Player Matchup

Kukulkan
Kukulkan
Gold III
BicBoi LeChoy11
Kukulkan
Gold III
Level 142
God Stats
20W - 14L
1,701 SR
Queue Stats
30W - 23L
1,939 MMR
Party 2
Tyr
Tyr
Gold V
DARTHMAULSWAG
Tyr
Gold V
Level 141
God Stats
0W - 2L
1,530 SR
Queue Stats
31W - 24L
1,880 MMR
Party 2
Neith
Neith
Gold V
EXTNCT VAD3R
Neith
Gold V
Level 125
God Stats
0W - 1L
1,561 SR
Queue Stats
29W - 25L
1,733 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,597 SR
1,851 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 87
1,583 SR
1,829 MMR
Sobek
Sobek
Gold V
Cawktimuzprime
Sobek
Gold V
Level 43
God Stats
2W - 1L
1,640 SR
Queue Stats
34W - 38L
1,842 MMR
Party 1
Guan Yu
Guan Yu
Silver IV
UnsanitaryClam
Guan Yu
Silver IV
Level 139
God Stats
1W - 3L
1,494 SR
Queue Stats
74W - 75L
1,527 MMR
Party 1
Rama
Rama
Gold III
Well255ping
Rama
Gold III
Level 78
God Stats
7W - 4L
1,614 SR
Queue Stats
50W - 50L
2,119 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
3 / 5 / 2
9,743
609
14,082
9,253
3,159
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
1 / 7 / 6
9,759
610
7,710
17,768
16,629
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
2 / 5 / 3
9,880
618
10,293
10,275
3,635
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ZeusPersephoneAphroditeBacchusCthulhu

VS

Bans
HeraDiscordiaCupidBaba YagaSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 12
10,346
647
10,261
16,915
21,751
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
3 / 2 / 12
10,624
664
6,541
16,586
21,684
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

15
11 / 2 / 5
12,083
755
16,487
16,448
6,574
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
46
6
Kills
17
17
Deaths
7
11
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
3
5
2
0.8
W
3
3
12
3
L
1
7
6
0.57
L
2
5
3
0.7
W
3
2
12
4.5
W
11
2
5
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,085
Damage
33,289
37,296
Taken
49,949
23,423
Mitigated
50,009
6,515
Healing
27,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
14,082
1,552
0
509
9,253
3,159
0
3,511
5,467
51,399
0
W
10,261
604
0
5,865
16,915
21,751
87
3,993
12,697
31,429
0
L
7,710
1,117
0
4,769
17,768
16,629
0
2,998
13,995
0
26,330
L
10,293
5,020
0
1,237
10,275
3,635
0
3,028
6,797
0
37,742
W
6,541
538
6,093
8,504
16,586
21,684
121
4,445
11,941
0
25,388
W
16,487
12,810
0
7,269
16,448
6,574
3,138
5,705
10,543
0
71,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
33,053
169
Minions Killed
173
0
Camps Cleared
0
815,623
Distance Traveled
932,829
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,743
609
85
5
0
259,285
6
W
Sobek
10,346
647
29
2
0
310,553
6
L
Tyr
9,759
610
34
2
0
296,898
2
L
Neith
9,880
618
50
3
0
259,440
1
W
Guan Yu
10,624
664
49
3
0
335,975
1
W
Rama
12,083
755
95
6
0
286,301
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role