Player Matchup

Chaac
Chaac
IzayaSenpaii
Chaac
Level 123
God Stats
8W - 6L
1,616 SR
Queue Stats
167W - 143L
1,515 Elo+
Party 1
Vulcan
Vulcan
KneelToYourGod
Vulcan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
recklesslace306
Hachiman
Level 124
God Stats
13W - 13L
1,526 SR
Queue Stats
173W - 144L
1,514 Elo+
Party 1
Team Averages
Level 134
1,547 SR
1,509 Elo+

VS

Team Averages
Level 94
1,509 SR
1,466 Elo+
Freya
Freya
IXFlatlineXI
Freya
Level 103
God Stats
1W - 1L
1,665 SR
Queue Stats
95W - 114L
1,473 Elo+
Solo
Neith
Neith
SirNoNeck
Neith
Level 81
God Stats
0W - 2L
1,362 SR
Queue Stats
45W - 59L
1,421 Elo+
Solo
Nemesis
Nemesis
crisedulo1
Nemesis
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 0 / 11
9,482
729
8,881
13,280
15,911
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
10 / 3 / 7
10,652
819
10,401
8,840
3,460
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
12
3 / 1 / 14
9,218
709
8,736
6,925
2,201
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 5 / 0
8,645
665
3,770
11,239
3,965
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
SirNoNeck
Neith
9
1 / 7 / 2
8,059
620
5,424
8,057
2,811
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
crisedulo1
Nemesis
11
0 / 6 / 3
7,927
610
5,688
13,998
10,618
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
9
18
Kills
4
4
Deaths
18
32
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
5
0
0.6
W
5
0
11
10.5
W
10
3
7
4.5
L
Neith
SirNoNeck
Neith
1
7
2
0.29
L
Nemesis
crisedulo1
Nemesis
0
6
3
0.25
W
Hachiman
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
14,882
29,045
Taken
33,294
21,572
Mitigated
17,394
10,782
Healing
4,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,770
1,078
0
2,373
11,239
3,965
0
5,198
5,891
31,550
0
W
8,881
1,383
695
6,381
13,280
15,911
471
1,710
11,570
0
30,448
W
10,401
3,269
0
596
8,840
3,460
267
1,505
7,335
51,784
0
L
Neith
SirNoNeck
Neith
5,424
1,408
0
669
8,057
2,811
0
1,770
6,187
0
15,331
L
Nemesis
crisedulo1
Nemesis
5,688
1,589
0
1,778
13,998
10,618
426
3,493
10,155
0
31,905
W
Hachiman
8,736
3,662
159
2,951
6,925
2,201
1,259
563
6,362
0
29,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,352
Gold Earned
24,631
155
Minions Killed
117
0
Camps Cleared
0
727,844
Distance Traveled
604,747
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
8,645
665
50
4
0
204,356
0
W
Chaac
9,482
729
41
3
0
263,655
0
W
Vulcan
10,652
819
78
6
0
243,625
2
L
Neith
8,059
620
15
1
0
155,591
2
L
Nemesis
7,927
610
52
4
0
244,800
0
W
Hachiman
9,218
709
36
3
0
220,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role