Player Matchup

Cthulhu
Cthulhu
ColdestSpy78215
Cthulhu
Level 66
God Stats
12W - 12L
1,436 SR
Queue Stats
84W - 108L
1,267 Elo+
Party 2
Olorun
Olorun
FuegoKai
Olorun
Level 5
God Stats
3W - 2L
1,599 SR
Queue Stats
20W - 15L
1,387 Elo+
Party 2
Sun Wukong
Sun Wukong
sevad11
Sun Wukong
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,289 Elo+
Party 2
Nox
Nox
xd DJnaps69
Nox
Level 26
God Stats
24W - 24L
1,430 SR
Queue Stats
43W - 56L
1,282 Elo+
Party 2
Da Ji
Da Ji
xd urbanism
Da Ji
Level 60
God Stats
5W - 9L
1,330 SR
Queue Stats
101W - 142L
1,320 Elo+
Party 2
Team Averages
Level 32
1,459 SR
1,309 Elo+

VS

Team Averages
Level 22
1,484 SR
1,276 Elo+
Agni
Agni
ILoveMyDeadCat
Agni
Level 18
God Stats
11W - 7L
1,312 SR
Queue Stats
84W - 70L
1,343 Elo+
Party 1
Rama
Rama
Raptors60
Rama
Level 12
God Stats
19W - 14L
1,435 SR
Queue Stats
104W - 87L
1,163 Elo+
Party 1
Bacchus
Bacchus
Skirg
Bacchus
Level 40
God Stats
13W - 15L
1,786 SR
Queue Stats
293W - 275L
1,352 Elo+
Party 3
Nemesis
Nemesis
Void Barrel
Nemesis
Level 28
God Stats
20W - 14L
1,389 SR
Queue Stats
154W - 149L
1,324 Elo+
Party 1
Chiron
Chiron
xCoughSyrup
Chiron
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 91L
1,199 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,476
589
5,274
6,884
2,939
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Olorun
FuegoKai
Olorun
9
2 / 6 / 1
5,639
513
3,823
5,638
1,867
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
sevad11
Sun Wukong
8
0 / 3 / 2
5,085
462
3,318
5,801
2,565
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
7 / 0 / 3
7,360
669
6,265
3,824
1,463
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
5 / 1 / 7
7,549
686
6,079
6,924
2,489
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 8 / 0
5,120
465
1,254
6,955
2,251
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
10
5 / 2 / 4
6,560
596
5,614
5,349
1,388
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
Skirg
Bacchus
9
3 / 1 / 7
6,848
623
5,113
8,433
7,424
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
Void Barrel
Nemesis
10
2 / 3 / 0
6,217
565
2,756
7,846
2,208
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chiron
6
0 / 4 / 0
4,546
413
2,264
5,811
1,494
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
18
Kills
10
10
Deaths
18
14
Assists
11
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
W
Olorun
FuegoKai
Olorun
2
6
1
0.42
L
0
8
0
0
L
Rama
5
2
4
3.5
L
Bacchus
Skirg
Bacchus
3
1
7
6.5
L
Nemesis
Void Barrel
Nemesis
2
3
0
0.67
W
Sun Wukong
sevad11
Sun Wukong
0
3
2
0.33
L
Chiron
0
4
0
0
W
7
0
3
8.5
W
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,759
Damage
17,001
29,071
Taken
34,394
11,323
Mitigated
14,765
9,530
Healing
5,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,274
697
207
2,775
6,884
2,939
660
201
6,683
28,614
0
W
Olorun
FuegoKai
Olorun
3,823
2,719
341
447
5,638
1,867
0
2,153
3,485
21,835
0
L
1,254
438
0
549
6,955
2,251
0
4,807
2,148
18,169
0
L
Rama
5,614
4,097
0
2,115
5,349
1,388
577
1,217
4,107
0
30,680
L
Bacchus
Skirg
Bacchus
5,113
921
0
0
8,433
7,424
56
3,382
4,910
16,687
0
L
Nemesis
Void Barrel
Nemesis
2,756
968
0
2,335
7,846
2,208
736
2,567
5,254
0
25,330
W
Sun Wukong
sevad11
Sun Wukong
3,318
801
0
1,702
5,801
2,565
0
2,235
3,566
0
18,237
L
Chiron
2,264
1,702
0
737
5,811
1,494
0
3,389
2,422
0
11,676
W
6,265
318
111
2,011
3,824
1,463
1,036
798
3,026
35,675
0
W
6,079
1,648
0
1,936
6,924
2,489
0
980
5,944
0
35,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,109
Gold Earned
29,291
254
Minions Killed
191
0
Camps Cleared
0
1,117,077
Distance Traveled
973,672
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,476
589
49
4
0
219,043
1
W
Olorun
5,639
513
38
3
0
194,684
1
L
Agni
5,120
465
33
3
0
163,822
1
L
Rama
6,560
596
62
6
0
191,576
2
L
Bacchus
6,848
623
29
3
0
208,061
0
L
Nemesis
6,217
565
53
5
0
254,698
1
W
Sun Wukong
5,085
462
32
3
0
243,291
2
L
Chiron
4,546
413
14
1
0
155,515
0
W
Nox
7,360
669
68
6
0
231,548
0
W
Da Ji
7,549
686
67
6
0
228,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role