Player Matchup

Yemoja
Yemoja
Kooooooooch
Yemoja
Level 120
God Stats
2W - 0L
1,345 SR
Queue Stats
35W - 26L
1,551 Elo+
Party 1
Mercury
Mercury
Spchitown
Mercury
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 15L
1,544 Elo+
Party 1
Sun Wukong
Sun Wukong
pasciakos
Sun Wukong
Level 18
God Stats
1W - 0L
1,826 SR
Queue Stats
10W - 7L
1,502 Elo+
Party 1
Team Averages
Level 75
1,557 SR
1,532 Elo+

VS

Team Averages
Level 35
1,548 SR
1,400 Elo+
Ah Muzen Cab
Ah Muzen Cab
PaPa Cucuy
Ah Muzen Cab
Level 11
God Stats
1W - 2L
1,554 SR
Queue Stats
6W - 9L
1,466 Elo+
Party 2
Scylla
Scylla
PaPa Spade19
Scylla
Level 86
God Stats
1W - 3L
1,756 SR
Queue Stats
99W - 106L
1,439 Elo+
Party 2
Guan Yu
Guan Yu
johnlopa
Guan Yu
Level 8
God Stats
1W - 2L
1,333 SR
Queue Stats
8W - 10L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
7 / 2 / 9
10,040
772
8,661
8,503
3,042
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
Spchitown
Mercury
13
8 / 2 / 7
10,061
774
12,403
8,538
2,773
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
pasciakos
Sun Wukong
13
2 / 1 / 15
9,239
711
4,954
9,032
6,698
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
PaPa Cucuy
Ah Muzen Cab
12
2 / 5 / 3
8,255
635
4,547
10,237
3,436
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
11
3 / 5 / 1
8,509
655
9,031
8,175
2,041
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
johnlopa
Guan Yu
10
0 / 7 / 4
7,703
593
2,800
10,873
11,364
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
17
Kills
5
5
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Yemoja
7
2
9
5.75
L
Ah Muzen Cab
PaPa Cucuy
Ah Muzen Cab
2
5
3
0.7
L
Scylla
3
5
1
0.7
W
Mercury
Spchitown
Mercury
8
2
7
5.75
L
Guan Yu
johnlopa
Guan Yu
0
7
4
0.29
W
Sun Wukong
pasciakos
Sun Wukong
2
1
15
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,018
Damage
16,378
26,073
Taken
29,285
12,513
Mitigated
16,841
11,124
Healing
5,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
8,661
924
6,041
3,049
8,503
3,042
128
2,582
5,796
32,658
0
L
Ah Muzen Cab
PaPa Cucuy
Ah Muzen Cab
4,547
1,111
464
2,166
10,237
3,436
324
4,074
5,956
0
23,395
L
Scylla
9,031
295
282
1,149
8,175
2,041
0
2,448
5,652
47,140
0
W
Mercury
Spchitown
Mercury
12,403
4,694
0
516
8,538
2,773
863
2,224
6,164
0
44,770
L
Guan Yu
johnlopa
Guan Yu
2,800
420
378
1,371
10,873
11,364
0
2,275
8,350
0
14,338
W
Sun Wukong
pasciakos
Sun Wukong
4,954
412
0
1,518
9,032
6,698
182
4,374
4,608
0
26,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,340
Gold Earned
24,467
161
Minions Killed
132
0
Camps Cleared
0
785,776
Distance Traveled
652,207
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,040
772
51
4
0
235,488
2
L
Ah Muzen Cab
8,255
635
34
3
0
232,516
0
L
Scylla
8,509
655
80
6
0
215,895
2
W
Mercury
10,061
774
59
5
0
280,918
1
L
Guan Yu
7,703
593
18
1
0
203,796
3
W
Sun Wukong
9,239
711
51
4
0
269,370
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role