Player Matchup

Ra
Ra
AsesinoCereal99
Ra
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 37L
1,320 Elo+
Party 2
Janus
Janus
BaconGrenadeTV
Janus
Level 27
God Stats
3W - 1L
1,722 SR
Queue Stats
7W - 6L
1,373 Elo+
Solo
Olorun
Olorun
Ghostofwar11
Olorun
Level 29
God Stats
1W - 2L
1,221 SR
Queue Stats
13W - 23L
1,333 Elo+
Solo
Jing Wei
Jing Wei
MihsPennywise
Jing Wei
Level 17
God Stats
8W - 8L
1,219 SR
Queue Stats
107W - 117L
1,353 Elo+
Solo
Fenrir
Fenrir
WA The Jager
Fenrir
Level 13
God Stats
21W - 21L
1,493 SR
Queue Stats
28W - 36L
1,313 Elo+
Party 2
Team Averages
Level 20
1,431 SR
1,339 Elo+

VS

Team Averages
Level 22
1,477 SR
1,341 Elo+
Cupid
Cupid
LilWisc0
Cupid
Level 19
God Stats
3W - 0L
1,831 SR
Queue Stats
98W - 75L
1,328 Elo+
Solo
Chaac
Chaac
MeegleWeegles
Chaac
Level 23
God Stats
1W - 0L
1,313 SR
Queue Stats
42W - 49L
1,308 Elo+
Solo
Ra
Ra
Simp Deku x
Ra
Level 23
God Stats
10W - 12L
1,369 SR
Queue Stats
20W - 27L
1,343 Elo+
Party 1
Hel
Hel
Waifu Toga x
Hel
Level 28
God Stats
22W - 16L
1,453 SR
Queue Stats
32W - 40L
1,348 Elo+
Party 1
Cthulhu
Cthulhu
suregorilla864
Cthulhu
Level 16
God Stats
12W - 10L
1,419 SR
Queue Stats
22W - 18L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 6 / 6
11,127
856
15,347
22,103
9,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
3 / 1 / 4
11,413
878
7,963
6,045
2,115
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
17
0 / 6 / 4
10,706
824
2,686
16,253
6,678
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
MihsPennywise
Jing Wei
18
1 / 11 / 6
11,958
920
18,715
27,905
11,397
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Fenrir
17
8 / 5 / 3
13,190
1,015
22,315
21,687
11,119
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

290

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
LilWisc0
Cupid
20
12 / 3 / 10
13,882
1,068
27,695
17,459
9,283
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 3 / 18
12,210
939
15,711
17,241
18,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

19
6 / 3 / 12
12,499
961
10,356
11,877
6,821
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

19
2 / 0 / 16
12,590
968
13,322
11,532
7,325
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
8 / 3 / 14
13,529
1,041
21,228
21,882
26,487
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
99
12
Kills
29
29
Deaths
12
23
Assists
70
Player
Kills
Deaths
Assists
KDA
L
0
6
6
0.5
L
3
1
4
5
L
Olorun
0
6
4
0.33
W
Cupid
LilWisc0
Cupid
12
3
10
5.67
W
1
3
18
3.33
L
Jing Wei
MihsPennywise
Jing Wei
1
11
6
0.36
W
6
3
12
4
L
Fenrir
8
5
3
1.9
W
2
0
16
10
W
8
3
14
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,026
Damage
88,312
93,993
Taken
79,991
41,016
Mitigated
68,284
6,718
Healing
29,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,347
2,998
300
2,347
22,103
9,707
0
11,362
10,741
42,548
0
L
7,963
343
0
0
6,045
2,115
0
2,894
3,151
16,637
0
L
Olorun
2,686
1,104
0
170
16,253
6,678
0
8,029
8,224
9,792
0
W
Cupid
LilWisc0
Cupid
27,695
20,146
551
4,757
17,459
9,283
0
4,005
13,454
0
50,938
W
15,711
5,323
0
3,244
17,241
18,368
0
3,035
11,344
0
28,930
L
Jing Wei
MihsPennywise
Jing Wei
18,715
14,774
0
2,243
27,905
11,397
0
12,180
15,725
0
31,589
W
10,356
2,764
3,054
2,932
11,877
6,821
0
4,934
6,473
23,749
0
L
Fenrir
22,315
4,945
0
1,658
21,687
11,119
0
10,441
11,246
0
26,263
W
13,322
3,051
7,157
4,481
11,532
7,325
0
6,194
5,338
38,584
0
W
21,228
2,032
1,483
1,477
21,882
26,487
0
7,828
14,054
36,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,394
Gold Earned
64,710
125
Minions Killed
214
3
Camps Cleared
4
1,060,112
Distance Traveled
1,238,345
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
11,127
856
52
4
0
206,601
0
L
Janus
11,413
878
19
1
0
143,409
1
L
Olorun
10,706
824
19
1
0
186,743
0
W
Cupid
13,882
1,068
72
6
2
247,958
0
W
Chaac
12,210
939
27
2
1
276,614
2
L
Jing Wei
11,958
920
31
2
0
255,974
0
W
Ra
12,499
961
35
3
0
201,414
1
L
Fenrir
13,190
1,015
4
0
3
267,385
0
W
Hel
12,590
968
55
4
1
224,586
0
W
Cthulhu
13,529
1,041
25
2
0
287,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role