Player Matchup

Neith
Neith
DreDontheWise
Neith
Level 4
God Stats
5W - 5L
1,303 SR
Queue Stats
6W - 6L
1,120 Elo+
Party 1
Nemesis
Nemesis
ManChildBaby
Nemesis
Level 5
God Stats
9W - 9L
1,682 SR
Queue Stats
11W - 20L
1,104 Elo+
Party 1
Bellona
Bellona
Mori Jung
Bellona
Level 32
God Stats
18W - 17L
1,468 SR
Queue Stats
104W - 105L
1,311 Elo+
Party 1
Cabrakan
Cabrakan
StockRecord4422
Cabrakan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 11L
1,167 Elo+
Solo
Zeus
Zeus
temp-845463
Zeus
Level 26
God Stats
2W - 2L
1,202 SR
Queue Stats
53W - 63L
1,326 Elo+
Solo
Team Averages
Level 14
1,431 SR
1,206 Elo+

VS

Team Averages
Level 12
1,454 SR
1,205 Elo+
Thoth
Thoth
Marcus_Auerlius
Thoth
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 75L
1,369 Elo+
Solo
Neith
Neith
NaymaLisse
Neith
Level 5
God Stats
0W - 3L
1,218 SR
Queue Stats
0W - 3L
1,096 Elo+
Solo
Sol
Sol
PTFreeze420
Sol
Level 16
God Stats
0W - 4L
1,540 SR
Queue Stats
13W - 16L
1,303 Elo+
Solo
Merlin
Merlin
SativasDank
Merlin
Level 27
God Stats
14W - 10L
1,510 SR
Queue Stats
75W - 82L
1,223 Elo+
Solo
Cernunnos
Cernunnos
sniper-luke123
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,036 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 0 / 10
9,477
1,053
5,657
3,872
1,449
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nemesis
ManChildBaby
Nemesis
16
5 / 0 / 9
10,038
1,115
7,975
7,621
3,257
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Mori Jung
Bellona
16
7 / 0 / 8
10,647
1,183
9,699
5,837
5,219
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cabrakan
13
0 / 3 / 4
8,002
889
3,264
11,826
6,913
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

16
6 / 0 / 7
10,690
1,188
15,359
2,273
870
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

375

VS

Team 2 Tickets

118

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 1
8,372
930
3,888
8,873
3,307
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Neith
14
1 / 5 / 2
8,195
911
8,582
11,053
4,430
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
0 / 4 / 2
8,223
914
6,460
12,044
4,162
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Merlin
13
0 / 1 / 2
8,173
908
3,928
7,272
2,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cernunnos
sniper-luke123
Cernunnos
12
0 / 5 / 0
7,489
832
1,321
6,537
2,382
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
20
Kills
3
3
Deaths
20
38
Assists
7
Player
Kills
Deaths
Assists
KDA
W
2
0
10
7
W
Nemesis
ManChildBaby
Nemesis
5
0
9
9.5
L
2
5
1
0.5
W
Bellona
Mori Jung
Bellona
7
0
8
11
L
Neith
1
5
2
0.4
L
0
4
2
0.25
L
Merlin
0
1
2
1
W
Cabrakan
0
3
4
0.67
L
Cernunnos
sniper-luke123
Cernunnos
0
5
0
0
W
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,954
Damage
24,179
31,429
Taken
45,779
17,708
Mitigated
17,162
6,192
Healing
2,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,657
3,169
0
0
3,872
1,449
0
1,963
1,909
0
18,897
W
Nemesis
ManChildBaby
Nemesis
7,975
3,313
0
2,399
7,621
3,257
0
2,142
5,479
0
23,456
L
3,888
648
0
321
8,873
3,307
0
3,324
5,549
7,130
0
W
Bellona
Mori Jung
Bellona
9,699
2,284
1,190
1,419
5,837
5,219
0
2,144
3,693
0
17,692
L
Neith
8,582
5,041
0
87
11,053
4,430
0
5,466
5,587
0
14,260
L
6,460
2,211
0
2,103
12,044
4,162
0
4,464
7,580
22,882
0
L
Merlin
3,928
170
0
0
7,272
2,881
0
3,724
3,548
19,762
0
W
Cabrakan
3,264
734
0
544
11,826
6,913
0
6,796
5,030
9,023
0
L
Cernunnos
sniper-luke123
Cernunnos
1,321
748
0
144
6,537
2,382
0
1,645
4,892
0
3,180
W
15,359
1,554
159
481
2,273
870
0
1,231
1,042
42,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,854
Gold Earned
40,452
170
Minions Killed
97
6
Camps Cleared
2
793,570
Distance Traveled
676,051
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,477
1,053
35
4
1
148,393
0
W
Nemesis
10,038
1,115
35
4
2
174,213
1
L
Thoth
8,372
930
4
0
0
131,451
0
W
Bellona
10,647
1,183
11
1
2
192,159
0
L
Neith
8,195
911
10
1
1
156,695
0
L
Sol
8,223
914
35
4
0
153,632
0
L
Merlin
8,173
908
48
5
1
152,105
0
W
Cabrakan
8,002
889
16
2
0
124,342
2
L
Cernunnos
7,489
832
0
0
0
82,168
0
W
Zeus
10,690
1,188
73
8
1
154,463
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role