Player Matchup

Sol
Sol
Broken_tsuba87
Sol
Level 15
God Stats
1W - 3L
1,482 SR
Queue Stats
3W - 8L
1,050 Elo+
Solo
Ra
Ra
Lucasio989
Ra
Level 24
God Stats
3W - 4L
1,500 SR
Queue Stats
151W - 206L
1,088 Elo+
Solo
Merlin
Merlin
Rauri91
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Chang'e
Chang'e
pauloñio
Chang'e
Level 27
God Stats
73W - 44L
1,658 SR
Queue Stats
171W - 167L
1,311 Elo+
Solo
Ymir
Ymir
vGotHandlz
Ymir
Level 21
God Stats
3W - 7L
1,357 SR
Queue Stats
42W - 51L
1,339 Elo+
Solo
Team Averages
Level 18
1,499 SR
1,258 Elo+

VS

Team Averages
Level 26
1,409 SR
1,212 Elo+
Pele
Pele
AKAxBOURNE
Pele
Level 24
God Stats
22W - 18L
1,640 SR
Queue Stats
113W - 102L
1,302 Elo+
Solo
Jing Wei
Jing Wei
JzpCool04
Jing Wei
Level 32
God Stats
1W - 1L
1,187 SR
Queue Stats
95W - 107L
1,059 Elo+
Party 1
Hou Yi
Hou Yi
MashingDinners1
Hou Yi
Level 22
God Stats
12W - 22L
1,364 SR
Queue Stats
60W - 61L
1,318 Elo+
Solo
Cu Chulainn
Cu Chulainn
Titanzx11
Cu Chulainn
Level 28
God Stats
3W - 0L
1,527 SR
Queue Stats
69W - 91L
1,029 Elo+
Party 1
Aphrodite
Aphrodite
llANIM3R3AP3Rll
Aphrodite
Level 23
God Stats
7W - 5L
1,329 SR
Queue Stats
28W - 24L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 12 / 2
10,019
455
9,306
16,751
5,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
3 / 8 / 4
11,167
508
6,506
18,061
9,717
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Merlin
Rauri91
Merlin
12
0 / 19 / 2
8,253
375
8,260
17,623
5,089
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
pauloñio
Chang'e
19
10 / 5 / 7
12,874
585
26,930
26,626
12,544
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
8 / 10 / 4
12,344
561
15,618
26,801
12,502
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 5
14,751
671
25,905
26,245
8,882
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Jing Wei
JzpCool04
Jing Wei
18
12 / 7 / 11
12,756
580
20,675
17,779
5,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
11 / 4 / 13
12,690
577
24,276
23,249
8,881
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Cu Chulainn
Titanzx11
Cu Chulainn
17
5 / 4 / 14
11,472
521
9,426
20,378
9,761
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
llANIM3R3AP3Rll
Aphrodite
18
6 / 4 / 17
12,326
560
13,369
19,117
9,878
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
113
22
Kills
53
54
Deaths
24
19
Assists
60
Player
Kills
Deaths
Assists
KDA
W
19
5
5
4.3
L
1
12
2
0.17
W
Jing Wei
JzpCool04
Jing Wei
12
7
11
2.5
L
3
8
4
0.63
W
11
4
13
4.38
L
Merlin
Rauri91
Merlin
0
19
2
0.05
W
Cu Chulainn
Titanzx11
Cu Chulainn
5
4
14
3
W
Aphrodite
llANIM3R3AP3Rll
Aphrodite
6
4
17
3.63
L
Chang'e
pauloñio
Chang'e
10
5
7
2.7
L
8
10
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,620
Damage
93,651
105,862
Taken
106,768
45,315
Mitigated
43,394
17,548
Healing
51,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,905
8,581
0
11,845
26,245
8,882
1,457
17,459
8,786
0
118,691
L
9,306
3,536
0
2,317
16,751
5,463
4,465
1,277
15,474
50,705
0
W
Jing Wei
JzpCool04
Jing Wei
20,675
17,133
701
4,749
17,779
5,992
1,199
11,900
5,879
0
70,087
L
6,506
1,448
519
4,982
18,061
9,717
1,462
689
17,372
49,724
0
W
24,276
17,919
0
7,154
23,249
8,881
5,567
14,579
8,670
0
78,523
L
Merlin
Rauri91
Merlin
8,260
842
0
175
17,623
5,089
617
3,747
13,876
36,784
0
W
Cu Chulainn
Titanzx11
Cu Chulainn
9,426
3,488
894
4,048
20,378
9,761
605
15,619
4,759
0
36,357
W
Aphrodite
llANIM3R3AP3Rll
Aphrodite
13,369
3,014
10,637
11,079
19,117
9,878
2,528
12,223
6,894
61,608
0
L
Chang'e
pauloñio
Chang'e
26,930
575
748
7,155
26,626
12,544
0
4,253
22,373
62,601
0
L
15,618
3,484
0
1,652
26,801
12,502
0
3,403
23,398
51,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,657
Gold Earned
63,995
353
Minions Killed
499
0
Camps Cleared
0
1,476,578
Distance Traveled
1,830,254
1
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
14,751
671
171
8
0
391,143
6
L
Sol
10,019
455
98
4
0
235,299
0
W
Jing Wei
12,756
580
93
4
0
418,143
0
L
Ra
11,167
508
79
4
0
317,860
0
W
Hou Yi
12,690
577
95
4
0
328,322
4
L
Merlin
8,253
375
44
2
0
234,861
0
W
Cu Chulainn
11,472
521
52
2
0
379,552
0
W
Aphrodite
12,326
560
88
4
0
313,094
5
L
Chang'e
12,874
585
78
4
0
390,757
0
L
Ymir
12,344
561
54
2
0
297,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role