Player Matchup

Medusa
Medusa
Fatcatdaddy3582
Medusa
Level 49
God Stats
4W - 2L
1,419 SR
Queue Stats
87W - 127L
1,073 Elo+
Solo
Kali
Kali
Nle_ashton
Kali
Level 29
God Stats
1W - 0L
1,570 SR
Queue Stats
9W - 9L
1,153 Elo+
Party 1
Zeus
Zeus
PrinceSweezer
Zeus
Level 55
God Stats
3W - 2L
1,246 SR
Queue Stats
19W - 22L
1,196 Elo+
Party 1
Team Averages
Level 44
1,412 SR
1,140 Elo+

VS

Team Averages
Level 21
1,413 SR
1,012 Elo+
Anhur
Anhur
GAMBINO56ACE
Anhur
Level 11
God Stats
7W - 19L
1,342 SR
Queue Stats
10W - 27L
784 Elo+
Solo
Neith
Neith
Shadowwolf5352
Neith
Level 6
God Stats
3W - 3L
1,397 SR
Queue Stats
3W - 13L
1,029 Elo+
Solo
Loki
Loki
saintshoot01
Loki
Level 47
God Stats
1W - 3L
1,500 SR
Queue Stats
253W - 317L
1,222 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 3 / 4
9,937
764
11,723
10,699
3,008
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 3 / 9
10,122
779
4,815
11,412
4,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 5 / 6
9,681
745
10,586
8,115
2,138
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 8
7,737
595
3,583
10,071
3,079
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
2 / 3 / 9
8,397
646
4,868
11,321
3,524
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

13
7 / 7 / 3
9,643
742
9,908
14,098
4,368
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
30
17
Kills
10
11
Deaths
17
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
3
4
2.67
L
1
7
8
0.71
W
5
3
9
3.17
W
6
5
6
1.8
L
2
3
9
2.17
L
7
7
3
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,124
Damage
18,359
30,226
Taken
35,490
10,100
Mitigated
10,971
7,968
Healing
4,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,723
7,633
0
3,006
10,699
3,008
800
0
10,699
0
37,538
L
3,583
1,556
0
325
10,071
3,079
0
4,455
5,616
0
8,302
W
4,815
2,274
258
3,255
11,412
4,954
1,628
0
11,412
0
12,638
W
10,586
1,514
0
1,449
8,115
2,138
543
20
8,095
45,824
0
L
4,868
1,623
0
3,024
11,321
3,524
0
3,632
7,689
0
19,217
L
9,908
3,767
0
1,609
14,098
4,368
0
2,687
11,411
0
42,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,740
Gold Earned
25,777
134
Minions Killed
75
0
Camps Cleared
0
611,015
Distance Traveled
528,713
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,937
764
45
3
0
196,766
3
L
Anhur
7,737
595
6
0
0
167,767
2
W
Kali
10,122
779
21
2
0
228,851
0
W
Zeus
9,681
745
68
5
0
185,398
2
L
Neith
8,397
646
23
2
0
154,275
4
L
Loki
9,643
742
46
4
0
206,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role