Player Matchup

Medusa
Medusa
 
Medusa
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
CaLixXxJaY
Horus
Level 145
God Stats
4W - 2L
1,606 SR
Queue Stats
219W - 214L
1,484 Elo+
Party 1
Thoth
Thoth
Munstersarmy2
Thoth
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 35L
1,689 Elo+
Party 2
Pele
Pele
WesrereePipes
Pele
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 107L
1,434 Elo+
Party 1
Hera
Hera
oSGToSHADOWSo
Hera
Level 98
God Stats
1W - 1L
1,767 SR
Queue Stats
48W - 46L
1,521 Elo+
Party 2
Team Averages
Level 130
1,575 SR
1,526 Elo+

VS

Team Averages
Level 102
1,428 SR
1,456 Elo+
Tsukuyomi
Tsukuyomi
Annadote
Tsukuyomi
Level 58
God Stats
1W - 0L
1,198 SR
Queue Stats
85W - 91L
1,426 Elo+
Party 3
Ah Puch
Ah Puch
Nastie Nugent
Ah Puch
Level 145
God Stats
17W - 9L
1,636 SR
Queue Stats
563W - 597L
1,432 Elo+
Solo
Hera
Hera
OneTonSoup69
Hera
Level 107
God Stats
1W - 2L
1,281 SR
Queue Stats
25W - 32L
1,439 Elo+
Party 3
Skadi
Skadi
PGH-Cameron
Skadi
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 42L
1,433 Elo+
Party 3
Chiron
Chiron
leshnock9
Chiron
Level 113
God Stats
17W - 19L
1,523 SR
Queue Stats
725W - 689L
1,552 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
2 / 4 / 4
8,142
814
12,101
11,337
4,646
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Horus
12
0 / 6 / 3
7,026
703
1,695
18,044
9,422
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 6
7,542
754
2,528
10,021
3,419
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
5 / 8 / 2
9,427
943
3,739
11,854
4,661
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 6 / 4
7,837
784
8,168
8,762
2,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Annadote
Tsukuyomi
15
4 / 1 / 14
9,118
912
9,659
8,482
4,052
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
17
9 / 1 / 16
10,204
1,020
13,342
5,689
2,043
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 1 / 22
9,111
911
8,130
6,520
5,078
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
5 / 3 / 14
9,314
931
8,831
9,953
3,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chiron
leshnock9
Chiron
16
10 / 2 / 13
10,235
1,024
14,574
9,712
3,929
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
109
8
Kills
30
30
Deaths
8
19
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
4
4
1
W
Tsukuyomi
Annadote
Tsukuyomi
4
1
14
11
L
Horus
0
6
3
0.25
L
0
6
6
0.5
W
Ah Puch
9
1
16
17
W
2
1
22
13
W
5
3
14
4
L
5
8
2
0.75
W
Chiron
leshnock9
Chiron
10
2
13
8.25
L
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,231
Damage
54,536
60,018
Taken
40,356
25,111
Mitigated
18,660
19,291
Healing
22,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
12,101
1,891
658
1,965
11,337
4,646
691
3,818
7,519
0
29,398
W
Tsukuyomi
Annadote
Tsukuyomi
9,659
1,933
2,520
1,941
8,482
4,052
599
1,842
6,640
0
17,191
L
Horus
1,695
787
3,601
5,909
18,044
9,422
175
6,329
11,715
0
2,997
L
2,528
142
953
1,500
10,021
3,419
330
3,869
6,152
12,972
0
W
Ah Puch
13,342
352
2,580
1,079
5,689
2,043
1,319
1,669
4,020
25,204
0
W
8,130
2,998
1,334
1,306
6,520
5,078
912
1,603
4,917
18,559
0
W
8,831
2,769
3,341
1,390
9,953
3,558
1,217
2,624
7,329
0
27,788
L
3,739
666
1,550
1,585
11,854
4,661
288
5,066
6,788
0
13,448
W
Chiron
leshnock9
Chiron
14,574
3,448
3,572
2,983
9,712
3,929
2,066
2,958
6,754
0
29,824
L
8,168
1,416
588
982
8,762
2,963
396
2,390
6,372
20,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,974
Gold Earned
47,982
80
Minions Killed
119
0
Camps Cleared
0
768,735
Distance Traveled
922,890
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,142
814
21
2
0
157,463
0
W
Tsukuyomi
9,118
912
14
1
0
196,651
0
L
Horus
7,026
703
2
0
0
167,649
0
L
Thoth
7,542
754
23
2
0
141,828
1
W
Ah Puch
10,204
1,020
23
2
0
187,210
1
W
Hera
9,111
911
25
3
0
158,032
0
W
Skadi
9,314
931
37
4
0
187,805
0
L
Pele
9,427
943
11
1
0
144,165
0
W
Chiron
10,235
1,024
20
2
0
193,192
0
L
Hera
7,837
784
23
2
0
157,630
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role