Player Matchup

Hun Batz
Hun Batz
Ahzeek
Hun Batz
Level 5
God Stats
3W - 1L
1,231 SR
Queue Stats
26W - 23L
964 Elo+
Party 1
Thor
Thor
BloodyMayor
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,146 Elo+
Solo
Cabrakan
Cabrakan
Mar2chall
Cabrakan
Level 12
God Stats
14W - 2L
1,231 SR
Queue Stats
35W - 28L
1,095 Elo+
Party 1
Merlin
Merlin
PerolaNegra
Merlin
Level 24
God Stats
6W - 1L
1,786 SR
Queue Stats
13W - 10L
1,424 Elo+
Solo
Freya
Freya
Prodigy9999
Freya
Level 17
God Stats
9W - 11L
1,306 SR
Queue Stats
35W - 56L
1,220 Elo+
Solo
Team Averages
Level 12
1,411 SR
1,170 Elo+

VS

Team Averages
Level 19
1,257 SR
1,204 Elo+
Cthulhu
Cthulhu
CheesePig
Cthulhu
Level 9
God Stats
1W - 7L
997 SR
Queue Stats
8W - 28L
1,090 Elo+
Party 3
Hercules
Hercules
Drakgrak
Hercules
Level 27
God Stats
3W - 4L
1,377 SR
Queue Stats
134W - 153L
1,281 Elo+
Party 2
Ra
Ra
JJGaming000
Ra
Level 23
God Stats
7W - 12L
1,354 SR
Queue Stats
82W - 70L
1,333 Elo+
Solo
Neith
Neith
SoulBloom77
Neith
Level 28
God Stats
2W - 7L
1,425 SR
Queue Stats
155W - 184L
1,261 Elo+
Party 2
Cerberus
Cerberus
TempleMonkey
Cerberus
Level 7
God Stats
0W - 4L
1,133 SR
Queue Stats
4W - 30L
1,053 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Ahzeek
Hun Batz
20
6 / 3 / 21
13,494
1,038
21,884
12,342
4,601
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 14 / 28
12,674
975
13,114
19,881
8,010
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cabrakan
Mar2chall
Cabrakan
20
10 / 1 / 25
14,824
1,140
24,105
19,755
27,877
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
20
14 / 0 / 19
15,223
1,171
42,568
9,218
3,304
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 1 / 19
14,062
1,082
21,157
8,763
3,184
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

142

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CheesePig
Cthulhu
18
1 / 9 / 6
11,074
852
3,104
23,901
10,035
Hercules
Drakgrak
Hercules
18
9 / 9 / 6
12,804
985
18,805
32,418
26,681
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 12 / 9
12,080
929
18,841
24,210
10,297
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 5 / 9
13,050
1,004
18,617
18,669
7,379
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
TempleMonkey
Cerberus
19
0 / 8 / 13
12,362
951
3,015
32,890
16,505
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes

Shoes

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
62
42
Kills
19
19
Deaths
43
112
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Ahzeek
Hun Batz
6
3
21
5.5
W
3
14
28
1.21
L
Cthulhu
CheesePig
Cthulhu
1
9
6
0.44
L
Hercules
Drakgrak
Hercules
9
9
6
1.33
L
3
12
9
0.63
W
Cabrakan
Mar2chall
Cabrakan
10
1
25
22.5
W
Merlin
14
0
19
23.5
W
9
1
19
18.5
L
6
5
9
2.1
L
Cerberus
TempleMonkey
Cerberus
0
8
13
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

122,828
Damage
62,382
69,959
Taken
132,088
46,976
Mitigated
70,897
6,331
Healing
18,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Ahzeek
Hun Batz
21,884
7,462
0
0
12,342
4,601
0
4,511
7,831
0
35,185
W
13,114
4,966
0
0
19,881
8,010
0
4,138
15,513
0
25,068
L
Cthulhu
CheesePig
Cthulhu
3,104
105
0
0
23,901
10,035
0
15,677
7,959
24,105
0
L
Hercules
Drakgrak
Hercules
18,805
6,483
460
6,760
32,418
26,681
0
18,982
13,265
0
32,723
L
18,841
2,237
3,426
4,503
24,210
10,297
0
20,081
3,954
43,851
0
W
Cabrakan
Mar2chall
Cabrakan
24,105
2,125
0
1,877
19,755
27,877
0
8,348
11,279
47,988
0
W
Merlin
42,568
2,702
0
0
9,218
3,304
0
3,422
5,796
80,874
0
W
21,157
8,069
0
4,454
8,763
3,184
0
4,280
4,483
44,294
0
L
18,617
7,916
0
2,121
18,669
7,379
0
10,430
8,171
0
51,171
L
Cerberus
TempleMonkey
Cerberus
3,015
284
0
1,040
32,890
16,505
0
21,881
10,909
17,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,277
Gold Earned
61,370
260
Minions Killed
238
10
Camps Cleared
2
1,131,754
Distance Traveled
1,051,322
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,494
1,038
26
2
2
240,222
0
W
Thor
12,674
975
33
3
2
194,096
2
L
Cthulhu
11,074
852
31
2
0
163,863
4
L
Hercules
12,804
985
51
4
1
220,412
0
L
Ra
12,080
929
59
5
0
190,273
0
W
Cabrakan
14,824
1,140
54
4
1
230,829
0
W
Merlin
15,223
1,171
88
7
4
247,541
0
W
Freya
14,062
1,082
59
5
1
219,066
0
L
Neith
13,050
1,004
68
5
1
233,254
0
L
Cerberus
12,362
951
29
2
0
243,520
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role