Player Matchup

Scylla
Scylla
Emzahe
Scylla
Level 7
God Stats
1W - 0L
1,255 SR
Queue Stats
4W - 7L
1,260 Elo+
Solo
Chiron
Chiron
GrownTurtle9575
Chiron
Level 88
God Stats
3W - 0L
1,889 SR
Queue Stats
213W - 197L
1,440 Elo+
Party 2
Cthulhu
Cthulhu
LilPoopy24
Cthulhu
Level 23
God Stats
32W - 12L
1,737 SR
Queue Stats
61W - 46L
1,447 Elo+
Party 2
Team Averages
Level 39
1,627 SR
1,382 Elo+

VS

Team Averages
Level 15
1,446 SR
1,366 Elo+
Ymir
Ymir
BullyWall
Ymir
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,369 Elo+
Party 1
Zhong Kui
Zhong Kui
ISG TaunTaun
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,369 Elo+
Party 1
Hun Batz
Hun Batz
awesomemanalpha
Hun Batz
Level 19
God Stats
0W - 3L
1,339 SR
Queue Stats
23W - 29L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Emzahe
Scylla
11
0 / 4 / 7
9,908
550
4,047
7,901
2,264
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
10 / 1 / 3
12,869
715
19,163
10,357
3,712
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
LilPoopy24
Cthulhu
15
5 / 5 / 9
12,060
670
14,884
15,805
8,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
14
5 / 7 / 3
10,876
604
7,417
19,687
15,107
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Zhong Kui
ISG TaunTaun
Zhong Kui
14
1 / 5 / 6
10,462
581
10,217
15,065
9,929
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
13
4 / 4 / 6
10,966
609
11,918
14,278
6,186
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
25
15
Kills
10
10
Deaths
16
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Ymir
5
7
3
0.93
W
Scylla
Emzahe
Scylla
0
4
7
0.88
W
10
1
3
11.5
L
Zhong Kui
ISG TaunTaun
Zhong Kui
1
5
6
0.8
W
Cthulhu
LilPoopy24
Cthulhu
5
5
9
1.9
L
Hun Batz
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,094
Damage
29,552
34,063
Taken
49,030
14,145
Mitigated
31,222
6,219
Healing
4,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
7,417
999
489
1,014
19,687
15,107
82
8,585
11,102
32,243
0
W
Scylla
Emzahe
Scylla
4,047
634
0
0
7,901
2,264
0
2,319
5,582
13,365
0
W
19,163
7,910
1,056
4,805
10,357
3,712
1,956
5,669
4,688
0
65,460
L
Zhong Kui
ISG TaunTaun
Zhong Kui
10,217
533
0
2,737
15,065
9,929
0
7,488
7,577
44,297
0
W
Cthulhu
LilPoopy24
Cthulhu
14,884
282
202
156
15,805
8,169
120
9,679
6,126
33,173
0
L
Hun Batz
11,918
2,290
0
339
14,278
6,186
0
3,000
11,278
0
32,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,837
Gold Earned
32,304
153
Minions Killed
154
0
Camps Cleared
0
887,192
Distance Traveled
929,277
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,876
604
46
3
0
282,435
2
W
Scylla
9,908
550
28
2
0
270,468
2
W
Chiron
12,869
715
77
4
0
309,232
2
L
Zhong Kui
10,462
581
73
4
0
308,479
0
W
Cthulhu
12,060
670
48
3
0
307,492
0
L
Hun Batz
10,966
609
35
2
0
338,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role