Player Matchup

Baron Samedi
Baron Samedi
JGqW
Baron Samedi
Level 136
God Stats
4W - 1L
1,723 SR
Queue Stats
9W - 16L
1,355 Elo+
Party 1
Hercules
Hercules
SnagzTv 2DG
Hercules
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 16L
1,343 Elo+
Party 1
Jing Wei
Jing Wei
davidgothembanz
Jing Wei
Level 100
God Stats
7W - 4L
1,548 SR
Queue Stats
246W - 285L
1,313 Elo+
Party 1
Team Averages
Level 87
1,590 SR
1,337 Elo+

VS

Team Averages
Level 107
1,474 SR
1,383 Elo+
Xbalanque
Xbalanque
 
Xbalanque
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Dothrakin
Merlin
Level 148
God Stats
313W - 351L
1,422 SR
Queue Stats
951W - 999L
1,334 Elo+
Solo
Nemesis
Nemesis
FATTxxSAUCE
Nemesis
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 170L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
JGqW
Baron Samedi
13
6 / 0 / 2
9,404
723
8,086
10,957
4,396
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
SnagzTv 2DG
Hercules
11
0 / 4 / 8
8,935
687
3,709
13,936
8,362
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
12
3 / 3 / 4
8,818
678
5,206
8,843
2,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
12
1 / 5 / 4
8,412
647
8,234
8,631
3,112
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Dothrakin
Merlin
13
4 / 0 / 2
9,144
703
11,653
6,556
2,225
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
FATTxxSAUCE
Nemesis
10
2 / 5 / 1
8,011
616
6,755
10,768
3,991
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
14
9
Kills
7
7
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
1
5
4
0.6
L
Merlin
Dothrakin
Merlin
4
0
2
5
L
Nemesis
FATTxxSAUCE
Nemesis
2
5
1
0.5
W
Baron Samedi
JGqW
Baron Samedi
6
0
2
7
W
Hercules
SnagzTv 2DG
Hercules
0
4
8
1
W
Jing Wei
3
3
4
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,001
Damage
26,642
33,736
Taken
25,955
15,642
Mitigated
9,328
14,559
Healing
4,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
8,234
3,098
0
0
8,631
3,112
19
3,801
4,830
0
31,624
L
Merlin
Dothrakin
Merlin
11,653
545
0
2,797
6,556
2,225
212
721
5,835
50,376
0
L
Nemesis
FATTxxSAUCE
Nemesis
6,755
2,739
177
1,192
10,768
3,991
830
3,700
7,068
0
23,740
W
Baron Samedi
JGqW
Baron Samedi
8,086
451
912
7,039
10,957
4,396
196
4,070
6,887
39,642
0
W
Hercules
SnagzTv 2DG
Hercules
3,709
1,668
0
4,695
13,936
8,362
0
3,717
10,219
0
9,168
W
Jing Wei
5,206
3,762
0
1,913
8,843
2,884
864
3,890
4,953
0
33,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,157
Gold Earned
25,567
134
Minions Killed
137
0
Camps Cleared
0
703,369
Distance Traveled
732,151
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,412
647
49
4
0
228,814
5
L
Merlin
9,144
703
59
5
0
260,072
9
L
Nemesis
8,011
616
29
2
0
243,265
2
W
Baron Samedi
9,404
723
57
4
0
241,691
3
W
Hercules
8,935
687
12
1
0
238,283
3
W
Jing Wei
8,818
678
65
5
0
223,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role