Player Matchup

Sun Wukong
Sun Wukong
Ivanzer 25
Sun Wukong
Level 17
God Stats
5W - 2L
1,737 SR
Queue Stats
9W - 8L
1,220 Elo+
Party 1
Cthulhu
Cthulhu
RestoredName4
Cthulhu
Level 85
God Stats
1W - 1L
1,553 SR
Queue Stats
133W - 102L
1,490 Elo+
Party 1
Zeus
Zeus
TheMonkey5
Zeus
Level 13
God Stats
0W - 1L
1,041 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 38
1,444 SR
1,403 Elo+

VS

Team Averages
Level 43
1,465 SR
1,438 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
FubuLife11
Medusa
Level 19
God Stats
44W - 31L
1,572 SR
Queue Stats
54W - 50L
1,416 Elo+
Party 2
Thanatos
Thanatos
Glockoma115
Thanatos
Level 22
God Stats
11W - 21L
1,322 SR
Queue Stats
207W - 243L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Ivanzer 25
Sun Wukong
20
9 / 4 / 8
17,501
729
18,892
25,228
26,886
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
20
9 / 9 / 8
16,507
688
26,330
32,188
30,145
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
1 / 19 / 4
12,481
520
3,029
19,802
6,264
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
20
16 / 5 / 11
18,998
792
31,380
30,516
43,253
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Medusa
FubuLife11
Medusa
17
7 / 10 / 12
15,276
637
14,854
18,882
10,093
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thanatos
Glockoma115
Thanatos
18
9 / 4 / 18
16,234
676
9,275
15,926
19,622
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
73
19
Kills
32
32
Deaths
19
20
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
16
5
11
4.3
W
Medusa
FubuLife11
Medusa
7
10
12
1.3
W
Thanatos
Glockoma115
Thanatos
9
4
18
4.5
L
Sun Wukong
Ivanzer 25
Sun Wukong
9
4
8
3.25
L
Cthulhu
9
9
8
1.44
L
1
19
4
0.16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,251
Damage
55,509
77,218
Taken
65,324
63,295
Mitigated
72,968
6,270
Healing
22,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
31,380
6,070
746
9,021
30,516
43,253
495
10,314
19,314
87,994
0
W
Medusa
FubuLife11
Medusa
14,854
4,762
1,524
1,412
18,882
10,093
2,694
10,987
7,651
0
67,291
W
Thanatos
Glockoma115
Thanatos
9,275
2,575
1,556
8,045
15,926
19,622
856
7,434
8,196
0
30,159
L
Sun Wukong
Ivanzer 25
Sun Wukong
18,892
5,486
0
2,084
25,228
26,886
630
11,794
13,434
0
64,476
L
Cthulhu
26,330
1,940
704
3,482
32,188
30,145
905
15,263
16,786
97,817
0
L
3,029
1,368
0
0
19,802
6,264
339
4,380
15,422
24,178
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,489
Gold Earned
50,508
211
Minions Killed
197
0
Camps Cleared
0
1,033,444
Distance Traveled
1,105,808
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
18,998
792
81
3
0
352,390
1
W
Medusa
15,276
637
79
3
0
378,095
2
W
Thanatos
16,234
676
37
2
0
375,323
1
L
Sun Wukong
17,501
729
62
3
0
400,749
2
L
Cthulhu
16,507
688
122
5
0
352,380
2
L
Zeus
12,481
520
27
1
0
280,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role