Player Matchup

Cthulhu
Cthulhu
DiaperSnipe
Cthulhu
Level 16
God Stats
6W - 4L
1,515 SR
Queue Stats
8W - 6L
1,378 Elo+
Party 1
Bacchus
Bacchus
Donny_da_vito420
Bacchus
Level 21
God Stats
5W - 5L
1,369 SR
Queue Stats
13W - 11L
1,316 Elo+
Solo
Medusa
Medusa
UNCLEBADTOUCH4
Medusa
Level 106
God Stats
10W - 9L
1,486 SR
Queue Stats
75W - 63L
1,483 Elo+
Party 1
Team Averages
Level 48
1,456 SR
1,392 Elo+

VS

Team Averages
Level 16
1,554 SR
1,429 Elo+
Hades
Hades
Reeeeee Kid1688
Hades
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Nike
Nike
SirAnubisMax
Nike
Level 29
God Stats
10W - 8L
1,663 SR
Queue Stats
225W - 250L
1,288 Elo+
Solo
Hachiman
Hachiman
StormTradingCat
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DiaperSnipe
Cthulhu
11
6 / 1 / 9
8,490
849
5,222
4,805
2,687
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
2 / 3 / 12
7,554
755
5,951
7,076
5,756
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
9 / 0 / 6
8,562
856
10,424
5,151
1,753
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 9 / 3
6,184
618
2,743
8,976
3,314
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 3 / 0
6,922
692
4,746
10,046
7,503
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hachiman
9
1 / 5 / 1
6,627
663
2,742
7,209
3,713
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
8
17
Kills
4
4
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DiaperSnipe
Cthulhu
6
1
9
10.5
W
2
3
12
2.67
L
0
9
3
0.17
L
3
3
0
1
L
Hachiman
1
5
1
0.3
W
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,597
Damage
10,231
17,032
Taken
26,231
10,196
Mitigated
14,530
4,399
Healing
2,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DiaperSnipe
Cthulhu
5,222
238
104
590
4,805
2,687
393
967
3,738
15,838
0
W
5,951
551
870
515
7,076
5,756
428
1,285
5,582
17,160
0
L
2,743
229
100
291
8,976
3,314
29
3,690
5,286
5,761
0
L
4,746
1,026
0
1,278
10,046
7,503
132
4,112
5,934
0
27,111
L
Hachiman
2,742
1,565
499
473
7,209
3,713
0
3,371
3,838
0
6,746
W
10,424
5,194
0
2,320
5,151
1,753
2,268
610
4,466
0
36,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,606
Gold Earned
19,733
113
Minions Killed
74
0
Camps Cleared
0
549,474
Distance Traveled
450,629
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,490
849
52
5
0
193,159
1
W
Bacchus
7,554
755
21
2
0
175,765
0
L
Hades
6,184
618
7
1
0
120,615
2
L
Nike
6,922
692
54
5
0
164,850
0
L
Hachiman
6,627
663
13
1
0
165,164
3
W
Medusa
8,562
856
40
4
0
180,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role