860
655
25
2
0
104,169
0
W
Vulcan
8,422
702
59
5
0
196,062
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role