Player Matchup

Discordia
Discordia
CamDameron
Discordia
Level 42
God Stats
8W - 5L
1,578 SR
Queue Stats
195W - 212L
1,489 Elo+
Solo
Neith
Neith
KrypticJester21
Neith
Level 22
God Stats
7W - 1L
1,561 SR
Queue Stats
30W - 24L
1,486 Elo+
Party 1
Ne Zha
Ne Zha
MagicMan111
Ne Zha
Level 28
God Stats
5W - 7L
1,391 SR
Queue Stats
24W - 30L
1,490 Elo+
Party 1
Sun Wukong
Sun Wukong
MakoMatters
Sun Wukong
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 7L
1,435 Elo+
Party 1
Cthulhu
Cthulhu
ZayBakaBoii
Cthulhu
Level 27
God Stats
27W - 30L
1,341 SR
Queue Stats
45W - 62L
1,334 Elo+
Party 1
Team Averages
Level 35
1,474 SR
1,447 Elo+

VS

Team Averages
Level 76
1,458 SR
1,510 Elo+
Hel
Hel
AlanWalkerFan
Hel
Level 129
God Stats
46W - 41L
1,555 SR
Queue Stats
92W - 84L
1,519 Elo+
Solo
Yemoja
Yemoja
HalfEatenCracker
Yemoja
Level 42
God Stats
3W - 2L
1,528 SR
Queue Stats
40W - 29L
1,504 Elo+
Solo
Persephone
Persephone
NavigatorSynth
Persephone
Level 41
God Stats
30W - 34L
1,487 SR
Queue Stats
257W - 262L
1,465 Elo+
Solo
Mercury
Mercury
SUpterra
Mercury
Level 128
God Stats
4W - 4L
1,533 SR
Queue Stats
74W - 50L
1,500 Elo+
Solo
Medusa
Medusa
murmmur
Medusa
Level 40
God Stats
1W - 2L
1,188 SR
Queue Stats
39W - 33L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CamDameron
Discordia
20
2 / 3 / 17
14,542
909
17,511
11,376
4,446
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
4 / 6 / 12
14,892
931
29,181
18,790
7,983
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
20
9 / 8 / 9
16,264
1,017
30,415
21,020
9,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
MakoMatters
Sun Wukong
20
4 / 3 / 15
14,380
899
19,641
27,028
31,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
ZayBakaBoii
Cthulhu
20
4 / 2 / 14
15,690
981
16,993
21,755
25,275
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Team 1 Tickets

63

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 12 / 10
16,452
1,028
29,691
41,672
20,593
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
0 / 0 / 16
15,159
947
7,054
16,706
15,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Persephone
NavigatorSynth
Persephone
20
4 / 2 / 12
15,217
951
25,998
21,203
9,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
SUpterra
Mercury
18
2 / 1 / 1
12,500
781
3,830
3,886
2,089
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
murmmur
Medusa
20
7 / 8 / 11
16,325
1,020
24,407
35,454
15,994
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
72
23
Kills
22
22
Deaths
23
67
Assists
50
Player
Kills
Deaths
Assists
KDA
L
9
12
10
1.17
W
Discordia
CamDameron
Discordia
2
3
17
3.5
L
0
0
16
8
W
4
6
12
1.67
W
Ne Zha
9
8
9
1.69
W
Sun Wukong
MakoMatters
Sun Wukong
4
3
15
3.83
L
Persephone
NavigatorSynth
Persephone
4
2
12
5
L
Mercury
SUpterra
Mercury
2
1
1
2.5
W
Cthulhu
ZayBakaBoii
Cthulhu
4
2
14
5.5
L
Medusa
murmmur
Medusa
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

113,741
Damage
90,980
99,969
Taken
118,921
78,668
Mitigated
63,731
14,687
Healing
51,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
29,691
0
10,803
12,650
41,672
20,593
0
12,846
28,826
59,157
0
W
Discordia
CamDameron
Discordia
17,511
881
1,184
1,025
11,376
4,446
0
8,419
2,957
50,738
0
L
7,054
1,875
16,463
5,588
16,706
15,700
0
4,242
12,464
32,625
0
W
29,181
15,441
175
4,327
18,790
7,983
0
11,474
7,316
0
61,154
W
Ne Zha
30,415
10,443
0
4,631
21,020
9,753
0
13,528
7,492
0
63,099
W
Sun Wukong
MakoMatters
Sun Wukong
19,641
3,649
321
2,038
27,028
31,211
0
15,015
10,983
1,421
37,201
L
Persephone
NavigatorSynth
Persephone
25,998
2,390
0
1,857
21,203
9,355
0
4,534
16,669
64,165
0
L
Mercury
SUpterra
Mercury
3,830
2,715
0
321
3,886
2,089
0
1,264
2,622
0
6,065
W
Cthulhu
ZayBakaBoii
Cthulhu
16,993
1,125
560
426
21,755
25,275
0
14,307
7,448
42,935
0
L
Medusa
murmmur
Medusa
24,407
11,965
0
3,950
35,454
15,994
0
11,985
23,469
0
61,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,768
Gold Earned
75,653
335
Minions Killed
319
8
Camps Cleared
11
1,529,799
Distance Traveled
1,264,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,452
1,028
76
5
5
296,975
0
W
Discordia
14,542
909
79
5
1
297,829
0
L
Yemoja
15,159
947
62
4
1
312,251
0
W
Neith
14,892
931
96
6
2
287,700
0
W
Ne Zha
16,264
1,017
45
3
5
301,329
0
W
Sun Wukong
14,380
899
45
3
0
321,438
0
L
Persephone
15,217
951
91
6
1
328,640
0
L
Mercury
12,500
781
2
0
0
42,266
0
W
Cthulhu
15,690
981
70
4
0
321,503
0
L
Medusa
16,325
1,020
88
6
4
284,818
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role