Player Matchup

Fenrir
Fenrir
DeWasian
Fenrir
Level 9
God Stats
7W - 11L
1,486 SR
Queue Stats
98W - 137L
1,261 Elo+
Party 2
Nu Wa
Nu Wa
PensGood
Nu Wa
Level 13
God Stats
3W - 2L
1,597 SR
Queue Stats
27W - 41L
1,289 Elo+
Party 2
Cthulhu
Cthulhu
Stimberry
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,269 Elo+
Party 2
Team Averages
Level 10
1,528 SR
1,273 Elo+

VS

Team Averages
Level 21
1,544 SR
1,457 Elo+
Neith
Neith
ItsLilUziVert
Neith
Level 19
God Stats
1W - 0L
1,495 SR
Queue Stats
2W - 0L
1,730 Elo+
Solo
Bacchus
Bacchus
sniffpeach
Bacchus
Level 17
God Stats
4W - 2L
1,668 SR
Queue Stats
65W - 93L
1,301 Elo+
Party 1
Baron Samedi
Baron Samedi
venom100104
Baron Samedi
Level 27
God Stats
12W - 13L
1,468 SR
Queue Stats
122W - 153L
1,341 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DeWasian
Fenrir
10
2 / 11 / 2
8,148
627
5,637
14,846
4,992
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
PensGood
Nu Wa
12
2 / 10 / 5
9,243
711
8,539
14,293
4,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Stimberry
Cthulhu
13
3 / 4 / 2
9,763
751
4,680
15,194
10,104
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
13 / 3 / 9
11,224
863
17,860
9,439
3,319
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bacchus
sniffpeach
Bacchus
13
4 / 3 / 17
10,681
822
5,625
11,873
12,778
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
venom100104
Baron Samedi
13
8 / 1 / 9
10,469
805
12,792
9,557
4,022
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
60
7
Kills
25
25
Deaths
7
9
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Fenrir
DeWasian
Fenrir
2
11
2
0.27
W
13
3
9
5.83
L
Nu Wa
PensGood
Nu Wa
2
10
5
0.45
L
Cthulhu
Stimberry
Cthulhu
3
4
2
1
W
Bacchus
sniffpeach
Bacchus
4
3
17
4.17
W
Baron Samedi
venom100104
Baron Samedi
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,856
Damage
36,277
44,333
Taken
30,869
19,470
Mitigated
20,119
4,737
Healing
13,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
DeWasian
Fenrir
5,637
1,215
0
1,568
14,846
4,992
0
5,415
9,431
0
20,702
W
17,860
10,660
0
3,698
9,439
3,319
2,056
4,685
4,754
0
51,977
L
Nu Wa
PensGood
Nu Wa
8,539
1,754
56
2,559
14,293
4,374
333
6,757
7,536
29,639
0
L
Cthulhu
Stimberry
Cthulhu
4,680
152
0
554
15,194
10,104
0
6,272
8,922
23,908
0
W
Bacchus
sniffpeach
Bacchus
5,625
352
0
1,499
11,873
12,778
330
3,994
7,879
19,712
0
W
Baron Samedi
venom100104
Baron Samedi
12,792
889
2,177
6,044
9,557
4,022
365
4,608
4,949
43,663
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,154
Gold Earned
32,374
98
Minions Killed
148
0
Camps Cleared
0
582,811
Distance Traveled
646,646
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,148
627
35
3
0
175,251
0
W
Neith
11,224
863
64
5
0
224,721
2
L
Nu Wa
9,243
711
29
2
0
192,788
1
L
Cthulhu
9,763
751
34
3
0
214,772
1
W
Bacchus
10,681
822
21
2
0
217,254
0
W
Baron Samedi
10,469
805
63
5
0
204,671
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role