Player Matchup

Ra
Ra
Hitman1211
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Tyr
Tyr
Smurfiño
Tyr
Level 28
God Stats
3W - 4L
1,350 SR
Queue Stats
121W - 94L
1,570 Elo+
Solo
Neith
Neith
Urfuvah
Neith
Level 8
God Stats
2W - 3L
1,517 SR
Queue Stats
11W - 16L
1,476 Elo+
Party 1
Yemoja
Yemoja
yungblackking
Yemoja
Level 104
God Stats
0W - 3L
1,243 SR
Queue Stats
14W - 21L
1,479 Elo+
Party 1
Nemesis
Nemesis
yuusuk
Nemesis
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Party 2
Team Averages
Level 39
1,422 SR
1,505 Elo+

VS

Team Averages
Level 13
1,472 SR
1,494 Elo+
Neith
Neith
LeinadLAN
Neith
Level 18
God Stats
10W - 5L
1,550 SR
Queue Stats
32W - 26L
1,408 Elo+
Solo
Set
Set
LoneFusionnV2
Set
Level 14
God Stats
11W - 3L
1,308 SR
Queue Stats
52W - 44L
1,561 Elo+
Solo
Nemesis
Nemesis
Solettiman
Nemesis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,600 Elo+
Party 3
Ra
Ra
Wynuu
Ra
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Vulcan
Vulcan
ZeteonII
Vulcan
Level 29
God Stats
35W - 30L
1,500 SR
Queue Stats
183W - 249L
1,400 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,582
507
3,895
7,031
1,782
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
8 / 2 / 0
6,880
625
6,783
10,653
5,839
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Urfuvah
Neith
6
0 / 4 / 1
4,591
417
1,050
4,725
1,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
1 / 1 / 0
5,706
519
3,217
3,900
3,219
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
yuusuk
Nemesis
8
1 / 4 / 1
5,704
519
3,310
8,064
1,798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
LeinadLAN
Neith
11
3 / 1 / 1
6,239
567
2,572
4,754
1,494
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

14
11 / 0 / 1
9,004
819
11,647
9,590
3,948
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Nemesis
Solettiman
Nemesis
6
0 / 4 / 0
4,637
422
2,306
6,895
1,580
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Ra
8
0 / 5 / 1
5,412
492
3,297
5,150
1,129
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
ZeteonII
Vulcan
10
1 / 1 / 4
6,170
561
4,232
4,274
1,488
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
10
Kills
15
15
Deaths
11
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Neith
LeinadLAN
Neith
3
1
1
3.5
W
11
0
1
11.5
L
8
2
0
4
W
Nemesis
Solettiman
Nemesis
0
4
0
0
L
Neith
Urfuvah
Neith
0
4
1
0.13
W
Ra
0
5
1
0.1
W
Vulcan
ZeteonII
Vulcan
1
1
4
3
L
1
1
0
1
L
Nemesis
yuusuk
Nemesis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,255
Damage
24,054
34,373
Taken
30,663
13,666
Mitigated
9,639
12,583
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,895
1,086
63
2,358
7,031
1,782
532
1,887
5,144
27,936
0
W
Neith
LeinadLAN
Neith
2,572
808
0
1,786
4,754
1,494
96
1,957
2,772
0
29,438
W
11,647
6,624
0
4,259
9,590
3,948
0
2,699
6,866
0
63,072
L
6,783
972
0
5,914
10,653
5,839
184
3,167
7,486
0
30,486
W
Nemesis
Solettiman
Nemesis
2,306
1,043
0
673
6,895
1,580
52
376
6,294
0
12,226
L
Neith
Urfuvah
Neith
1,050
229
0
379
4,725
1,028
0
901
3,824
0
15,298
W
Ra
3,297
1,541
550
484
5,150
1,129
671
0
5,025
21,395
0
W
Vulcan
ZeteonII
Vulcan
4,232
899
0
803
4,274
1,488
374
2,080
2,194
31,017
0
L
3,217
661
503
154
3,900
3,219
0
786
3,114
20,368
0
L
Nemesis
yuusuk
Nemesis
3,310
1,364
0
3,212
8,064
1,798
0
788
7,276
0
30,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,463
Gold Earned
31,462
217
Minions Killed
271
0
Camps Cleared
0
976,190
Distance Traveled
1,030,518
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,582
507
55
5
0
198,093
0
W
Neith
6,239
567
60
5
0
176,548
4
W
Set
9,004
819
103
9
0
241,667
5
L
Tyr
6,880
625
53
5
0
224,041
0
W
Nemesis
4,637
422
19
2
0
212,530
0
L
Neith
4,591
417
23
2
0
177,844
3
W
Ra
5,412
492
33
3
0
179,385
1
W
Vulcan
6,170
561
56
5
0
220,388
3
L
Yemoja
5,706
519
34
3
0
181,916
1
L
Nemesis
5,704
519
52
5
0
194,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role