Player Matchup

Nox
Nox
AgroKisa
Nox
Level 25
God Stats
12W - 13L
1,570 SR
Queue Stats
45W - 45L
1,462 Elo+
Solo
Bacchus
Bacchus
Vieuman
Bacchus
Level 21
God Stats
59W - 31L
1,793 SR
Queue Stats
180W - 136L
1,716 Elo+
Party 1
Ah Puch
Ah Puch
sebastow
Ah Puch
Level 126
God Stats
84W - 47L
1,796 SR
Queue Stats
423W - 384L
1,710 Elo+
Party 1
King Arthur
King Arthur
slrth
King Arthur
Level 27
God Stats
22W - 10L
1,559 SR
Queue Stats
46W - 31L
1,549 Elo+
Solo
Thanatos
Thanatos
sorokk
Thanatos
Level 21
God Stats
50W - 24L
1,828 SR
Queue Stats
180W - 136L
1,716 Elo+
Party 1
Team Averages
Level 44
1,709 SR
1,631 Elo+

VS

Team Averages
Level 40
1,423 SR
1,504 Elo+
Kukulkan
Kukulkan
Karestus
Kukulkan
Level 26
God Stats
0W - 2L
1,309 SR
Queue Stats
26W - 23L
1,493 Elo+
Solo
Da Ji
Da Ji
Kryogenie
Da Ji
Level 128
God Stats
0W - 1L
1,492 SR
Queue Stats
26W - 23L
1,535 Elo+
Party 2
Chaac
Chaac
Legenad
Chaac
Level 29
God Stats
6W - 14L
1,508 SR
Queue Stats
148W - 157L
1,508 Elo+
Solo
Merlin
Merlin
Typhania
Merlin
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 10L
1,607 Elo+
Party 2
Osiris
Osiris
xIPudgeMonsterIx
Osiris
Level 7
God Stats
0W - 2L
1,306 SR
Queue Stats
6W - 8L
1,380 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 5 / 20
14,201
947
16,013
15,070
6,015
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
Vieuman
Bacchus
20
5 / 0 / 22
14,737
982
14,007
19,273
22,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Puch
sebastow
Ah Puch
20
7 / 1 / 14
14,904
994
23,287
15,984
5,477
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
slrth
King Arthur
20
5 / 4 / 21
14,862
991
20,271
40,092
34,647
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Thanatos
sorokk
Thanatos
20
14 / 5 / 11
16,417
1,094
28,538
20,947
9,496
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Team 1 Tickets

110

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Karestus
Kukulkan
20
5 / 3 / 4
14,333
956
34,903
11,980
5,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Kryogenie
Da Ji
19
2 / 9 / 7
13,102
873
13,145
19,715
8,046
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Chaac
Legenad
Chaac
20
4 / 9 / 5
14,366
958
23,706
32,862
20,068
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Typhania
Merlin
19
0 / 4 / 9
12,668
845
14,507
14,995
5,305
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
4 / 10 / 7
13,253
884
15,471
28,677
26,715
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
47
35
Kills
15
15
Deaths
35
88
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
5
20
2.8
L
Kukulkan
Karestus
Kukulkan
5
3
4
2.33
L
Da Ji
Kryogenie
Da Ji
2
9
7
0.61
L
Chaac
Legenad
Chaac
4
9
5
0.72
L
Merlin
Typhania
Merlin
0
4
9
1.13
W
Bacchus
Vieuman
Bacchus
5
0
22
16
W
Ah Puch
sebastow
Ah Puch
7
1
14
14
W
King Arthur
slrth
King Arthur
5
4
21
3.88
W
Thanatos
sorokk
Thanatos
14
5
11
3.9
L
4
10
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,116
Damage
101,732
111,366
Taken
108,229
77,746
Mitigated
65,486
30,244
Healing
6,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,013
1,770
0
0
15,070
6,015
0
6,454
8,616
35,193
0
L
Kukulkan
Karestus
Kukulkan
34,903
1,161
0
0
11,980
5,352
0
3,864
7,954
86,910
0
L
Da Ji
Kryogenie
Da Ji
13,145
2,372
0
0
19,715
8,046
0
8,009
11,706
0
21,418
L
Chaac
Legenad
Chaac
23,706
6,676
0
6,114
32,862
20,068
0
19,813
13,049
405
51,702
L
Merlin
Typhania
Merlin
14,507
1,316
0
550
14,995
5,305
0
6,666
8,329
45,074
0
W
Bacchus
Vieuman
Bacchus
14,007
1,308
0
0
19,273
22,111
0
9,241
10,032
24,784
0
W
Ah Puch
sebastow
Ah Puch
23,287
860
0
811
15,984
5,477
0
8,235
7,749
45,247
0
W
King Arthur
slrth
King Arthur
20,271
4,711
0
16,745
40,092
34,647
0
18,291
21,801
0
71,106
W
Thanatos
sorokk
Thanatos
28,538
12,179
0
12,688
20,947
9,496
0
7,594
13,353
0
49,590
L
15,471
5,983
0
0
28,677
26,715
0
14,955
13,722
0
24,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,121
Gold Earned
67,722
281
Minions Killed
295
13
Camps Cleared
6
1,553,871
Distance Traveled
1,452,047
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
14,201
947
47
3
1
281,050
0
L
Kukulkan
14,333
956
131
9
2
287,793
0
L
Da Ji
13,102
873
13
1
2
284,095
0
L
Chaac
14,366
958
75
5
1
312,644
2
L
Merlin
12,668
845
59
4
1
267,759
0
W
Bacchus
14,737
982
18
1
1
336,711
0
W
Ah Puch
14,904
994
48
3
1
346,244
1
W
King Arthur
14,862
991
119
8
4
289,369
1
W
Thanatos
16,417
1,094
49
3
6
300,497
0
L
Osiris
13,253
884
17
1
0
299,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role