Player Matchup

Artemis
Artemis
MartianManhntr6
Artemis
Level 6
God Stats
1W - 3L
1,356 SR
Queue Stats
10W - 5L
1,500 Elo+
Party 2
Anubis
Anubis
OrbT Papi
Anubis
Level 17
God Stats
3W - 4L
1,309 SR
Queue Stats
13W - 14L
1,518 Elo+
Party 2
Amaterasu
Amaterasu
PK_ScOOp
Amaterasu
Level 16
God Stats
8W - 4L
1,595 SR
Queue Stats
121W - 104L
1,387 Elo+
Solo
Ares
Ares
PUMP_DoNut
Ares
Level 6
God Stats
1W - 2L
1,425 SR
Queue Stats
8W - 18L
1,195 Elo+
Solo
Nemesis
Nemesis
forddi3s3l
Nemesis
Level 3
God Stats
0W - 6L
1,500 SR
Queue Stats
23W - 30L
875 Elo+
Solo
Team Averages
Level 10
1,437 SR
1,295 Elo+

VS

Team Averages
Level 19
1,550 SR
1,390 Elo+
Arachne
Arachne
ABY_Hero
Arachne
Level 18
God Stats
1W - 1L
1,726 SR
Queue Stats
10W - 16L
1,291 Elo+
Solo
Set
Set
AidenOniisan
Set
Level 27
God Stats
6W - 3L
1,438 SR
Queue Stats
23W - 22L
1,357 Elo+
Party 1
Chang'e
Chang'e
DjuiceboxM
Chang'e
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,424 Elo+
Solo
Merlin
Merlin
Legend-saad-usa
Merlin
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,341 Elo+
Solo
Skadi
Skadi
Supamang
Skadi
Level 27
God Stats
14W - 10L
1,589 SR
Queue Stats
65W - 62L
1,540 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,597
431
2,153
7,557
1,717
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
OrbT Papi
Anubis
10
1 / 5 / 1
6,692
515
3,730
8,255
2,915
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Amaterasu
PK_ScOOp
Amaterasu
13
6 / 1 / 0
7,806
600
7,064
8,614
7,186
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 2 / 0
6,106
470
690
6,364
3,372
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
forddi3s3l
Nemesis
7
0 / 4 / 0
5,444
419
1,183
7,563
1,367
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
ABY_Hero
Arachne
11
1 / 2 / 5
7,277
560
3,584
10,263
2,611
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
3 / 0 / 3
7,608
585
1,238
5,429
2,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
DjuiceboxM
Chang'e
11
0 / 3 / 0
6,764
520
2,582
8,924
2,396
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
7 / 0 / 1
8,390
645
10,006
4,531
1,563
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
Supamang
Skadi
13
5 / 2 / 4
7,902
608
9,737
6,208
2,235
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
7
Kills
16
16
Deaths
7
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
ABY_Hero
Arachne
1
2
5
1.75
W
3
0
3
4.5
W
Chang'e
DjuiceboxM
Chang'e
0
3
0
0
W
7
0
1
7.5
L
0
4
1
0.13
L
Anubis
OrbT Papi
Anubis
1
5
1
0.3
L
Amaterasu
PK_ScOOp
Amaterasu
6
1
0
6
L
0
2
0
0
W
Skadi
Supamang
Skadi
5
2
4
3.5
L
Nemesis
forddi3s3l
Nemesis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,820
Damage
27,147
38,353
Taken
35,355
16,557
Mitigated
10,821
7,100
Healing
9,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
ABY_Hero
Arachne
3,584
3,090
0
3,244
10,263
2,611
814
2,100
8,110
0
40,455
W
1,238
562
0
1,071
5,429
2,016
310
557
4,822
0
25,903
W
Chang'e
DjuiceboxM
Chang'e
2,582
634
143
3,746
8,924
2,396
355
0
8,696
28,850
0
W
10,006
1,055
0
0
4,531
1,563
950
752
3,754
48,385
0
L
2,153
1,302
0
449
7,557
1,717
0
4,111
3,446
0
14,324
L
Anubis
OrbT Papi
Anubis
3,730
329
0
1,270
8,255
2,915
0
3,551
4,679
34,705
0
L
Amaterasu
PK_ScOOp
Amaterasu
7,064
2,834
0
3,265
8,614
7,186
338
3,778
4,764
0
34,106
L
690
0
0
910
6,364
3,372
0
0
6,364
15,657
0
W
Skadi
Supamang
Skadi
9,737
5,403
171
1,408
6,208
2,235
2,531
1,011
5,197
0
40,157
L
Nemesis
forddi3s3l
Nemesis
1,183
524
0
1,206
7,563
1,367
0
1,148
6,415
0
20,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,645
Gold Earned
37,941
210
Minions Killed
323
0
Camps Cleared
0
1,111,206
Distance Traveled
1,145,411
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
7,277
560
59
5
0
230,240
0
W
Set
7,608
585
41
3
0
268,035
1
W
Chang'e
6,764
520
62
5
0
191,591
0
W
Merlin
8,390
645
97
7
0
230,088
3
L
Artemis
5,597
431
29
2
0
261,146
0
L
Anubis
6,692
515
59
5
0
194,381
0
L
Amaterasu
7,806
600
73
6
0
224,510
5
L
Ares
6,106
470
9
1
0
194,799
3
W
Skadi
7,902
608
64
5
0
225,457
3
L
Nemesis
5,444
419
40
3
0
236,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role