Player Matchup

Ra
Ra
Goload
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Warmech16
Sun Wukong
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
WatermelonHE4D
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 7
1,500 SR
1,500 Elo+

VS

Team Averages
Level 17
1,476 SR
1,448 Elo+
Chaac
Chaac
Jeikobu2
Chaac
Level 7
God Stats
1W - 3L
1,301 SR
Queue Stats
21W - 10L
1,813 Elo+
Party 2
Yemoja
Yemoja
mrmittensmeower
Yemoja
Level 16
God Stats
3W - 1L
1,674 SR
Queue Stats
40W - 38L
1,162 Elo+
Party 2
Sol
Sol
tommmyyss
Sol
Level 29
God Stats
6W - 8L
1,454 SR
Queue Stats
70W - 85L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
1 / 8 / 5
7,638
637
3,689
8,795
3,367
Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sun Wukong
Warmech16
Sun Wukong
10
3 / 10 / 3
8,101
675
6,838
14,265
10,797
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

11
2 / 8 / 4
8,541
712
5,760
15,487
10,452
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Jeikobu2
Chaac
12
3 / 3 / 16
9,104
759
6,981
9,857
6,798
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
1 / 2 / 22
9,982
832
4,920
8,769
9,094
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
22 / 1 / 2
12,005
1,000
20,116
13,344
4,601
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
66
6
Kills
26
26
Deaths
6
12
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ra
1
8
5
0.44
W
Chaac
Jeikobu2
Chaac
3
3
16
3.67
L
Sun Wukong
Warmech16
Sun Wukong
3
10
3
0.45
L
2
8
4
0.5
W
1
2
22
6
W
22
1
2
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,287
Damage
32,017
38,547
Taken
31,970
24,616
Mitigated
20,493
3,579
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
3,689
1,680
838
1,431
8,795
3,367
0
4,350
4,445
20,895
0
W
Chaac
Jeikobu2
Chaac
6,981
2,132
0
3,717
9,857
6,798
793
3,218
6,526
0
30,154
L
Sun Wukong
Warmech16
Sun Wukong
6,838
2,512
0
929
14,265
10,797
0
10,240
4,025
15
14,522
L
5,760
697
111
270
15,487
10,452
0
10,446
5,041
16,668
0
W
4,920
1,364
935
1,458
8,769
9,094
0
3,942
4,677
21,487
0
W
20,116
11,639
0
7,850
13,344
4,601
2,367
3,020
10,149
68,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,280
Gold Earned
31,091
81
Minions Killed
152
0
Camps Cleared
0
482,789
Distance Traveled
576,484
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,638
637
47
4
0
142,136
0
W
Chaac
9,104
759
44
4
0
207,243
0
L
Sun Wukong
8,101
675
15
1
0
175,431
1
L
Cthulhu
8,541
712
19
2
0
165,222
2
W
Yemoja
9,982
832
24
2
0
180,696
0
W
Sol
12,005
1,000
84
7
0
188,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role