Player Matchup

Mercury
Mercury
AceCayse
Mercury
Level 106
God Stats
3W - 4L
1,312 SR
Queue Stats
66W - 101L
1,389 Elo+
Party 1
Eset
Eset
DrMooose
Eset
Level 93
God Stats
3W - 7L
1,474 SR
Queue Stats
39W - 81L
1,370 Elo+
Party 1
Osiris
Osiris
ZoinksMoore
Osiris
Level 108
God Stats
1W - 2L
1,109 SR
Queue Stats
72W - 114L
1,391 Elo+
Party 1
Izanami
Izanami
bakedlays8
Izanami
Level 84
God Stats
2W - 5L
1,389 SR
Queue Stats
38W - 74L
1,358 Elo+
Party 1
Cthulhu
Cthulhu
raggingjimmy
Cthulhu
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 72L
1,386 Elo+
Party 1
Team Averages
Level 92
1,357 SR
1,379 Elo+

VS

Team Averages
Level 76
1,469 SR
1,493 Elo+
Odin
Odin
Chewythehuman
Odin
Level 77
God Stats
5W - 7L
1,799 SR
Queue Stats
303W - 290L
1,545 Elo+
Solo
Jing Wei
Jing Wei
GUILLAUME908
Jing Wei
Level 102
God Stats
13W - 10L
1,506 SR
Queue Stats
354W - 285L
1,501 Elo+
Solo
Nox
Nox
Tarnasiron
Nox
Level 83
God Stats
0W - 3L
1,174 SR
Queue Stats
342W - 325L
1,505 Elo+
Solo
Ares
Ares
malditero
Ares
Level 69
God Stats
10W - 9L
1,489 SR
Queue Stats
142W - 124L
1,553 Elo+
Solo
Arachne
Arachne
scobbydoo32
Arachne
Level 47
God Stats
3W - 8L
1,378 SR
Queue Stats
27W - 47L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AceCayse
Mercury
6
0 / 1 / 2
4,217
602
1,549
4,246
1,049
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Eset
8
0 / 0 / 2
4,460
637
2,032
1,860
434
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
7
1 / 0 / 0
4,361
623
1,231
2,054
1,111
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Izanami
bakedlays8
Izanami
8
6 / 1 / 0
5,214
745
2,584
2,424
556
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cthulhu
raggingjimmy
Cthulhu
7
0 / 0 / 6
4,541
649
2,616
2,937
1,343
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,877
411
0
0
0
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Boots

Boots

+6%
Movement Speed

Jing Wei
GUILLAUME908
Jing Wei
7
0 / 1 / 1
3,865
552
1,442
2,860
745
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

7
1 / 2 / 0
4,298
614
1,245
2,871
880
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ares
5
0 / 2 / 0
3,575
511
1,121
5,170
2,227
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Arachne
scobbydoo32
Arachne
6
0 / 2 / 1
4,143
592
1,849
5,170
1,295
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
3
7
Kills
1
2
Deaths
7
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mercury
AceCayse
Mercury
0
1
2
1
L
0
0
0
0
W
Eset
0
0
2
1
L
Jing Wei
GUILLAUME908
Jing Wei
0
1
1
0.5
L
1
2
0
0.5
W
Osiris
1
0
0
1
W
Izanami
bakedlays8
Izanami
6
1
0
6
L
Ares
0
2
0
0
W
Cthulhu
raggingjimmy
Cthulhu
0
0
6
3
L
Arachne
scobbydoo32
Arachne
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,012
Damage
5,657
13,521
Taken
16,071
4,493
Mitigated
5,147
5,504
Healing
3,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AceCayse
Mercury
1,549
734
0
1,847
4,246
1,049
0
549
3,697
0
17,619
L
0
0
0
0
0
0
0
0
0
0
0
W
Eset
2,032
211
0
1,083
1,860
434
76
151
1,709
22,830
0
L
Jing Wei
GUILLAUME908
Jing Wei
1,442
1,212
0
697
2,860
745
0
1,151
1,709
0
15,823
L
1,245
131
0
310
2,871
880
0
1,478
1,343
17,203
0
W
Osiris
1,231
279
0
912
2,054
1,111
626
257
1,797
0
11,917
W
Izanami
bakedlays8
Izanami
2,584
1,788
0
690
2,424
556
559
733
1,691
0
18,778
L
Ares
1,121
72
234
857
5,170
2,227
0
1,418
3,752
9,051
0
W
Cthulhu
raggingjimmy
Cthulhu
2,616
276
469
503
2,937
1,343
0
676
2,261
12,372
0
L
Arachne
scobbydoo32
Arachne
1,849
1,121
0
1,832
5,170
1,295
0
601
4,544
0
16,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,793
Gold Earned
18,758
158
Minions Killed
120
0
Camps Cleared
0
723,536
Distance Traveled
574,653
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
4,217
602
42
6
0
155,196
0
L
Odin
2,877
411
0
0
0
24,302
0
W
Eset
4,460
637
36
5
0
130,057
2
L
Jing Wei
3,865
552
37
5
0
131,000
2
L
Nox
4,298
614
32
5
0
143,617
2
W
Osiris
4,361
623
21
3
0
150,287
1
W
Izanami
5,214
745
46
7
0
123,517
2
L
Ares
3,575
511
12
2
0
131,122
3
W
Cthulhu
4,541
649
13
2
0
164,479
3
L
Arachne
4,143
592
39
6
0
144,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role