Player Matchup

Ne Zha
Ne Zha
BIG_TUAN43
Ne Zha
Level 21
God Stats
1W - 1L
1,473 SR
Queue Stats
1W - 6L
1,403 Elo+
Solo
Merlin
Merlin
Htrill
Merlin
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Jraegun
King Arthur
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Cthulhu
Cthulhu
MyWifeLeftMe152
Cthulhu
Level 12
God Stats
1W - 2L
1,617 SR
Queue Stats
4W - 5L
1,495 Elo+
Solo
Ullr
Ullr
dusty-plank4
Ullr
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 61L
1,730 Elo+
Solo
Team Averages
Level 17
1,518 SR
1,526 Elo+

VS

Team Averages
Level 40
1,623 SR
1,599 Elo+
Neith
Neith
CF_Donkey_Kong
Neith
Level 28
God Stats
5W - 2L
1,832 SR
Queue Stats
133W - 124L
1,497 Elo+
Solo
Cabrakan
Cabrakan
SweetHaus1890
Cabrakan
Level 14
God Stats
1W - 1L
1,728 SR
Queue Stats
2W - 2L
1,663 Elo+
Solo
Anubis
Anubis
Xq RUP pX
Anubis
Level 146
God Stats
7W - 5L
1,609 SR
Queue Stats
188W - 162L
1,620 Elo+
Party 1
Set
Set
XxS1MPL0RDxX
Set
Level 7
God Stats
2W - 1L
1,443 SR
Queue Stats
41W - 32L
1,552 Elo+
Solo
Cupid
Cupid
aRogueBagel
Cupid
Level 5
God Stats
7W - 6L
1,500 SR
Queue Stats
119W - 108L
1,665 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BIG_TUAN43
Ne Zha
4
0 / 3 / 0
3,580
597
567
4,276
741
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Htrill
Merlin
5
1 / 2 / 0
3,629
605
1,149
2,118
407
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
Jraegun
King Arthur
3
0 / 2 / 0
3,097
516
692
1,779
601
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

6
0 / 1 / 1
3,876
646
1,263
2,644
1,051
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

4
0 / 2 / 0
3,307
551
725
2,396
491
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 4
3,726
621
1,731
2,339
539
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cabrakan
SweetHaus1890
Cabrakan
5
0 / 0 / 1
3,361
560
156
1,097
602
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Anubis
Xq RUP pX
Anubis
7
5 / 0 / 1
4,692
782
2,218
3,210
996
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
5 / 0 / 2
4,724
787
2,328
2,797
1,671
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

5
0 / 2 / 1
3,343
557
436
1,943
598
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
19
1
Kills
10
10
Deaths
2
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
BIG_TUAN43
Ne Zha
0
3
0
0
W
0
0
4
2
L
Merlin
Htrill
Merlin
1
2
0
0.5
L
King Arthur
Jraegun
King Arthur
0
2
0
0
L
0
1
1
0.5
W
Cabrakan
SweetHaus1890
Cabrakan
0
0
1
0.5
W
Anubis
Xq RUP pX
Anubis
5
0
1
5.5
W
5
0
2
6
W
0
2
1
0.25
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,396
Damage
6,869
13,213
Taken
11,386
3,291
Mitigated
4,406
3,818
Healing
4,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
BIG_TUAN43
Ne Zha
567
221
0
1,651
4,276
741
0
1,005
3,221
0
13,724
W
1,731
803
135
1,297
2,339
539
226
656
1,583
0
14,825
L
Merlin
Htrill
Merlin
1,149
118
0
507
2,118
407
355
333
1,710
11,544
0
L
King Arthur
Jraegun
King Arthur
692
250
0
150
1,779
601
0
431
1,348
92
2,885
L
1,263
147
0
780
2,644
1,051
0
30
2,564
9,994
0
W
Cabrakan
SweetHaus1890
Cabrakan
156
30
0
50
1,097
602
23
511
586
3,285
0
W
Anubis
Xq RUP pX
Anubis
2,218
426
0
2,282
3,210
996
0
155
3,030
19,576
0
W
2,328
727
0
980
2,797
1,671
34
553
2,219
0
12,513
W
436
352
0
139
1,943
598
390
577
1,366
0
8,576
L
725
567
0
730
2,396
491
0
525
1,821
0
9,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,489
Gold Earned
19,846
94
Minions Killed
113
0
Camps Cleared
0
471,100
Distance Traveled
594,783
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
3,580
597
26
4
0
105,434
1
W
Neith
3,726
621
22
4
0
120,296
0
L
Merlin
3,629
605
23
4
0
110,881
2
L
King Arthur
3,097
516
3
1
0
70,991
0
L
Cthulhu
3,876
646
25
4
0
122,098
0
W
Cabrakan
3,361
560
12
2
0
118,634
1
W
Anubis
4,692
782
36
6
0
125,007
1
W
Set
4,724
787
27
5
0
119,135
1
W
Cupid
3,343
557
16
3
0
111,711
0
L
Ullr
3,307
551
17
3
0
61,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role