Player Matchup

Chaac
Chaac
D-dogg07
Chaac
Level 11
God Stats
0W - 1L
1,456 SR
Queue Stats
2W - 2L
1,719 Elo+
Solo
Merlin
Merlin
Fthagn322
Merlin
Level 5
God Stats
8W - 5L
1,888 SR
Queue Stats
21W - 22L
1,578 Elo+
Solo
Izanami
Izanami
Mcbainer_3
Izanami
Level 12
God Stats
2W - 1L
1,696 SR
Queue Stats
10W - 11L
1,456 Elo+
Party 1
Thanatos
Thanatos
vapingjewish
Thanatos
Level 13
God Stats
9W - 12L
1,664 SR
Queue Stats
28W - 31L
1,635 Elo+
Party 1
Cerberus
Cerberus
whajewbacon
Cerberus
Level 103
God Stats
5W - 5L
1,565 SR
Queue Stats
219W - 267L
1,479 Elo+
Party 1
Team Averages
Level 29
1,654 SR
1,574 Elo+

VS

Team Averages
Level 26
1,596 SR
1,603 Elo+
Hel
Hel
DDepicGamer
Hel
Level 25
God Stats
9W - 9L
1,511 SR
Queue Stats
126W - 121L
1,513 Elo+
Solo
Jormungandr
Jormungandr
HomeDefenseBong
Jormungandr
Level 27
God Stats
35W - 21L
1,627 SR
Queue Stats
126W - 99L
1,638 Elo+
Party 2
Neith
Neith
Star-Bunny7
Neith
Level 27
God Stats
16W - 13L
1,499 SR
Queue Stats
30W - 25L
1,619 Elo+
Solo
Xing Tian
Xing Tian
T DUBZ 224
Xing Tian
Level 27
God Stats
60W - 33L
1,710 SR
Queue Stats
138W - 113L
1,656 Elo+
Party 2
Apollo
Apollo
xXLitleReaperXx
Apollo
Level 23
God Stats
34W - 20L
1,631 SR
Queue Stats
40W - 27L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
D-dogg07
Chaac
17
0 / 9 / 5
10,988
845
9,931
21,785
26,617
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
Fthagn322
Merlin
17
1 / 6 / 5
11,196
861
19,110
13,315
5,942
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Mcbainer_3
Izanami
18
1 / 8 / 5
11,392
876
17,584
22,485
10,474
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
vapingjewish
Thanatos
18
5 / 5 / 4
12,566
967
11,496
19,639
9,077
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
whajewbacon
Cerberus
17
2 / 10 / 5
12,227
941
12,092
24,942
22,369
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 2 / 14
12,853
989
14,635
14,873
5,842
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
HomeDefenseBong
Jormungandr
20
4 / 5 / 24
13,143
1,011
23,121
19,135
12,375
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
4 / 2 / 20
12,753
981
14,528
9,021
3,972
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
T DUBZ 224
Xing Tian
20
6 / 0 / 24
13,282
1,022
16,366
17,759
23,260
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
17 / 0 / 10
14,412
1,109
24,133
12,663
4,725
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
130
9
Kills
38
38
Deaths
9
24
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Chaac
D-dogg07
Chaac
0
9
5
0.28
W
7
2
14
7
L
Merlin
Fthagn322
Merlin
1
6
5
0.58
W
Jormungandr
HomeDefenseBong
Jormungandr
4
5
24
3.2
L
Izanami
Mcbainer_3
Izanami
1
8
5
0.44
W
4
2
20
7
W
Xing Tian
T DUBZ 224
Xing Tian
6
0
24
18
L
Thanatos
vapingjewish
Thanatos
5
5
4
1.4
L
Cerberus
whajewbacon
Cerberus
2
10
5
0.45
W
17
0
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,213
Damage
92,783
102,166
Taken
73,451
74,479
Mitigated
50,174
16,239
Healing
23,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
D-dogg07
Chaac
9,931
588
0
2,392
21,785
26,617
0
10,124
11,661
0
32,648
W
14,635
796
9,418
8,902
14,873
5,842
0
7,821
7,027
44,314
0
L
Merlin
Fthagn322
Merlin
19,110
1,773
501
948
13,315
5,942
0
9,070
4,245
45,054
0
W
Jormungandr
HomeDefenseBong
Jormungandr
23,121
7,451
0
0
19,135
12,375
0
6,929
12,031
51,299
0
L
Izanami
Mcbainer_3
Izanami
17,584
11,372
0
794
22,485
10,474
0
9,115
13,370
0
36,568
W
14,528
8,534
0
1,751
9,021
3,972
0
1,878
7,065
0
30,035
W
Xing Tian
T DUBZ 224
Xing Tian
16,366
1,479
0
0
17,759
23,260
0
8,522
9,060
31,903
0
L
Thanatos
vapingjewish
Thanatos
11,496
1,589
0
6,582
19,639
9,077
0
10,573
9,066
0
34,692
L
Cerberus
whajewbacon
Cerberus
12,092
380
648
4,374
24,942
22,369
0
15,240
9,702
34,233
0
W
24,133
19,508
886
2,515
12,663
4,725
0
6,052
6,536
0
35,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,369
Gold Earned
66,443
257
Minions Killed
251
10
Camps Cleared
7
1,099,137
Distance Traveled
1,229,130
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
10,988
845
42
3
1
151,424
1
W
Hel
12,853
989
89
7
1
253,760
0
L
Merlin
11,196
861
61
5
1
226,121
1
W
Jormungandr
13,143
1,011
69
5
0
216,485
0
L
Izanami
11,392
876
38
3
3
233,218
3
W
Neith
12,753
981
27
2
4
225,632
0
W
Xing Tian
13,282
1,022
39
3
0
265,589
0
L
Thanatos
12,566
967
52
4
3
279,404
0
L
Cerberus
12,227
941
64
5
2
208,970
0
W
Apollo
14,412
1,109
27
2
2
267,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role