Player Matchup

King Arthur
King Arthur
Belgobrine
King Arthur
Level 29
God Stats
13W - 9L
1,522 SR
Queue Stats
18W - 15L
1,417 Elo+
Party 1
Medusa
Medusa
Grandheet
Medusa
Level 33
God Stats
61W - 93L
1,394 SR
Queue Stats
216W - 346L
1,296 Elo+
Solo
Hel
Hel
Ismacube
Hel
Level 90
God Stats
11W - 22L
1,413 SR
Queue Stats
618W - 618L
1,456 Elo+
Party 1
Team Averages
Level 51
1,443 SR
1,390 Elo+

VS

Team Averages
Level 87
1,545 SR
1,478 Elo+
Odin
Odin
OpaZdarova
Odin
Level 104
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 8L
1,380 Elo+
Solo
Anubis
Anubis
Thorgeir
Anubis
Level 35
God Stats
11W - 7L
1,635 SR
Queue Stats
57W - 45L
1,556 Elo+
Solo
Medusa
Medusa
fatalerror504
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Belgobrine
King Arthur
11
1 / 5 / 1
8,102
623
4,180
13,069
5,750
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
Grandheet
Medusa
11
2 / 8 / 0
8,426
648
4,384
9,858
2,739
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

12
1 / 7 / 1
8,607
662
8,103
12,281
3,907
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 17
9,383
722
6,776
11,171
10,220
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Thorgeir
Anubis
14
8 / 1 / 12
10,256
789
11,436
5,364
2,642
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
10 / 3 / 9
10,630
818
10,591
9,806
3,835
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
58
4
Kills
20
20
Deaths
4
2
Assists
38
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Belgobrine
King Arthur
1
5
1
0.3
L
Medusa
Grandheet
Medusa
2
8
0
0.25
L
1
7
1
0.21
W
2
0
17
10.5
W
Anubis
Thorgeir
Anubis
8
1
12
14
W
10
3
9
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,667
Damage
28,803
35,208
Taken
26,341
12,396
Mitigated
16,697
10,141
Healing
8,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Belgobrine
King Arthur
4,180
824
0
2,526
13,069
5,750
52
5,320
7,650
0
28,652
L
Medusa
Grandheet
Medusa
4,384
1,595
0
310
9,858
2,739
0
3,158
6,525
0
17,781
L
8,103
265
2,528
4,777
12,281
3,907
220
3,061
9,070
32,083
0
W
6,776
1,546
0
2,449
11,171
10,220
347
3,999
7,022
12
29,186
W
Anubis
Thorgeir
Anubis
11,436
485
0
2,376
5,364
2,642
810
1,748
3,566
36,458
0
W
10,591
3,302
672
3,425
9,806
3,835
2,073
2,425
7,306
0
45,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,135
Gold Earned
30,269
128
Minions Killed
175
0
Camps Cleared
0
620,676
Distance Traveled
681,814
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,102
623
39
3
0
237,157
6
L
Medusa
8,426
648
27
2
0
172,658
1
L
Hel
8,607
662
62
5
0
210,861
1
W
Odin
9,383
722
51
4
0
242,517
0
W
Anubis
10,256
789
52
4
0
209,482
0
W
Medusa
10,630
818
72
6
0
229,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role