Player Matchup

Neith
Neith
LuhzinBR9035
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Merlin
Merlin
Na7hA15000
Merlin
Level 17
God Stats
8W - 7L
1,734 SR
Queue Stats
232W - 260L
1,166 Elo+
Solo
Jormungandr
Jormungandr
WorkableThrone
Jormungandr
Level 2
God Stats
4W - 7L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Hades
Hades
desafio_incolor
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Tyr
Tyr
thisoneshard
Tyr
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 5
1,547 SR
1,433 Elo+

VS

Team Averages
Level 14
1,450 SR
1,259 Elo+
Persephone
Persephone
DFGxZOMBIE
Persephone
Level 29
God Stats
3W - 5L
1,406 SR
Queue Stats
63W - 88L
1,228 Elo+
Solo
Arachne
Arachne
Dgamer2102
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
991 Elo+
Solo
Chaac
Chaac
Hieimon
Chaac
Level 23
God Stats
48W - 37L
1,417 SR
Queue Stats
125W - 102L
1,206 Elo+
Solo
Nemesis
Nemesis
Th3 LaNdiMaN
Nemesis
Level 14
God Stats
11W - 11L
1,426 SR
Queue Stats
22W - 26L
1,370 Elo+
Solo
Neith
Neith
killeurcrock13
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
8 / 5 / 4
10,064
403
8,003
10,801
3,498
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Na7hA15000
Merlin
15
5 / 5 / 3
10,191
408
3,344
12,768
6,491
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Jormungandr
WorkableThrone
Jormungandr
16
6 / 7 / 5
11,299
452
9,058
14,682
10,835
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
2 / 17 / 4
8,815
353
8,223
23,061
20,129
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
3 / 4 / 5
10,479
419
3,993
16,093
9,103
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DFGxZOMBIE
Persephone
12
2 / 11 / 5
10,345
414
8,817
11,230
3,405
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Dgamer2102
Arachne
13
0 / 11 / 4
10,178
407
3,014
13,845
6,251
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Chaac
Hieimon
Chaac
20
15 / 0 / 4
15,794
632
21,784
17,865
13,722
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Th3 LaNdiMaN
Nemesis
20
16 / 0 / 4
15,963
639
18,007
15,864
8,102
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

7
4 / 4 / 1
8,758
350
1,861
3,133
789
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
55
24
Kills
37
38
Deaths
26
21
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Persephone
DFGxZOMBIE
Persephone
2
11
5
0.41
W
Arachne
Dgamer2102
Arachne
0
11
4
0.18
W
Chaac
Hieimon
Chaac
15
0
4
17
L
8
5
4
2
L
Merlin
Na7hA15000
Merlin
5
5
3
1.3
W
Nemesis
Th3 LaNdiMaN
Nemesis
16
0
4
18
L
Jormungandr
WorkableThrone
Jormungandr
6
7
5
1.21
L
2
17
4
0.24
W
4
4
1
1.13
L
3
4
5
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,621
Damage
53,483
77,405
Taken
61,937
50,056
Mitigated
32,269
11,261
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
DFGxZOMBIE
Persephone
8,817
543
0
459
11,230
3,405
552
5,070
6,060
34,259
0
W
Arachne
Dgamer2102
Arachne
3,014
2,726
0
142
13,845
6,251
1,145
3,051
10,719
0
21,179
W
Chaac
Hieimon
Chaac
21,784
5,995
0
10,816
17,865
13,722
3,824
4,369
13,321
17,024
118,390
L
8,003
1,976
0
3,226
10,801
3,498
3,139
1,283
9,518
0
35,847
L
Merlin
Na7hA15000
Merlin
3,344
796
0
1,722
12,768
6,491
592
3,647
9,121
47,899
0
W
Nemesis
Th3 LaNdiMaN
Nemesis
18,007
8,975
0
5,172
15,864
8,102
2,924
6,753
8,936
0
127,013
L
Jormungandr
WorkableThrone
Jormungandr
9,058
2,956
87
567
14,682
10,835
378
2,951
11,731
42,079
0
L
8,223
1,019
352
2,808
23,061
20,129
570
2,933
20,128
23,863
0
W
1,861
1,272
0
132
3,133
789
0
832
2,276
0
6,265
L
3,993
1,272
0
2,499
16,093
9,103
0
849
15,244
0
42,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,848
Gold Earned
61,038
304
Minions Killed
467
0
Camps Cleared
0
1,823,235
Distance Traveled
1,784,380
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
10,345
414
42
2
0
303,470
0
W
Arachne
10,178
407
42
2
0
356,449
0
W
Chaac
15,794
632
197
8
0
467,543
2
L
Neith
10,064
403
58
2
0
271,345
1
L
Merlin
10,191
408
71
3
0
365,157
0
W
Nemesis
15,963
639
176
7
0
547,496
4
L
Jormungandr
11,299
452
62
2
0
416,928
1
L
Hades
8,815
353
31
1
0
315,076
1
W
Neith
8,758
350
10
0
0
109,422
0
L
Tyr
10,479
419
82
3
0
454,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role