Player Matchup

Cthulhu
Cthulhu
Aldmagician
Cthulhu
Level 149
God Stats
4W - 6L
1,385 SR
Queue Stats
93W - 94L
1,397 Elo+
Party 1
Heimdallr
Heimdallr
Asilrath
Heimdallr
Level 34
God Stats
1W - 0L
1,728 SR
Queue Stats
57W - 86L
1,399 Elo+
Party 1
Loki
Loki
the_war_Indian
Loki
Level 104
God Stats
6W - 8L
1,369 SR
Queue Stats
177W - 178L
1,385 Elo+
Party 1
Team Averages
Level 96
1,494 SR
1,394 Elo+

VS

Team Averages
Level 92
1,394 SR
1,412 Elo+
He Bo
He Bo
Hazimus
He Bo
Level 115
God Stats
1W - 2L
1,595 SR
Queue Stats
55W - 56L
1,418 Elo+
Solo
Medusa
Medusa
Nicomaster22
Medusa
Level 91
God Stats
0W - 2L
1,148 SR
Queue Stats
173W - 145L
1,513 Elo+
Solo
Neith
Neith
Siddistic
Neith
Level 69
God Stats
0W - 5L
1,438 SR
Queue Stats
7W - 25L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aldmagician
Cthulhu
18
2 / 6 / 11
15,811
632
14,905
29,793
37,382
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Asilrath
Heimdallr
19
5 / 9 / 7
15,499
620
11,711
22,257
9,888
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
10 / 6 / 5
17,498
700
15,265
22,402
8,069
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Hazimus
He Bo
20
10 / 9 / 7
18,147
726
24,476
21,735
7,686
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
18
6 / 7 / 9
16,626
665
11,671
16,792
6,758
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
Siddistic
Neith
20
5 / 1 / 12
16,366
655
14,611
15,475
6,887
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
49
17
Kills
21
21
Deaths
17
23
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Aldmagician
Cthulhu
2
6
11
1.25
W
Heimdallr
Asilrath
Heimdallr
5
9
7
0.94
L
He Bo
Hazimus
He Bo
10
9
7
1.5
L
Medusa
6
7
9
1.5
L
Neith
Siddistic
Neith
5
1
12
11
W
10
6
5
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,881
Damage
50,758
74,452
Taken
54,002
55,339
Mitigated
21,331
8,799
Healing
14,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Aldmagician
Cthulhu
14,905
52
70
3,166
29,793
37,382
207
7,442
22,351
83,406
0
W
Heimdallr
Asilrath
Heimdallr
11,711
4,932
529
4,080
22,257
9,888
2,965
7,165
15,092
0
63,188
L
He Bo
Hazimus
He Bo
24,476
673
0
3,334
21,735
7,686
49
6,096
15,637
109,323
0
L
Medusa
11,671
7,052
0
2,582
16,792
6,758
1,072
4,647
12,145
0
44,898
L
Neith
Siddistic
Neith
14,611
7,251
0
8,450
15,475
6,887
2,549
4,835
10,640
0
82,931
W
15,265
2,580
0
954
22,402
8,069
1,221
9,995
12,407
0
99,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,808
Gold Earned
51,139
294
Minions Killed
281
0
Camps Cleared
0
1,231,899
Distance Traveled
1,312,614
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
15,811
632
98
4
0
410,533
3
W
Heimdallr
15,499
620
80
3
0
344,635
2
L
He Bo
18,147
726
116
5
0
413,271
0
L
Medusa
16,626
665
46
2
0
404,373
0
L
Neith
16,366
655
119
5
0
494,970
1
W
Loki
17,498
700
116
5
0
476,731
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role