Player Matchup

Arachne
Arachne
DrDavilad
Arachne
Level 30
God Stats
3W - 3L
1,566 SR
Queue Stats
139W - 145L
1,293 Elo+
Solo
Cerberus
Cerberus
XKiller526
Cerberus
Level 11
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Ymir
Ymir
eiden477
Ymir
Level 26
God Stats
15W - 15L
1,485 SR
Queue Stats
112W - 152L
1,286 Elo+
Solo
Olorun
Olorun
jeremyp180
Olorun
Level 23
God Stats
31W - 31L
1,475 SR
Queue Stats
127W - 174L
1,273 Elo+
Solo
Cthulhu
Cthulhu
nexy597
Cthulhu
Level 7
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 3L
1,304 Elo+
Party 1
Team Averages
Level 19
1,505 SR
1,331 Elo+

VS

Team Averages
Level 19
1,581 SR
1,207 Elo+
Ymir
Ymir
McKyle1823
Ymir
Level 28
God Stats
38W - 30L
1,501 SR
Queue Stats
72W - 100L
1,237 Elo+
Solo
Merlin
Merlin
NBA x2x Joel
Merlin
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
998 Elo+
Solo
Thor
Thor
RagenDragon7016
Thor
Level 28
God Stats
0W - 1L
1,365 SR
Queue Stats
158W - 176L
1,311 Elo+
Solo
Achilles
Achilles
mangycreature86
Achilles
Level 29
God Stats
2W - 1L
1,764 SR
Queue Stats
41W - 41L
1,293 Elo+
Solo
Sun Wukong
Sun Wukong
mike92bones
Sun Wukong
Level 7
God Stats
5W - 4L
1,778 SR
Queue Stats
29W - 38L
1,195 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrDavilad
Arachne
9
4 / 0 / 3
6,099
554
2,941
5,261
1,505
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
XKiller526
Cerberus
8
1 / 5 / 3
4,908
446
3,009
6,703
3,128
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes

Shoes

+6%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ymir
10
2 / 1 / 1
6,141
558
4,301
5,677
2,093
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Olorun
jeremyp180
Olorun
11
5 / 1 / 0
6,325
575
4,484
5,165
1,677
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
nexy597
Cthulhu
9
3 / 4 / 1
5,810
528
2,664
6,930
2,972
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
7 / 3 / 1
6,679
607
6,368
8,031
3,205
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Merlin
7
0 / 5 / 0
4,397
400
1,245
4,625
1,353
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

6
0 / 5 / 1
4,922
447
3,440
6,934
1,916
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Achilles
9
1 / 1 / 0
5,276
480
3,475
5,808
3,836
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
mike92bones
Sun Wukong
6
1 / 2 / 4
4,885
444
1,443
5,379
2,822
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
15
15
Kills
9
11
Deaths
16
8
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Arachne
DrDavilad
Arachne
4
0
3
5.5
L
7
3
1
2.5
L
Merlin
0
5
0
0
L
0
5
1
0.1
W
Cerberus
XKiller526
Cerberus
1
5
3
0.5
W
Ymir
2
1
1
2.5
W
Olorun
jeremyp180
Olorun
5
1
0
5
L
Achilles
1
1
0
1
L
Sun Wukong
mike92bones
Sun Wukong
1
2
4
1.5
W
Cthulhu
nexy597
Cthulhu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,399
Damage
15,971
29,736
Taken
30,777
11,375
Mitigated
13,132
6,916
Healing
4,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DrDavilad
Arachne
2,941
1,863
159
1,834
5,261
1,505
408
344
4,867
0
17,578
L
6,368
1,533
0
2,164
8,031
3,205
1,181
3,872
4,159
27,400
0
L
Merlin
1,245
103
0
0
4,625
1,353
0
2,145
2,480
9,776
0
L
3,440
900
0
1,059
6,934
1,916
0
1,554
5,380
0
21,238
W
Cerberus
XKiller526
Cerberus
3,009
530
0
144
6,703
3,128
94
2,608
4,020
10,963
0
W
Ymir
4,301
970
0
2,518
5,677
2,093
253
239
5,065
20,734
0
W
Olorun
jeremyp180
Olorun
4,484
2,777
0
1,902
5,165
1,677
823
1,860
3,305
29,610
0
L
Achilles
3,475
685
0
1,059
5,808
3,836
512
3,628
2,180
0
17,563
L
Sun Wukong
mike92bones
Sun Wukong
1,443
455
0
242
5,379
2,822
94
3,259
2,120
0
5,787
W
Cthulhu
nexy597
Cthulhu
2,664
859
86
273
6,930
2,972
600
2,562
4,293
17,739
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,283
Gold Earned
26,159
153
Minions Killed
148
0
Camps Cleared
0
978,495
Distance Traveled
872,214
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,099
554
25
2
0
217,220
3
L
Ymir
6,679
607
57
5
0
164,688
3
L
Merlin
4,397
400
14
1
0
210,926
1
L
Thor
4,922
447
40
4
0
137,511
0
W
Cerberus
4,908
446
19
2
0
204,759
1
W
Ymir
6,141
558
30
3
0
179,962
0
W
Olorun
6,325
575
48
4
0
192,772
1
L
Achilles
5,276
480
34
3
0
176,641
3
L
Sun Wukong
4,885
444
3
0
0
182,448
0
W
Cthulhu
5,810
528
31
3
0
183,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role