Player Matchup

Discordia
Discordia
Dracso
Discordia
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,616 Elo+
Party 2
Apollo
Apollo
Killersurge82
Apollo
Level 4
God Stats
2W - 0L
1,441 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 1
Olorun
Olorun
NitroSense
Olorun
Level 3
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 1
Cthulhu
Cthulhu
Techowl
Cthulhu
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,390 Elo+
Party 2
Horus
Horus
ZGBFL
Horus
Level 3
God Stats
2W - 0L
1,699 SR
Queue Stats
2W - 0L
1,664 Elo+
Party 1
Team Averages
Level 12
1,568 SR
1,600 Elo+

VS

Team Averages
Level 17
1,421 SR
1,407 Elo+
Nemesis
Nemesis
BaseBunnie
Nemesis
Level 16
God Stats
1W - 7L
1,213 SR
Queue Stats
42W - 47L
1,445 Elo+
Solo
Cerberus
Cerberus
DanielV927
Cerberus
Level 14
God Stats
5W - 3L
1,457 SR
Queue Stats
16W - 38L
1,256 Elo+
Solo
Mulan
Mulan
Lilithyr
Mulan
Level 18
God Stats
24W - 31L
1,450 SR
Queue Stats
83W - 98L
1,441 Elo+
Solo
Baron Samedi
Baron Samedi
RoyaltyDivinity
Baron Samedi
Level 12
God Stats
2W - 3L
1,500 SR
Queue Stats
72W - 44L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
TheWalker19
Ratatoskr
Level 27
God Stats
19W - 9L
1,485 SR
Queue Stats
38W - 35L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dracso
Discordia
20
2 / 11 / 15
14,231
889
15,779
16,324
5,549
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
13 / 9 / 8
17,485
1,093
24,754
24,212
9,349
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
NitroSense
Olorun
20
1 / 13 / 15
13,984
874
21,161
24,812
10,027
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cthulhu
Techowl
Cthulhu
20
4 / 6 / 13
15,240
953
19,900
24,854
28,730
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
ZGBFL
Horus
20
1 / 7 / 17
15,293
956
14,149
28,564
28,150
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

7

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BaseBunnie
Nemesis
20
3 / 6 / 18
15,213
951
13,008
26,032
10,321
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
DanielV927
Cerberus
20
3 / 4 / 25
14,512
907
10,188
14,511
13,877
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Lilithyr
Mulan
20
14 / 7 / 15
16,661
1,041
23,595
31,358
18,915
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
RoyaltyDivinity
Baron Samedi
20
26 / 4 / 14
20,060
1,254
63,311
31,560
24,987
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
TheWalker19
Ratatoskr
15
0 / 0 / 0
9,710
607
0
0
0

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
118
21
Kills
46
46
Deaths
21
68
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Nemesis
BaseBunnie
Nemesis
3
6
18
2
L
Cerberus
DanielV927
Cerberus
3
4
25
3.88
W
Discordia
Dracso
Discordia
2
11
15
0.86
W
13
9
8
1.89
L
Mulan
Lilithyr
Mulan
14
7
15
3.07
W
Olorun
NitroSense
Olorun
1
13
15
0.65
L
Baron Samedi
RoyaltyDivinity
Baron Samedi
26
4
14
8.25
W
Cthulhu
Techowl
Cthulhu
4
6
13
1.75
L
Ratatoskr
TheWalker19
Ratatoskr
0
0
0
0
W
Horus
ZGBFL
Horus
1
7
17
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,743
Damage
110,102
118,766
Taken
103,461
81,805
Mitigated
68,100
19,378
Healing
16,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
BaseBunnie
Nemesis
13,008
4,967
0
939
26,032
10,321
0
13,551
12,256
0
43,425
L
Cerberus
DanielV927
Cerberus
10,188
284
195
1,173
14,511
13,877
0
6,120
8,291
17,241
0
W
Discordia
Dracso
Discordia
15,779
2,321
0
150
16,324
5,549
0
11,178
5,146
42,629
0
W
24,754
19,839
0
3,246
24,212
9,349
0
16,936
7,276
0
68,854
L
Mulan
Lilithyr
Mulan
23,595
4,495
0
2,679
31,358
18,915
0
16,113
14,995
0
66,416
W
Olorun
NitroSense
Olorun
21,161
14,158
2,478
5,169
24,812
10,027
0
14,239
10,573
52,220
0
L
Baron Samedi
RoyaltyDivinity
Baron Samedi
63,311
4,433
3,478
7,897
31,560
24,987
0
21,096
10,163
93,277
0
W
Cthulhu
Techowl
Cthulhu
19,900
3,069
1,023
1,309
24,854
28,730
0
14,423
10,431
48,945
0
L
Ratatoskr
TheWalker19
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Horus
ZGBFL
Horus
14,149
4,877
2,617
3,386
28,564
28,150
0
16,723
11,841
1,095
21,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,233
Gold Earned
76,156
308
Minions Killed
250
5
Camps Cleared
9
1,406,855
Distance Traveled
1,076,421
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,213
951
55
3
8
296,201
0
L
Cerberus
14,512
907
15
1
0
204,237
0
W
Discordia
14,231
889
74
5
0
237,521
2
W
Apollo
17,485
1,093
95
6
0
273,797
0
L
Mulan
16,661
1,041
95
6
0
294,145
0
W
Olorun
13,984
874
64
4
5
248,144
3
L
Baron Samedi
20,060
1,254
85
5
1
281,838
1
W
Cthulhu
15,240
953
70
4
0
319,638
0
L
Ratatoskr
9,710
607
0
0
0
0
0
W
Horus
15,293
956
5
0
0
327,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role