Player Matchup

Fenrir
Fenrir
Holyskullz666
Fenrir
Level 50
God Stats
7W - 19L
1,333 SR
Queue Stats
153W - 227L
1,255 Elo+
Party 1
Medusa
Medusa
LostSlime
Medusa
Level 28
God Stats
4W - 9L
1,393 SR
Queue Stats
72W - 138L
1,212 Elo+
Party 1
Merlin
Merlin
infantbeater
Merlin
Level 51
God Stats
12W - 13L
1,420 SR
Queue Stats
189W - 257L
1,298 Elo+
Party 1
Team Averages
Level 43
1,382 SR
1,255 Elo+

VS

Team Averages
Level 15
1,431 SR
1,330 Elo+
Cthulhu
Cthulhu
CheesePig
Cthulhu
Level 9
God Stats
0W - 3L
1,019 SR
Queue Stats
2W - 6L
1,342 Elo+
Party 2
Merlin
Merlin
LoyalJellly
Merlin
Level 29
God Stats
3W - 2L
1,774 SR
Queue Stats
129W - 125L
1,586 Elo+
Solo
Set
Set
TempleMonkey
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,062 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
12 / 0 / 5
9,024
902
5,063
7,456
2,619
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
LostSlime
Medusa
11
6 / 2 / 8
7,953
795
8,931
5,373
1,820
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
11
4 / 0 / 11
8,093
809
7,584
5,258
1,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CheesePig
Cthulhu
8
0 / 6 / 1
5,652
565
446
7,736
3,008
Merlin
8
0 / 6 / 1
5,824
582
4,972
6,631
2,010
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 10 / 0
6,251
625
1,417
9,643
3,168
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
22
Kills
1
2
Deaths
22
24
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
CheesePig
Cthulhu
0
6
1
0.08
W
12
0
5
14.5
W
Medusa
LostSlime
Medusa
6
2
8
5
L
Merlin
0
6
1
0.08
L
1
10
0
0.1
W
Merlin
4
0
11
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,578
Damage
6,835
18,087
Taken
24,010
6,153
Mitigated
8,186
6,551
Healing
315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
CheesePig
Cthulhu
446
196
0
0
7,736
3,008
0
2,711
5,025
5,072
0
W
5,063
1,520
525
3,960
7,456
2,619
686
1,491
5,965
0
21,212
W
Medusa
LostSlime
Medusa
8,931
3,860
0
624
5,373
1,820
1,297
1,917
3,456
0
38,989
L
Merlin
4,972
625
0
315
6,631
2,010
0
1,076
5,555
23,572
0
L
1,417
934
0
0
9,643
3,168
0
3,805
5,838
0
4,121
W
Merlin
7,584
579
111
1,331
5,258
1,714
456
2,077
3,181
23,353
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,070
Gold Earned
17,727
121
Minions Killed
57
0
Camps Cleared
0
536,443
Distance Traveled
379,194
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,652
565
6
1
0
100,193
1
W
Fenrir
9,024
902
34
3
0
199,562
1
W
Medusa
7,953
795
41
4
0
165,122
0
L
Merlin
5,824
582
44
4
0
141,997
3
L
Set
6,251
625
7
1
0
137,004
2
W
Merlin
8,093
809
46
5
0
171,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role