Player Matchup

Serqet
Serqet
JudasBricot
Serqet
Level 29
God Stats
2W - 3L
1,510 SR
Queue Stats
51W - 40L
1,560 Elo+
Party 1
Kuzenbo
Kuzenbo
SluzakPL
Kuzenbo
Level 41
God Stats
2W - 5L
1,369 SR
Queue Stats
35W - 47L
1,441 Elo+
Party 4
Nu Wa
Nu Wa
WarWolf1324
Nu Wa
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,384 Elo+
Party 4
Ullr
Ullr
Watoba
Ullr
Level 123
God Stats
2W - 2L
1,576 SR
Queue Stats
60W - 59L
1,537 Elo+
Party 1
Vulcan
Vulcan
joaquinchik22
Vulcan
Level 88
God Stats
4W - 2L
1,806 SR
Queue Stats
111W - 79L
1,526 Elo+
Solo
Team Averages
Level 62
1,552 SR
1,490 Elo+

VS

Team Averages
Level 95
1,573 SR
1,515 Elo+
Vulcan
Vulcan
Kurasai
Vulcan
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 16L
1,415 Elo+
Solo
Bakasura
Bakasura
Maestir
Bakasura
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
125W - 68L
1,665 Elo+
Party 2
Kukulkan
Kukulkan
Mankermaan
Kukulkan
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
juggyfree
Anhur
Level 99
God Stats
12W - 8L
1,503 SR
Queue Stats
258W - 262L
1,493 Elo+
Party 3
Bacchus
Bacchus
super_PIG_123
Bacchus
Level 106
God Stats
1W - 0L
1,860 SR
Queue Stats
265W - 238L
1,504 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
5
0 / 0 / 1
3,414
683
526
2,252
473
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kuzenbo
SluzakPL
Kuzenbo
6
0 / 0 / 0
3,529
706
682
2,476
1,468
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

4
0 / 1 / 0
2,999
600
717
1,693
332
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Watoba
Ullr
5
2 / 1 / 0
3,588
718
1,635
2,074
469
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

4
0 / 0 / 0
2,916
583
268
643
149
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Kurasai
Vulcan
6
0 / 0 / 0
3,404
681
1,796
1,600
392
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Bakasura
Maestir
Bakasura
6
2 / 0 / 0
3,803
761
1,097
2,160
528
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Kukulkan
Mankermaan
Kukulkan
7
0 / 0 / 0
3,887
777
249
816
235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Anhur
juggyfree
Anhur
5
0 / 2 / 2
3,175
635
889
2,380
352
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bacchus
4
0 / 0 / 1
3,179
636
907
1,316
679
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
2
2
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Serqet
0
0
1
0.5
W
Vulcan
Kurasai
Vulcan
0
0
0
0
W
Bakasura
Maestir
Bakasura
2
0
0
2
W
Kukulkan
Mankermaan
Kukulkan
0
0
0
0
L
Kuzenbo
SluzakPL
Kuzenbo
0
0
0
0
L
0
1
0
0
L
Ullr
Watoba
Ullr
2
1
0
2
L
0
0
0
0
W
Anhur
juggyfree
Anhur
0
2
2
0.5
W
Bacchus
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,828
Damage
4,938
9,138
Taken
8,272
2,891
Mitigated
2,186
3,856
Healing
3,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
526
219
0
1,305
2,252
473
0
74
2,178
0
12,409
W
Vulcan
Kurasai
Vulcan
1,796
1,172
0
1,125
1,600
392
0
557
918
9,746
0
W
Bakasura
Maestir
Bakasura
1,097
902
0
1,645
2,160
528
0
312
1,848
0
8,546
W
Kukulkan
Mankermaan
Kukulkan
249
0
0
243
816
235
0
234
582
21,316
0
L
Kuzenbo
SluzakPL
Kuzenbo
682
260
0
1,500
2,476
1,468
0
1,796
680
10,884
0
L
717
175
210
400
1,693
332
0
370
1,203
6,962
0
L
Ullr
Watoba
Ullr
1,635
507
0
230
2,074
469
0
463
1,611
0
10,729
L
268
71
0
211
643
149
0
249
394
7,391
0
W
Anhur
juggyfree
Anhur
889
473
0
796
2,380
352
0
140
2,240
0
10,658
W
Bacchus
907
74
0
0
1,316
679
0
299
1,017
5,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,446
Gold Earned
17,448
108
Minions Killed
130
0
Camps Cleared
0
419,526
Distance Traveled
468,955
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
3,414
683
24
5
0
102,988
0
W
Vulcan
3,404
681
28
6
0
84,525
1
W
Bakasura
3,803
761
31
6
0
112,357
1
W
Kukulkan
3,887
777
49
10
0
92,989
3
L
Kuzenbo
3,529
706
29
6
0
96,626
1
L
Nu Wa
2,999
600
11
2
0
74,629
0
L
Ullr
3,588
718
24
5
0
85,253
0
L
Vulcan
2,916
583
20
4
0
60,030
0
W
Anhur
3,175
635
15
3
0
84,189
1
W
Bacchus
3,179
636
7
1
0
94,895
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role