Player Matchup

Sun Wukong
Sun Wukong
MrProbe
Sun Wukong
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 53L
1,635 Elo+
Party 1
Anubis
Anubis
SubosBunions
Anubis
Level 141
God Stats
4W - 0L
1,813 SR
Queue Stats
74W - 49L
1,625 Elo+
Party 1
Mulan
Mulan
UberJihadV2
Mulan
Level 104
God Stats
14W - 8L
1,592 SR
Queue Stats
68W - 42L
1,638 Elo+
Party 1
Team Averages
Level 126
1,635 SR
1,633 Elo+

VS

Team Averages
Level 102
1,432 SR
1,435 Elo+
Hel
Hel
Bogdarks
Hel
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 46L
1,571 Elo+
Party 2
Ullr
Ullr
ILyaShaVeLeV989
Ullr
Level 48
God Stats
8W - 31L
1,295 SR
Queue Stats
25W - 57L
1,218 Elo+
Solo
Cerberus
Cerberus
Shaless
Cerberus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
323W - 342L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrProbe
Sun Wukong
19
4 / 8 / 16
17,390
696
25,481
33,643
34,631
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Anubis
20
9 / 6 / 7
17,978
719
20,443
20,826
8,006
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
8 / 10 / 12
17,723
709
29,509
25,672
30,824
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 9 / 9
17,169
687
22,796
33,792
29,191
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 3 / 6
12,929
517
397
6,064
1,462
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Boots

Boots

+6%
Movement Speed

Cerberus
Shaless
Cerberus
20
13 / 9 / 7
17,911
716
28,355
50,830
54,701
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
21
Kills
22
24
Deaths
21
35
Assists
22
Player
Kills
Deaths
Assists
KDA
L
9
9
9
1.5
L
0
3
6
1
W
Sun Wukong
MrProbe
Sun Wukong
4
8
16
1.5
L
Cerberus
Shaless
Cerberus
13
9
7
1.83
W
Anubis
9
6
7
2.08
W
8
10
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,433
Damage
51,548
80,141
Taken
90,686
73,461
Mitigated
85,354
22,385
Healing
38,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,796
645
11,587
15,776
33,792
29,191
714
5,527
27,815
111,169
0
L
397
336
0
0
6,064
1,462
0
654
5,235
0
1,725
W
Sun Wukong
MrProbe
Sun Wukong
25,481
9,356
0
9,920
33,643
34,631
478
21,287
10,017
0
92,374
L
Cerberus
Shaless
Cerberus
28,355
3,345
0
11,471
50,830
54,701
92
14,334
35,746
111,117
0
W
Anubis
20,443
1,356
0
9,806
20,826
8,006
1,990
15,595
5,231
90,908
0
W
29,509
6,034
0
2,659
25,672
30,824
614
14,314
11,358
0
63,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,091
Gold Earned
48,009
253
Minions Killed
297
0
Camps Cleared
0
1,038,939
Distance Traveled
845,124
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
17,169
687
134
5
0
400,050
2
L
Ullr
12,929
517
3
0
0
48,753
0
W
Sun Wukong
17,390
696
90
4
0
388,958
0
L
Cerberus
17,911
716
160
6
0
396,321
0
W
Anubis
17,978
719
119
5
0
299,426
3
W
Mulan
17,723
709
44
2
0
350,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role