Player Matchup

Nu Wa
Nu Wa
Hauntedwolf92
Nu Wa
Level 160
God Stats
7W - 5L
1,603 SR
Queue Stats
248W - 253L
1,527 Elo+
Solo
Fenrir
Fenrir
Seyulon
Fenrir
Level 129
God Stats
9W - 6L
1,562 SR
Queue Stats
621W - 594L
1,525 Elo+
Solo
Izanami
Izanami
TheLegendSkip
Izanami
Level 127
God Stats
1W - 1L
1,609 SR
Queue Stats
201W - 192L
1,498 Elo+
Party 1
Thor
Thor
XStorm MaidenX
Thor
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
155W - 158L
1,433 Elo+
Solo
Medusa
Medusa
reeeelololol
Medusa
Level 121
God Stats
4W - 3L
1,698 SR
Queue Stats
281W - 272L
1,465 Elo+
Party 1
Team Averages
Level 118
1,594 SR
1,490 Elo+

VS

Team Averages
Level 78
1,514 SR
1,476 Elo+
Arachne
Arachne
Arguments v
Arachne
Level 61
God Stats
1W - 1L
1,742 SR
Queue Stats
90W - 68L
1,439 Elo+
Solo
Cthulhu
Cthulhu
LORD8598
Cthulhu
Level 117
God Stats
10W - 4L
1,619 SR
Queue Stats
170W - 191L
1,497 Elo+
Solo
Ah Puch
Ah Puch
Lustfang
Ah Puch
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
TheMightyBrutus
Sol
Level 58
God Stats
1W - 4L
1,399 SR
Queue Stats
76W - 83L
1,434 Elo+
Party 2
Vulcan
Vulcan
TheVallek
Vulcan
Level 83
God Stats
1W - 1L
1,310 SR
Queue Stats
43W - 46L
1,511 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 11
10,484
749
14,514
6,274
2,581
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Seyulon
Fenrir
17
4 / 5 / 9
10,527
752
7,685
10,261
4,240
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Izanami
18
4 / 4 / 12
11,298
807
10,962
12,596
4,886
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 4 / 7
8,853
632
3,712
9,915
3,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
18
6 / 2 / 8
11,180
799
14,713
9,204
3,509
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Arguments v
Arachne
16
5 / 4 / 6
9,865
705
5,255
9,816
4,861
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cthulhu
LORD8598
Cthulhu
15
1 / 5 / 10
9,789
699
7,056
23,028
16,121
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
Lustfang
Ah Puch
16
5 / 3 / 6
9,988
713
10,339
8,198
2,922
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
2 / 3 / 9
9,908
708
11,779
10,288
3,439
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Vulcan
TheVallek
Vulcan
17
3 / 2 / 8
10,213
730
11,048
8,128
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
55
17
Kills
16
16
Deaths
17
47
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Arachne
Arguments v
Arachne
5
4
6
2
W
2
1
11
7.5
L
Cthulhu
LORD8598
Cthulhu
1
5
10
1.2
L
Ah Puch
Lustfang
Ah Puch
5
3
6
2.67
W
Fenrir
Seyulon
Fenrir
4
5
9
1.7
W
Izanami
4
4
12
2.5
L
2
3
9
2.17
L
Vulcan
TheVallek
Vulcan
3
2
8
3.5
W
1
4
7
1.13
W
Medusa
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,586
Damage
45,477
48,250
Taken
59,458
18,748
Mitigated
30,902
18,173
Healing
20,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Arguments v
Arachne
5,255
4,211
595
2,852
9,816
4,861
411
2,109
7,707
0
12,824
W
14,514
6,520
1,501
1,107
6,274
2,581
1,289
6,118
156
42,699
0
L
Cthulhu
LORD8598
Cthulhu
7,056
40
185
4,514
23,028
16,121
13
5,466
17,562
16,779
0
L
Ah Puch
Lustfang
Ah Puch
10,339
326
1,341
1,371
8,198
2,922
350
2,205
5,993
30,334
0
W
Fenrir
Seyulon
Fenrir
7,685
1,300
1,257
1,353
10,261
4,240
332
7,421
2,840
0
11,821
W
Izanami
10,962
7,427
1,576
3,824
12,596
4,886
2,547
10,936
1,660
0
31,839
L
11,779
2,272
2,345
4,789
10,288
3,439
908
2,458
7,830
42,684
0
L
Vulcan
TheVallek
Vulcan
11,048
2,120
738
1,909
8,128
3,559
52
2,276
5,852
42,057
0
W
3,712
467
1,101
939
9,915
3,532
0
8,212
1,703
0
7,170
W
Medusa
14,713
5,354
3,267
2,248
9,204
3,509
1,781
7,535
1,669
0
41,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,342
Gold Earned
49,763
236
Minions Killed
208
0
Camps Cleared
0
1,279,621
Distance Traveled
1,282,230
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
9,865
705
21
2
0
286,500
3
W
Nu Wa
10,484
749
89
6
0
262,177
3
L
Cthulhu
9,789
699
13
1
0
235,708
3
L
Ah Puch
9,988
713
49
4
0
225,145
1
W
Fenrir
10,527
752
10
1
0
226,069
1
W
Izanami
11,298
807
61
4
0
231,487
0
L
Sol
9,908
708
55
4
0
257,229
0
L
Vulcan
10,213
730
70
5
0
277,648
0
W
Thor
8,853
632
14
1
0
264,414
1
W
Medusa
11,180
799
62
4
0
295,474
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role