Player Matchup

Cthulhu
Cthulhu
Sivik 14
Cthulhu
Level 42
God Stats
14W - 11L
1,335 SR
Queue Stats
256W - 289L
1,027 Elo+
Solo
He Bo
He Bo
Takecarelive
He Bo
Level 46
God Stats
3W - 2L
1,583 SR
Queue Stats
54W - 41L
1,259 Elo+
Party 1
Heimdallr
Heimdallr
ttrilo
Heimdallr
Level 36
God Stats
3W - 1L
1,502 SR
Queue Stats
35W - 27L
1,285 Elo+
Party 1
Team Averages
Level 41
1,473 SR
1,190 Elo+

VS

Team Averages
Level 36
1,392 SR
1,085 Elo+
Osiris
Osiris
IDK M8 UR MUM
Osiris
Level 27
God Stats
8W - 7L
1,513 SR
Queue Stats
69W - 92L
1,115 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
IKY Martell
Ah Muzen Cab
Level 67
God Stats
3W - 7L
1,260 SR
Queue Stats
73W - 118L
1,187 Elo+
Solo
Merlin
Merlin
ednamod3boss
Merlin
Level 13
God Stats
1W - 2L
1,404 SR
Queue Stats
11W - 19L
951 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Sivik 14
Cthulhu
10
2 / 0 / 8
7,193
719
5,710
5,673
3,635
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

10
2 / 1 / 9
7,361
736
4,081
6,760
2,004
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Heimdallr
ttrilo
Heimdallr
12
11 / 1 / 2
8,901
890
13,389
6,372
2,475
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 7 / 0
6,154
615
1,497
8,216
4,640
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
IKY Martell
Ah Muzen Cab
9
0 / 4 / 1
6,182
618
4,694
8,337
2,314
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Merlin
10
1 / 4 / 0
6,812
681
4,653
9,617
2,682
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
15
Kills
2
2
Deaths
15
19
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
Ah Muzen Cab
IKY Martell
Ah Muzen Cab
0
4
1
0.13
W
Cthulhu
Sivik 14
Cthulhu
2
0
8
6
W
2
1
9
6.5
L
Merlin
1
4
0
0.25
W
Heimdallr
ttrilo
Heimdallr
11
1
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
10,844
18,805
Taken
26,170
8,114
Mitigated
9,636
5,926
Healing
4,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,497
329
393
907
8,216
4,640
0
3,155
4,915
0
3,042
L
Ah Muzen Cab
IKY Martell
Ah Muzen Cab
4,694
1,878
270
1,866
8,337
2,314
0
3,605
4,582
0
19,840
W
Cthulhu
Sivik 14
Cthulhu
5,710
210
0
1,162
5,673
3,635
0
1,604
4,069
16,067
0
W
4,081
553
0
2,373
6,760
2,004
203
1,352
5,408
18,719
0
L
Merlin
4,653
336
120
974
9,617
2,682
0
2,589
6,878
23,661
0
W
Heimdallr
ttrilo
Heimdallr
13,389
5,396
0
2,391
6,372
2,475
278
1,701
4,671
0
39,172

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,455
Gold Earned
19,148
125
Minions Killed
69
0
Camps Cleared
0
549,283
Distance Traveled
458,833
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
6,154
615
0
0
0
102,037
0
L
Ah Muzen Cab
6,182
618
32
3
0
153,959
0
W
Cthulhu
7,193
719
25
3
0
182,696
1
W
He Bo
7,361
736
34
3
0
177,557
2
L
Merlin
6,812
681
37
4
0
202,837
2
W
Heimdallr
8,901
890
66
7
0
189,030
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role