Player Matchup

Fenrir
Fenrir
IQ Shellz
Fenrir
Level 8
God Stats
27W - 25L
1,244 SR
Queue Stats
27W - 30L
1,037 Elo+
Party 1
Cthulhu
Cthulhu
OvrAce
Cthulhu
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 47L
1,341 Elo+
Solo
Achilles
Achilles
ToXic TreqzZ
Achilles
Level 7
God Stats
17W - 12L
1,286 SR
Queue Stats
21W - 22L
1,043 Elo+
Party 1
Freya
Freya
deadpool012001
Freya
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 24L
1,051 Elo+
Solo
Medusa
Medusa
oxy on mixer
Medusa
Level 28
God Stats
2W - 1L
1,427 SR
Queue Stats
23W - 33L
1,111 Elo+
Solo
Team Averages
Level 16
1,391 SR
1,117 Elo+

VS

Team Averages
Level 24
1,474 SR
1,269 Elo+
Poseidon
Poseidon
Armyforever0725
Poseidon
Level 15
God Stats
2W - 2L
1,197 SR
Queue Stats
34W - 55L
1,165 Elo+
Solo
Cthulhu
Cthulhu
Black_Moses34
Cthulhu
Level 27
God Stats
64W - 50L
1,506 SR
Queue Stats
212W - 228L
1,306 Elo+
Solo
Ullr
Ullr
ShwiftyPlatypus
Ullr
Level 27
God Stats
22W - 20L
1,415 SR
Queue Stats
22W - 21L
1,222 Elo+
Solo
Artemis
Artemis
agentj1998
Artemis
Level 26
God Stats
8W - 4L
1,633 SR
Queue Stats
19W - 11L
1,497 Elo+
Solo
Merlin
Merlin
pocked-block7
Merlin
Level 27
God Stats
9W - 3L
1,617 SR
Queue Stats
75W - 80L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IQ Shellz
Fenrir
20
18 / 5 / 8
18,715
1,040
38,596
41,440
31,867
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cthulhu
OvrAce
Cthulhu
20
3 / 1 / 22
17,025
946
33,141
22,969
27,563
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Achilles
ToXic TreqzZ
Achilles
20
2 / 7 / 15
15,918
884
24,098
32,266
24,603
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
5 / 12 / 13
15,895
883
15,586
37,672
16,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Medusa
20
7 / 3 / 15
17,439
969
18,364
26,517
12,168
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

10

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
20
1 / 7 / 14
15,140
841
6,487
19,082
5,068
Cthulhu
20
10 / 5 / 12
17,793
989
36,002
44,145
17,558
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
6 / 7 / 14
16,244
902
20,247
29,148
10,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
agentj1998
Artemis
20
8 / 9 / 15
17,859
992
55,669
21,478
7,706
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 7 / 16
16,156
898
29,414
21,435
14,135
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
99
35
Kills
28
28
Deaths
35
73
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Poseidon
1
7
14
1.14
W
Cthulhu
10
5
12
3.2
L
Fenrir
IQ Shellz
Fenrir
18
5
8
4.4
L
Cthulhu
OvrAce
Cthulhu
3
1
22
14
W
6
7
14
1.86
L
Achilles
ToXic TreqzZ
Achilles
2
7
15
1.36
W
Artemis
agentj1998
Artemis
8
9
15
1.72
L
5
12
13
0.96
L
Medusa
7
3
15
4.83
W
3
7
16
1.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,785
Damage
147,819
160,864
Taken
135,288
112,589
Mitigated
55,181
9,070
Healing
25,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
6,487
1,682
474
1,690
19,082
5,068
0
6,019
13,063
35,088
0
W
Cthulhu
36,002
4,163
1,028
15,487
44,145
17,558
0
17,801
26,344
63,037
0
L
Fenrir
IQ Shellz
Fenrir
38,596
11,851
0
2,286
41,440
31,867
0
14,424
27,016
0
53,720
L
Cthulhu
OvrAce
Cthulhu
33,141
333
1,715
1,016
22,969
27,563
0
9,621
13,348
67,205
0
W
20,247
11,526
0
1,362
29,148
10,714
0
8,281
20,867
0
41,660
L
Achilles
ToXic TreqzZ
Achilles
24,098
9,209
0
480
32,266
24,603
0
16,947
15,319
0
43,494
W
Artemis
agentj1998
Artemis
55,669
41,877
0
1,761
21,478
7,706
0
8,706
12,772
0
84,448
L
15,586
8,562
0
3,573
37,672
16,388
0
16,135
21,537
24,349
0
L
Medusa
18,364
9,721
0
0
26,517
12,168
0
14,776
11,741
0
65,733
W
29,414
6,718
406
3,713
21,435
14,135
0
7,920
13,515
54,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,992
Gold Earned
83,192
273
Minions Killed
315
8
Camps Cleared
1
1,665,358
Distance Traveled
1,548,039
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
15,140
841
58
3
1
276,907
1
W
Cthulhu
17,793
989
71
4
0
315,806
0
L
Fenrir
18,715
1,040
52
3
0
348,578
0
L
Cthulhu
17,025
946
66
4
1
343,828
0
W
Ullr
16,244
902
46
3
0
368,228
0
L
Achilles
15,918
884
30
2
7
345,196
2
W
Artemis
17,859
992
68
4
0
291,705
0
L
Freya
15,895
883
9
1
0
307,529
1
L
Medusa
17,439
969
116
6
0
320,227
0
W
Merlin
16,156
898
72
4
0
295,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role