Player Matchup

Loki
Loki
AshLeFevre
Loki
Level 7
God Stats
0W - 3L
1,447 SR
Queue Stats
1W - 6L
1,103 Elo+
Solo
Ra
Ra
GreatJoey697409
Ra
Level 88
God Stats
3W - 3L
1,296 SR
Queue Stats
121W - 73L
1,470 Elo+
Party 1
Osiris
Osiris
RedHeadScalped
Osiris
Level 68
God Stats
5W - 3L
1,505 SR
Queue Stats
133W - 85L
1,463 Elo+
Party 1
Team Averages
Level 54
1,416 SR
1,345 Elo+

VS

Team Averages
Level 48
1,523 SR
1,488 Elo+
Rama
Rama
Alex_Tonka211
Rama
Level 18
God Stats
2W - 1L
1,435 SR
Queue Stats
5W - 8L
1,190 Elo+
Solo
Hera
Hera
II FayLove II
Hera
Level 108
God Stats
8W - 2L
1,633 SR
Queue Stats
163W - 127L
1,547 Elo+
Party 2
Kali
Kali
minecaftkiler09
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 4L
1,728 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 11 / 8
8,854
681
2,543
13,389
2,544
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

15
6 / 8 / 7
10,920
840
12,522
13,262
3,981
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

15
8 / 6 / 8
11,250
865
11,510
16,853
12,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 9 / 11
8,914
686
5,825
10,988
3,876
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
7 / 6 / 16
11,342
872
14,740
11,134
4,100
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
17 / 3 / 6
13,626
1,048
15,587
16,392
6,611
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
58
16
Kills
25
25
Deaths
18
23
Assists
33
Player
Kills
Deaths
Assists
KDA
W
1
9
11
0.72
L
2
11
8
0.55
L
6
8
7
1.19
W
7
6
16
2.5
L
8
6
8
2
W
17
3
6
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,575
Damage
36,152
43,504
Taken
38,514
18,936
Mitigated
14,587
8,060
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,825
5,346
0
332
10,988
3,876
680
3,264
7,499
0
23,233
L
2,543
601
0
219
13,389
2,544
475
3,342
10,047
0
11,156
L
12,522
1,426
2,125
4,411
13,262
3,981
376
5,040
8,222
57,174
0
W
14,740
3,858
138
2,882
11,134
4,100
952
4,042
6,917
43,393
0
L
11,510
3,731
0
1,305
16,853
12,411
0
6,443
10,410
0
35,122
W
15,587
7,318
0
7,941
16,392
6,611
1,804
5,558
10,584
0
43,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,024
Gold Earned
33,882
142
Minions Killed
128
0
Camps Cleared
0
669,905
Distance Traveled
618,894
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,914
686
29
2
0
173,233
0
L
Loki
8,854
681
16
1
0
201,246
0
L
Ra
10,920
840
82
6
0
220,553
3
W
Hera
11,342
872
56
4
0
194,405
0
L
Osiris
11,250
865
44
3
0
248,106
2
W
Kali
13,626
1,048
43
3
0
251,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role