Player Matchup

Mercury
Mercury
Ishimatzu
Mercury
Level 29
God Stats
11W - 9L
1,338 SR
Queue Stats
94W - 116L
1,380 Elo+
Party 1
Chaac
Chaac
Lark1n
Chaac
Level 13
God Stats
14W - 14L
1,110 SR
Queue Stats
35W - 39L
1,435 Elo+
Party 1
Cupid
Cupid
LegendaryDuk
Cupid
Level 29
God Stats
4W - 2L
1,582 SR
Queue Stats
53W - 68L
1,279 Elo+
Solo
Sobek
Sobek
Sapie7
Sobek
Level 126
God Stats
15W - 18L
1,483 SR
Queue Stats
101W - 134L
1,383 Elo+
Party 1
Merlin
Merlin
lucONHaaa
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 103L
1,472 Elo+
Solo
Team Averages
Level 41
1,403 SR
1,390 Elo+

VS

Team Averages
Level 16
1,442 SR
1,257 Elo+
Tyr
Tyr
ExisII
Tyr
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 26L
1,331 Elo+
Party 2
Merlin
Merlin
IIKiroII
Merlin
Level 19
God Stats
1W - 1L
1,722 SR
Queue Stats
17W - 23L
1,332 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JXT_DarkLord
Tsukuyomi
Level 13
God Stats
0W - 8L
1,060 SR
Queue Stats
5W - 13L
1,165 Elo+
Party 3
Thor
Thor
JXT_EzClapzBoy
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,103 Elo+
Party 3
Olorun
Olorun
thorkell8
Olorun
Level 14
God Stats
4W - 6L
1,428 SR
Queue Stats
9W - 12L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ishimatzu
Mercury
15
3 / 1 / 0
10,187
679
2,340
8,073
3,189
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chaac
Lark1n
Chaac
13
2 / 1 / 4
8,738
583
5,528
7,035
3,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

12
8 / 0 / 5
9,185
612
7,244
6,033
2,091
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
Sapie7
Sobek
13
4 / 1 / 7
9,087
606
2,990
9,943
9,549
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Merlin
lucONHaaa
Merlin
12
3 / 3 / 4
8,549
570
6,675
8,445
3,029
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
ExisII
Tyr
7
0 / 2 / 1
5,288
353
1,399
5,551
2,389
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
IIKiroII
Merlin
11
1 / 2 / 2
6,782
452
4,789
5,250
1,699
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
JXT_DarkLord
Tsukuyomi
7
1 / 5 / 0
5,891
393
1,688
8,562
2,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
3 / 8 / 1
6,781
452
5,665
10,222
3,383
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
thorkell8
Olorun
9
0 / 4 / 0
5,775
385
2,651
6,178
1,757
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
20
Kills
5
6
Deaths
21
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tyr
ExisII
Tyr
0
2
1
0.25
L
Merlin
IIKiroII
Merlin
1
2
2
1
W
Mercury
Ishimatzu
Mercury
3
1
0
3
L
Tsukuyomi
JXT_DarkLord
Tsukuyomi
1
5
0
0.2
L
3
8
1
0.44
W
Chaac
Lark1n
Chaac
2
1
4
4
W
8
0
5
10.5
W
Sobek
Sapie7
Sobek
4
1
7
7.5
W
Merlin
lucONHaaa
Merlin
3
3
4
1.67
L
Olorun
thorkell8
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,777
Damage
16,192
39,529
Taken
35,763
21,301
Mitigated
11,747
17,137
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
ExisII
Tyr
1,399
237
0
1,406
5,551
2,389
0
0
5,551
0
6,804
L
Merlin
IIKiroII
Merlin
4,789
723
0
1,021
5,250
1,699
0
3,609
1,641
29,397
0
W
Mercury
Ishimatzu
Mercury
2,340
985
0
3,311
8,073
3,189
5,318
433
7,640
0
67,028
L
Tsukuyomi
JXT_DarkLord
Tsukuyomi
1,688
587
0
316
8,562
2,519
82
2,054
6,508
0
21,873
L
5,665
670
0
903
10,222
3,383
48
2,842
7,380
0
20,593
W
Chaac
Lark1n
Chaac
5,528
1,408
0
2,562
7,035
3,443
945
704
6,131
0
33,321
W
7,244
4,041
2,142
3,147
6,033
2,091
3,607
1,186
4,847
0
27,827
W
Sobek
Sapie7
Sobek
2,990
425
374
4,336
9,943
9,549
1,837
2,109
7,834
26,673
0
W
Merlin
lucONHaaa
Merlin
6,675
448
0
1,265
8,445
3,029
2,237
3,008
5,437
35,178
0
L
Olorun
thorkell8
Olorun
2,651
931
10
631
6,178
1,757
0
1,160
5,018
21,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,746
Gold Earned
30,517
333
Minions Killed
185
0
Camps Cleared
0
1,399,181
Distance Traveled
932,958
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
5,288
353
11
1
0
127,115
2
L
Merlin
6,782
452
58
4
0
195,702
2
W
Mercury
10,187
679
122
8
0
290,724
1
L
Tsukuyomi
5,891
393
45
3
0
187,531
0
L
Thor
6,781
452
31
2
0
228,999
0
W
Chaac
8,738
583
62
4
0
334,434
4
W
Cupid
9,185
612
49
3
0
256,160
0
W
Sobek
9,087
606
47
3
0
267,831
3
W
Merlin
8,549
570
53
4
0
250,032
0
L
Olorun
5,775
385
40
3
0
193,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role