Player Matchup

Arachne
Arachne
IsaacTheSecond2
Arachne
Level 20
God Stats
19W - 13L
1,500 SR
Queue Stats
102W - 129L
1,165 Elo+
Solo
Medusa
Medusa
RavageDragon
Medusa
Level 8
God Stats
13W - 11L
1,523 SR
Queue Stats
57W - 94L
1,067 Elo+
Solo
Merlin
Merlin
fornait
Merlin
Level 16
God Stats
0W - 1L
1,219 SR
Queue Stats
2W - 4L
1,042 Elo+
Solo
Sylvanus
Sylvanus
se7enislife
Sylvanus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 39L
1,115 Elo+
Solo
Cerberus
Cerberus
solidergamerbr0
Cerberus
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo
Team Averages
Level 14
1,448 SR
1,178 Elo+

VS

Team Averages
Level 22
1,424 SR
1,150 Elo+
Geb
Geb
Hickdaboss
Geb
Level 26
God Stats
17W - 9L
1,544 SR
Queue Stats
91W - 63L
1,315 Elo+
Solo
Guan Yu
Guan Yu
StoicHOUSE
Guan Yu
Level 23
God Stats
3W - 1L
1,761 SR
Queue Stats
79W - 105L
1,152 Elo+
Solo
Medusa
Medusa
deatbeast
Medusa
Level 22
God Stats
13W - 11L
1,442 SR
Queue Stats
51W - 44L
1,231 Elo+
Solo
Pele
Pele
kyvsi
Pele
Level 15
God Stats
12W - 13L
1,358 SR
Queue Stats
24W - 54L
1,075 Elo+
Solo
Persephone
Persephone
pvseur
Persephone
Level 24
God Stats
1W - 2L
1,017 SR
Queue Stats
14W - 35L
977 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 0
10,914
910
7,613
13,278
8,929
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
15
1 / 13 / 2
10,539
878
16,015
24,058
14,529
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
fornait
Merlin
17
1 / 5 / 2
10,682
890
5,650
21,208
7,655
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Sylvanus
se7enislife
Sylvanus
16
0 / 6 / 3
10,207
851
5,489
19,989
17,728
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cerberus
17
0 / 4 / 5
10,707
892
11,874
30,455
20,016
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 18
13,200
1,100
10,640
10,418
10,277
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Guan Yu
StoicHOUSE
Guan Yu
18
5 / 1 / 10
12,032
1,003
16,370
13,313
13,305
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
deatbeast
Medusa
19
17 / 1 / 6
14,611
1,218
44,939
15,149
6,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
kyvsi
Pele
17
5 / 1 / 9
11,535
961
11,095
8,468
3,402
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Persephone
pvseur
Persephone
17
1 / 4 / 9
10,836
903
15,337
7,463
2,608
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
82
7
Kills
30
30
Deaths
7
12
Assists
52
Player
Kills
Deaths
Assists
KDA
W
2
0
18
11
L
5
2
0
2.5
L
Medusa
1
13
2
0.15
W
Guan Yu
StoicHOUSE
Guan Yu
5
1
10
10
W
Medusa
deatbeast
Medusa
17
1
6
20
L
Merlin
fornait
Merlin
1
5
2
0.4
W
Pele
kyvsi
Pele
5
1
9
9.5
W
Persephone
pvseur
Persephone
1
4
9
1.38
L
Sylvanus
se7enislife
Sylvanus
0
6
3
0.25
L
Cerberus
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,641
Damage
98,381
108,988
Taken
54,811
68,857
Mitigated
35,887
13,200
Healing
16,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,640
2,229
0
0
10,418
10,277
0
4,349
6,069
36,137
0
L
7,613
6,030
0
1,722
13,278
8,929
0
3,284
9,944
0
12,045
L
Medusa
16,015
11,595
0
0
24,058
14,529
0
7,238
16,720
0
24,717
W
Guan Yu
StoicHOUSE
Guan Yu
16,370
4,567
2,014
3,814
13,313
13,305
0
6,369
6,944
0
37,354
W
Medusa
deatbeast
Medusa
44,939
26,527
0
9,469
15,149
6,295
0
5,710
9,439
655
71,257
L
Merlin
fornait
Merlin
5,650
1,180
0
0
21,208
7,655
0
4,478
16,655
34,081
0
W
Pele
kyvsi
Pele
11,095
3,045
0
567
8,468
3,402
0
3,733
4,735
0
21,239
W
Persephone
pvseur
Persephone
15,337
2,178
0
560
7,463
2,608
0
2,852
4,611
31,159
0
L
Sylvanus
se7enislife
Sylvanus
5,489
1,882
1,670
2,237
19,989
17,728
0
5,304
14,440
10,786
0
L
Cerberus
11,874
1,387
200
7,371
30,455
20,016
0
6,291
23,964
34,510
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,049
Gold Earned
62,214
177
Minions Killed
253
0
Camps Cleared
8
848,590
Distance Traveled
1,090,597
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
13,200
1,100
55
5
1
278,539
0
L
Arachne
10,914
910
14
1
0
217,827
0
L
Medusa
10,539
878
23
2
0
153,053
0
W
Guan Yu
12,032
1,003
55
5
3
218,729
1
W
Medusa
14,611
1,218
72
6
4
160,797
0
L
Merlin
10,682
890
50
4
0
164,580
1
W
Pele
11,535
961
31
3
0
239,592
1
W
Persephone
10,836
903
40
3
0
192,940
0
L
Sylvanus
10,207
851
13
1
0
113,109
1
L
Cerberus
10,707
892
77
6
0
200,021
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role