Player Matchup

Tyr
Tyr
BLAZExARES
Tyr
Level 21
God Stats
28W - 23L
1,600 SR
Queue Stats
53W - 44L
1,522 Elo+
Solo
Anhur
Anhur
GremGunk
Anhur
Level 11
God Stats
3W - 3L
1,500 SR
Queue Stats
55W - 36L
1,319 Elo+
Solo
Ra
Ra
OGwidewalker
Ra
Level 28
God Stats
5W - 5L
1,644 SR
Queue Stats
46W - 54L
1,439 Elo+
Solo
Cthulhu
Cthulhu
Shook12
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,522 Elo+
Solo
Thor
Thor
Ssaymtae
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,662 Elo+
Solo
Team Averages
Level 15
1,549 SR
1,493 Elo+

VS

Team Averages
Level 19
1,538 SR
1,479 Elo+
Tsukuyomi
Tsukuyomi
Blazindragon1737
Tsukuyomi
Level 13
God Stats
6W - 5L
1,493 SR
Queue Stats
11W - 12L
1,376 Elo+
Solo
Olorun
Olorun
QU4RTZPRODS
Olorun
Level 11
God Stats
8W - 11L
1,388 SR
Queue Stats
27W - 39L
1,445 Elo+
Solo
Fenrir
Fenrir
dmr363
Fenrir
Level 20
God Stats
12W - 12L
1,415 SR
Queue Stats
141W - 111L
1,459 Elo+
Solo
Guan Yu
Guan Yu
presiado14
Guan Yu
Level 28
God Stats
2W - 0L
1,600 SR
Queue Stats
8W - 4L
1,455 Elo+
Solo
Scylla
Scylla
totaface
Scylla
Level 23
God Stats
42W - 16L
1,795 SR
Queue Stats
216W - 118L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 3 / 5
11,818
844
11,636
15,233
13,743
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anhur
GremGunk
Anhur
18
3 / 9 / 4
12,632
902
16,217
22,576
6,704
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 6 / 3
12,668
905
9,761
12,290
4,680
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Shook12
Cthulhu
18
0 / 11 / 8
11,643
832
18,540
29,619
19,698
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thor
17
2 / 7 / 2
11,475
820
5,094
16,032
5,368
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

228

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
20
16 / 2 / 11
15,292
1,092
31,828
13,881
6,701
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
19
4 / 4 / 18
12,580
899
16,114
12,632
5,403
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes

Shoes

+6%
Movement Speed

Fenrir
dmr363
Fenrir
18
2 / 0 / 14
11,775
841
6,955
9,513
5,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
presiado14
Guan Yu
20
4 / 1 / 22
14,705
1,050
12,990
23,081
31,229
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Scylla
totaface
Scylla
20
10 / 2 / 16
14,535
1,038
21,486
11,807
4,679
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
117
8
Kills
36
36
Deaths
9
22
Assists
81
Player
Kills
Deaths
Assists
KDA
L
1
3
5
1.17
W
Tsukuyomi
16
2
11
10.75
L
Anhur
GremGunk
Anhur
3
9
4
0.56
L
2
6
3
0.58
W
Olorun
4
4
18
3.25
L
Cthulhu
Shook12
Cthulhu
0
11
8
0.36
L
Thor
2
7
2
0.43
W
Fenrir
dmr363
Fenrir
2
0
14
9
W
Guan Yu
presiado14
Guan Yu
4
1
22
15
W
Scylla
totaface
Scylla
10
2
16
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,248
Damage
89,373
95,750
Taken
70,914
50,193
Mitigated
53,636
11,696
Healing
10,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,636
2,347
0
1,861
15,233
13,743
0
8,017
7,216
0
24,378
W
Tsukuyomi
31,828
12,027
0
327
13,881
6,701
0
8,185
5,696
0
43,748
L
Anhur
GremGunk
Anhur
16,217
9,343
598
2,560
22,576
6,704
0
9,226
13,350
0
47,969
L
9,761
1,527
2,444
2,106
12,290
4,680
0
4,656
7,634
30,578
0
W
Olorun
16,114
11,389
1,032
3,991
12,632
5,403
0
4,011
8,621
34,291
0
L
Cthulhu
Shook12
Cthulhu
18,540
2,164
406
734
29,619
19,698
0
9,306
20,313
40,275
0
L
Thor
5,094
1,605
159
828
16,032
5,368
0
6,395
9,637
0
12,201
W
Fenrir
dmr363
Fenrir
6,955
2,123
0
318
9,513
5,624
0
4,637
4,876
0
13,991
W
Guan Yu
presiado14
Guan Yu
12,990
1,737
1,329
2,862
23,081
31,229
0
8,553
14,528
0
48,067
W
Scylla
totaface
Scylla
21,486
2,086
0
1,070
11,807
4,679
0
2,915
8,892
48,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,236
Gold Earned
68,887
194
Minions Killed
238
6
Camps Cleared
5
1,177,244
Distance Traveled
1,285,203
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
11,818
844
13
1
0
282,594
0
W
Tsukuyomi
15,292
1,092
27
2
1
293,852
0
L
Anhur
12,632
902
71
5
4
237,598
0
L
Ra
12,668
905
66
5
1
218,107
0
W
Olorun
12,580
899
42
3
2
170,162
0
L
Cthulhu
11,643
832
27
2
1
223,557
2
L
Thor
11,475
820
17
1
0
215,388
1
W
Fenrir
11,775
841
18
1
0
262,356
2
W
Guan Yu
14,705
1,050
83
6
1
322,890
0
W
Scylla
14,535
1,038
68
5
1
235,943
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role