Player Matchup

Merlin
Merlin
 
Merlin
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
Freedas
Erlang Shen
Level 68
God Stats
21W - 14L
1,535 SR
Queue Stats
113W - 109L
1,447 Elo+
Party 1
Medusa
Medusa
testedplace3661
Medusa
Level 35
God Stats
9W - 6L
1,562 SR
Queue Stats
83W - 72L
1,498 Elo+
Party 1
Team Averages
Level 65
1,532 SR
1,482 Elo+

VS

Team Averages
Level 82
1,493 SR
1,478 Elo+
Anubis
Anubis
Atrici
Anubis
Level 102
God Stats
2W - 6L
1,184 SR
Queue Stats
229W - 239L
1,489 Elo+
Party 2
Bacchus
Bacchus
CheeseYayo
Bacchus
Level 37
God Stats
13W - 10L
1,640 SR
Queue Stats
20W - 20L
1,411 Elo+
Party 2
Mercury
Mercury
Konkellu
Mercury
Level 106
God Stats
33W - 31L
1,655 SR
Queue Stats
290W - 275L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 4 / 5
13,568
678
14,088
10,976
4,240
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
Freedas
Erlang Shen
17
5 / 6 / 6
14,201
710
15,093
18,837
18,142
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 7 / 4
13,073
654
9,182
12,139
4,727
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Atrici
Anubis
18
9 / 5 / 7
14,175
709
11,097
15,716
5,984
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
CheeseYayo
Bacchus
15
3 / 1 / 13
12,713
636
10,827
16,469
28,377
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
Konkellu
Mercury
16
5 / 7 / 7
13,155
658
13,884
14,341
4,643
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
44
13
Kills
17
17
Deaths
13
15
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
3
4
5
1.38
L
Anubis
Atrici
Anubis
9
5
7
2.5
L
Bacchus
CheeseYayo
Bacchus
3
1
13
9.5
W
Erlang Shen
Freedas
Erlang Shen
5
6
6
1.33
L
Mercury
Konkellu
Mercury
5
7
7
1.21
W
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,363
Damage
35,808
41,952
Taken
46,526
27,109
Mitigated
39,004
5,722
Healing
9,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
14,088
639
0
0
10,976
4,240
886
5,583
5,393
65,747
0
L
Anubis
Atrici
Anubis
11,097
873
0
6,553
15,716
5,984
348
4,534
11,007
67,083
0
L
Bacchus
CheeseYayo
Bacchus
10,827
2,190
1,226
1,837
16,469
28,377
72
5,729
10,507
22,447
0
W
Erlang Shen
Freedas
Erlang Shen
15,093
8,193
56
5,123
18,837
18,142
249
10,020
8,817
0
77,502
L
Mercury
Konkellu
Mercury
13,884
8,832
53
320
14,341
4,643
0
3,901
10,290
0
68,605
W
9,182
3,560
111
432
12,139
4,727
1,300
6,563
5,576
0
45,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,842
Gold Earned
40,043
248
Minions Killed
198
0
Camps Cleared
0
1,045,148
Distance Traveled
1,090,330
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
13,568
678
94
5
0
337,617
1
L
Anubis
14,175
709
107
5
0
306,578
1
L
Bacchus
12,713
636
16
1
0
382,124
0
W
Erlang Shen
14,201
710
87
4
0
374,507
6
L
Mercury
13,155
658
75
4
0
401,628
4
W
Medusa
13,073
654
67
3
0
333,024
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role