Player Matchup

Bakasura
Bakasura
Acrous_
Bakasura
Level 27
God Stats
2W - 7L
1,465 SR
Queue Stats
34W - 53L
1,270 Elo+
Party 1
Ra
Ra
Baptouuuuu
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sol
Sol
Calinou120
Sol
Level 27
God Stats
1W - 6L
1,088 SR
Queue Stats
37W - 80L
1,215 Elo+
Party 1
Osiris
Osiris
IzzySkunk85
Osiris
Level 69
God Stats
8W - 1L
1,492 SR
Queue Stats
53W - 110L
1,267 Elo+
Party 1
Ymir
Ymir
TSAW_MaNiiAcKsS
Ymir
Level 18
God Stats
5W - 6L
1,676 SR
Queue Stats
28W - 61L
1,291 Elo+
Party 1
Team Averages
Level 29
1,444 SR
1,309 Elo+

VS

Team Averages
Level 24
1,472 SR
1,278 Elo+
Neith
Neith
 
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
BestJunkrat
Cthulhu
Level 14
God Stats
28W - 17L
1,236 SR
Queue Stats
85W - 86L
998 Elo+
Solo
Aphrodite
Aphrodite
CatDominator
Aphrodite
Level 24
God Stats
53W - 35L
1,490 SR
Queue Stats
68W - 70L
1,260 Elo+
Solo
Nemesis
Nemesis
Coco-TRAMADOL
Nemesis
Level 27
God Stats
3W - 0L
1,636 SR
Queue Stats
88W - 75L
1,283 Elo+
Party 2
Sun Wukong
Sun Wukong
xLiQso
Sun Wukong
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 70L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Acrous_
Bakasura
9
1 / 2 / 0
5,159
516
3,003
7,280
2,243
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 7 / 1
4,146
415
977
4,451
1,025
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
0 / 1 / 0
4,944
494
3,192
6,489
1,933
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
8
1 / 2 / 0
4,689
469
5,717
6,953
4,799
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 1 / 0
4,084
408
631
5,834
2,549
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 1 / 2
5,098
510
4,437
4,432
1,097
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
BestJunkrat
Cthulhu
8
2 / 0 / 1
5,463
546
5,253
4,690
2,820
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
CatDominator
Aphrodite
10
2 / 0 / 3
6,619
662
4,481
4,654
2,826
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Nemesis
10
6 / 0 / 1
6,137
614
3,357
5,648
1,540
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
xLiQso
Sun Wukong
10
2 / 1 / 0
5,732
573
3,625
4,842
1,861
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
2
Kills
13
13
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
1
2
2
L
Bakasura
Acrous_
Bakasura
1
2
0
0.5
L
0
7
1
0.07
W
Cthulhu
BestJunkrat
Cthulhu
2
0
1
2.5
L
0
1
0
0
W
Aphrodite
CatDominator
Aphrodite
2
0
3
3.5
W
Nemesis
6
0
1
6.5
L
Osiris
1
2
0
0.5
L
0
1
0
0
W
Sun Wukong
xLiQso
Sun Wukong
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,520
Damage
21,153
31,007
Taken
24,266
12,549
Mitigated
10,144
10,236
Healing
11,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
4,437
1,822
222
3,008
4,432
1,097
88
271
3,861
0
20,531
L
Bakasura
Acrous_
Bakasura
3,003
2,545
0
3,598
7,280
2,243
41
0
7,280
0
16,161
L
977
260
39
0
4,451
1,025
346
844
3,607
5,512
0
W
Cthulhu
BestJunkrat
Cthulhu
5,253
366
0
0
4,690
2,820
0
472
3,928
19,215
0
L
3,192
534
13
3,046
6,489
1,933
0
3,648
2,841
23,498
0
W
Aphrodite
CatDominator
Aphrodite
4,481
1,415
282
3,558
4,654
2,826
705
3,247
1,407
30,548
0
W
Nemesis
3,357
2,023
0
2,502
5,648
1,540
0
498
5,075
0
29,518
L
Osiris
5,717
911
0
2,361
6,953
4,799
0
2,183
4,770
0
18,033
L
631
70
222
957
5,834
2,549
0
3,059
2,775
10,019
0
W
Sun Wukong
xLiQso
Sun Wukong
3,625
1,132
0
1,600
4,842
1,861
279
312
4,175
0
27,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,022
Gold Earned
29,049
153
Minions Killed
218
0
Camps Cleared
0
892,814
Distance Traveled
946,141
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,098
510
34
3
0
169,204
0
L
Bakasura
5,159
516
52
5
0
188,603
0
L
Ra
4,146
415
8
1
0
145,653
1
W
Cthulhu
5,463
546
21
2
0
204,391
0
L
Sol
4,944
494
48
5
0
175,608
2
W
Aphrodite
6,619
662
66
7
0
154,895
0
W
Nemesis
6,137
614
54
5
0
221,985
0
L
Osiris
4,689
469
30
3
0
183,535
0
L
Ymir
4,084
408
15
2
0
199,415
0
W
Sun Wukong
5,732
573
43
4
0
195,666
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role