Player Matchup

Hel
Hel
Bygler
Hel
Level 29
God Stats
4W - 4L
1,490 SR
Queue Stats
23W - 28L
1,484 Elo+
Party 1
Loki
Loki
Gamer adachi
Loki
Level 29
God Stats
7W - 8L
1,545 SR
Queue Stats
23W - 28L
1,484 Elo+
Party 1
Ymir
Ymir
Leit-Shini
Ymir
Level 8
God Stats
4W - 3L
1,500 SR
Queue Stats
24W - 20L
1,435 Elo+
Solo
Thor
Thor
channing123
Thor
Level 6
God Stats
1W - 2L
1,412 SR
Queue Stats
2W - 3L
1,495 Elo+
Solo
Hachiman
Hachiman
spookyscaryuwu
Hachiman
Level 29
God Stats
31W - 26L
1,601 SR
Queue Stats
134W - 92L
1,680 Elo+
Solo
Team Averages
Level 20
1,509 SR
1,516 Elo+

VS

Team Averages
Level 25
1,657 SR
1,511 Elo+
Sobek
Sobek
BlueRazPuff
Sobek
Level 25
God Stats
5W - 9L
1,473 SR
Queue Stats
83W - 75L
1,490 Elo+
Party 2
Ra
Ra
ELITESOLDER4GOD
Ra
Level 21
God Stats
5W - 3L
1,600 SR
Queue Stats
61W - 56L
1,489 Elo+
Party 2
Heimdallr
Heimdallr
Tryagain0606
Heimdallr
Level 29
God Stats
85W - 55L
1,655 SR
Queue Stats
213W - 198L
1,504 Elo+
Solo
Thoth
Thoth
ZmanSenior
Thoth
Level 22
God Stats
6W - 2L
1,826 SR
Queue Stats
68W - 39L
1,641 Elo+
Solo
Pele
Pele
shuffle03
Pele
Level 29
God Stats
6W - 3L
1,732 SR
Queue Stats
105W - 115L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Bygler
Hel
7
0 / 0 / 1
3,543
591
1,041
1,704
395
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 2 / 0
3,710
618
460
2,555
601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
1 / 2 / 5
4,079
680
2,828
4,945
2,189
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

2
0 / 2 / 0
2,867
478
384
1,623
382
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hachiman
7
5 / 2 / 1
4,354
726
5,902
3,959
993
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 3 / 2
4,188
698
1,245
5,315
2,375
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
0 / 2 / 3
3,695
616
1,865
4,660
911
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Heimdallr
Tryagain0606
Heimdallr
7
1 / 1 / 0
4,445
741
1,550
2,445
827
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thoth
9
5 / 0 / 1
5,812
969
2,730
1,604
302
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pele
6
0 / 1 / 2
4,217
703
577
3,862
768
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
16
7
Kills
8
8
Deaths
7
7
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
L
Hel
Bygler
Hel
0
0
1
0.5
W
0
2
3
0.75
L
1
2
0
0.5
L
1
2
5
1.75
W
Heimdallr
Tryagain0606
Heimdallr
1
1
0
1
W
Thoth
5
0
1
5.5
L
0
2
0
0
W
Pele
0
1
2
1
L
Hachiman
5
2
1
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,615
Damage
7,967
14,786
Taken
17,886
4,560
Mitigated
5,183
3,964
Healing
6,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,245
164
111
1,353
5,315
2,375
0
1,338
3,977
6,286
0
L
Hel
Bygler
Hel
1,041
50
68
1,008
1,704
395
0
0
1,704
11,611
0
W
1,865
634
250
2,372
4,660
911
0
1,019
3,641
10,826
0
L
460
0
0
0
2,555
601
0
816
1,739
0
10,335
L
2,828
1,026
0
1,210
4,945
2,189
0
2,606
2,339
12,154
0
W
Heimdallr
Tryagain0606
Heimdallr
1,550
454
0
250
2,445
827
59
1,041
1,404
0
19,771
W
Thoth
2,730
298
0
500
1,604
302
0
0
1,604
27,926
0
L
384
156
0
0
1,623
382
0
732
891
0
2,081
W
Pele
577
157
0
1,574
3,862
768
0
471
3,391
0
16,641
L
Hachiman
5,902
2,794
0
1,678
3,959
993
67
1,686
2,273
0
18,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,553
Gold Earned
22,357
80
Minions Killed
166
0
Camps Cleared
0
597,010
Distance Traveled
636,408
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
4,188
698
15
3
0
132,156
1
L
Hel
3,543
591
14
2
0
152,451
0
W
Ra
3,695
616
17
3
0
125,544
2
L
Loki
3,710
618
23
4
0
162,738
0
L
Ymir
4,079
680
15
3
0
111,271
0
W
Heimdallr
4,445
741
40
7
0
108,833
0
W
Thoth
5,812
969
57
10
0
118,761
1
L
Thor
2,867
478
2
0
0
73,327
0
W
Pele
4,217
703
37
6
0
151,114
1
L
Hachiman
4,354
726
26
4
0
97,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role