Player Matchup

Nemesis
Nemesis
Calysfer
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hades
Hades
Cynical_W3bb
Hades
Level 17
God Stats
14W - 10L
1,505 SR
Queue Stats
25W - 22L
1,296 Elo+
Party 2
Thor
Thor
SlimDaddyy
Thor
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 12L
1,227 Elo+
Party 2
Cupid
Cupid
Wildebeest99
Cupid
Level 24
God Stats
2W - 3L
1,187 SR
Queue Stats
27W - 26L
1,294 Elo+
Party 2
Cerberus
Cerberus
nsevier17
Cerberus
Level 18
God Stats
4W - 5L
1,542 SR
Queue Stats
32W - 28L
1,309 Elo+
Party 2
Team Averages
Level 14
1,447 SR
1,325 Elo+

VS

Team Averages
Level 42
1,387 SR
1,290 Elo+
Tsukuyomi
Tsukuyomi
AobulloA
Tsukuyomi
Level 129
God Stats
4W - 0L
1,463 SR
Queue Stats
10W - 15L
1,373 Elo+
Party 1
Hel
Hel
Hunter1371
Hel
Level 10
God Stats
1W - 2L
1,802 SR
Queue Stats
14W - 16L
1,158 Elo+
Party 1
Chaac
Chaac
JD1H
Chaac
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 7L
1,430 Elo+
Solo
Bakasura
Bakasura
im_a_broccoli
Bakasura
Level 27
God Stats
1W - 3L
1,068 SR
Queue Stats
59W - 76L
1,224 Elo+
Party 3
Bellona
Bellona
newname4242424
Bellona
Level 17
God Stats
1W - 0L
1,102 SR
Queue Stats
5W - 16L
1,266 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Calysfer
Nemesis
8
0 / 1 / 3
7,830
301
817
1,951
416
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
0 / 18 / 5
9,863
379
7,781
24,691
15,945
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
6 / 10 / 15
12,264
472
13,665
19,546
14,901
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
21 / 8 / 6
15,597
600
34,357
22,203
9,533
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
nsevier17
Cerberus
20
10 / 4 / 13
13,589
523
23,026
26,966
38,546
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AobulloA
Tsukuyomi
20
8 / 10 / 4
14,466
556
14,115
24,277
10,496
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
2 / 9 / 3
12,413
477
6,236
14,883
7,152
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chaac
JD1H
Chaac
20
18 / 4 / 7
15,906
612
28,108
33,150
49,257
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
im_a_broccoli
Bakasura
18
11 / 8 / 4
13,560
522
22,381
23,739
8,176
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
2 / 8 / 7
11,078
426
7,958
19,124
14,181
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
66
37
Kills
41
41
Deaths
39
42
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AobulloA
Tsukuyomi
8
10
4
1
L
Nemesis
Calysfer
Nemesis
0
1
3
1.5
L
0
18
5
0.14
W
2
9
3
0.39
W
Chaac
JD1H
Chaac
18
4
7
5.38
L
6
10
15
1.35
L
21
8
6
3
W
Bakasura
im_a_broccoli
Bakasura
11
8
4
1.63
W
2
8
7
0.69
L
Cerberus
nsevier17
Cerberus
10
4
13
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,646
Damage
78,798
95,357
Taken
115,173
79,341
Mitigated
89,262
20,425
Healing
30,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AobulloA
Tsukuyomi
14,115
2,232
0
2,865
24,277
10,496
3,079
3,481
20,796
0
86,036
L
Nemesis
Calysfer
Nemesis
817
485
0
41
1,951
416
38
63
1,888
0
3,225
L
7,781
780
212
3,345
24,691
15,945
738
578
23,370
36,933
0
W
6,236
1,587
2,473
2,802
14,883
7,152
1,962
3,278
11,605
25,964
0
W
Chaac
JD1H
Chaac
28,108
8,051
0
15,467
33,150
49,257
1,290
9,182
23,968
0
114,457
L
13,665
4,837
0
0
19,546
14,901
189
1,191
17,421
0
42,392
L
34,357
19,688
611
6,298
22,203
9,533
1,294
3,031
18,887
0
89,812
W
Bakasura
im_a_broccoli
Bakasura
22,381
13,995
952
4,714
23,739
8,176
1,702
6,928
16,811
0
66,758
W
7,958
3,038
0
1,100
19,124
14,181
1,471
7,938
11,186
0
21,068
L
Cerberus
nsevier17
Cerberus
23,026
4,388
906
9,012
26,966
38,546
624
1,373
24,013
84,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,143
Gold Earned
67,423
371
Minions Killed
470
0
Camps Cleared
0
1,685,063
Distance Traveled
2,068,729
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
14,466
556
118
5
0
437,318
1
L
Nemesis
7,830
301
6
0
0
112,804
2
L
Hades
9,863
379
41
2
0
325,163
0
W
Hel
12,413
477
36
1
0
388,884
2
W
Chaac
15,906
612
195
8
0
459,034
1
L
Thor
12,264
472
30
1
0
399,926
0
L
Cupid
15,597
600
129
5
0
394,251
3
W
Bakasura
13,560
522
102
4
0
416,610
0
W
Bellona
11,078
426
19
1
0
366,883
0
L
Cerberus
13,589
523
165
6
0
452,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role